Player Matchup

Cerberus
Cerberus
IrohRai
Cerberus
Level 156
God Stats
3W - 3L
1,642 SR
Queue Stats
123W - 140L
1,611 Elo+
Solo
Ra
Ra
SedrioX
Ra
Level 106
God Stats
2W - 1L
1,841 SR
Queue Stats
13W - 9L
1,792 Elo+
Solo
Rama
Rama
SlushySeamen
Rama
Level 157
God Stats
16W - 11L
1,702 SR
Queue Stats
168W - 115L
1,670 Elo+
Party 2
Persephone
Persephone
ThighBoi
Persephone
Level 127
God Stats
12W - 5L
1,789 SR
Queue Stats
96W - 70L
1,636 Elo+
Party 2
Achilles
Achilles
pokemanman
Achilles
Level 150
God Stats
13W - 15L
1,596 SR
Queue Stats
281W - 280L
1,569 Elo+
Solo
Team Averages
Level 139
1,714 SR
1,656 Elo+

VS

Team Averages
Level 146
1,628 SR
1,655 Elo+
Cthulhu
Cthulhu
AtaraxiaDD
Cthulhu
Level 144
God Stats
36W - 27L
1,712 SR
Queue Stats
61W - 67L
1,639 Elo+
Solo
Guan Yu
Guan Yu
T0rnado217
Guan Yu
Level 142
God Stats
2W - 4L
1,698 SR
Queue Stats
231W - 198L
1,655 Elo+
Party 1
Nu Wa
Nu Wa
Zeriee
Nu Wa
Level 145
God Stats
124W - 102L
1,640 SR
Queue Stats
245W - 240L
1,632 Elo+
Solo
Charybdis
Charybdis
iLuvChandra
Charybdis
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 169L
1,630 Elo+
Party 1
He Bo
He Bo
snakeboyyy
He Bo
Level 156
God Stats
1W - 2L
1,589 SR
Queue Stats
234W - 191L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IrohRai
Cerberus
16
2 / 2 / 13
10,530
810
7,768
15,198
13,913
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 1 / 10
10,387
799
12,106
9,165
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 1 / 6
11,686
899
13,213
8,965
4,095
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
ThighBoi
Persephone
16
3 / 3 / 7
10,251
789
14,083
8,724
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
pokemanman
Achilles
16
5 / 1 / 10
11,502
885
9,975
14,529
21,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AtaraxiaDD
Cthulhu
15
0 / 4 / 5
9,121
702
8,411
18,928
20,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
T0rnado217
Guan Yu
14
1 / 5 / 3
8,317
640
6,174
16,409
15,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
Zeriee
Nu Wa
17
4 / 3 / 1
10,879
837
10,296
7,945
2,705
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
iLuvChandra
Charybdis
15
0 / 4 / 4
8,088
622
4,664
13,767
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
16
3 / 4 / 2
8,962
689
8,939
9,716
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
20
Kills
8
8
Deaths
20
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AtaraxiaDD
Cthulhu
0
4
5
0.63
W
Cerberus
IrohRai
Cerberus
2
2
13
4.25
W
2
1
10
7
W
8
1
6
11
L
Guan Yu
T0rnado217
Guan Yu
1
5
3
0.5
W
Persephone
ThighBoi
Persephone
3
3
7
2.17
L
Nu Wa
Zeriee
Nu Wa
4
3
1
1.5
L
Charybdis
iLuvChandra
Charybdis
0
4
4
0.5
W
Achilles
pokemanman
Achilles
5
1
10
10
L
He Bo
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,145
Damage
38,484
56,581
Taken
66,765
46,886
Mitigated
48,139
19,215
Healing
14,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AtaraxiaDD
Cthulhu
8,411
207
142
3,890
18,928
20,806
1
9,642
9,053
31,016
0
W
Cerberus
IrohRai
Cerberus
7,768
436
574
2,508
15,198
13,913
356
5,944
8,952
24,030
0
W
12,106
426
4,818
3,419
9,165
4,518
2,185
5,053
4,021
56,340
0
W
13,213
10,533
0
3,850
8,965
4,095
4,845
5,657
3,308
0
47,969
L
Guan Yu
T0rnado217
Guan Yu
6,174
468
1,518
4,464
16,409
15,771
0
8,733
7,472
0
15,045
W
Persephone
ThighBoi
Persephone
14,083
67
0
1,210
8,724
3,197
1,448
5,513
3,101
43,285
0
L
Nu Wa
Zeriee
Nu Wa
10,296
1,640
0
678
7,945
2,705
0
3,944
3,893
53,855
0
L
Charybdis
iLuvChandra
Charybdis
4,664
2,066
0
3,479
13,767
5,274
0
6,336
7,401
0
35,443
W
Achilles
pokemanman
Achilles
9,975
1,472
0
2,836
14,529
21,163
123
5,900
8,288
1,606
19,238
L
He Bo
8,939
579
0
672
9,716
3,583
0
5,531
4,127
35,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,356
Gold Earned
45,367
333
Minions Killed
292
12
Camps Cleared
3
1,352,845
Distance Traveled
1,262,561
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,121
702
30
2
0
278,616
1
W
Cerberus
10,530
810
56
4
4
260,320
0
W
Ra
10,387
799
137
11
2
308,543
2
W
Rama
11,686
899
70
5
4
257,967
1
L
Guan Yu
8,317
640
18
1
1
273,037
1
W
Persephone
10,251
789
63
5
0
252,290
5
L
Nu Wa
10,879
837
109
8
0
245,165
1
L
Charybdis
8,088
622
70
5
1
228,221
5
W
Achilles
11,502
885
7
1
2
273,725
1
L
He Bo
8,962
689
65
5
1
237,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role