Player Matchup

Kumbhakarna
Kumbhakarna
Arekko
Kumbhakarna
Level 100
God Stats
6W - 2L
1,860 SR
Queue Stats
328W - 307L
1,549 Elo+
Solo
King Arthur
King Arthur
DeadShot3021
King Arthur
Level 127
God Stats
31W - 36L
1,451 SR
Queue Stats
761W - 723L
1,512 Elo+
Party 2
Aphrodite
Aphrodite
GDAWG730
Aphrodite
Level 125
God Stats
3W - 5L
1,425 SR
Queue Stats
620W - 571L
1,540 Elo+
Party 2
Hou Yi
Hou Yi
HansCasablancas
Hou Yi
Level 143
God Stats
8W - 5L
1,625 SR
Queue Stats
247W - 244L
1,509 Elo+
Solo
Bakasura
Bakasura
KindaSCAR3D0
Bakasura
Level 83
God Stats
5W - 1L
1,535 SR
Queue Stats
192W - 171L
1,515 Elo+
Solo
Team Averages
Level 116
1,579 SR
1,525 Elo+

VS

Team Averages
Level 129
1,595 SR
1,594 Elo+
Ne Zha
Ne Zha
BigForch
Ne Zha
Level 149
God Stats
4W - 1L
1,705 SR
Queue Stats
33W - 28L
1,574 Elo+
Party 1
The Morrigan
The Morrigan
EABbGD
The Morrigan
Level 130
God Stats
0W - 1L
1,767 SR
Queue Stats
64W - 44L
1,654 Elo+
Party 1
Cthulhu
Cthulhu
MeanDean73
Cthulhu
Level 62
God Stats
5W - 6L
1,465 SR
Queue Stats
59W - 67L
1,463 Elo+
Solo
Izanami
Izanami
dargy03
Izanami
Level 155
God Stats
78W - 58L
1,638 SR
Queue Stats
122W - 99L
1,550 Elo+
Party 1
Merlin
Merlin
jarutjal
Merlin
Level 147
God Stats
0W - 1L
1,398 SR
Queue Stats
32W - 13L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Arekko
Kumbhakarna
14
2 / 0 / 2
8,668
456
3,394
15,611
9,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
DeadShot3021
King Arthur
17
4 / 1 / 2
10,384
547
9,172
13,593
5,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
GDAWG730
Aphrodite
16
1 / 0 / 3
9,782
515
7,392
10,566
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 1 / 2
11,758
619
9,905
12,067
4,115
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
KindaSCAR3D0
Bakasura
18
2 / 2 / 2
11,219
590
6,632
13,195
6,394
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BigForch
Ne Zha
13
0 / 0 / 0
7,739
407
5,877
9,563
5,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
EABbGD
The Morrigan
16
1 / 4 / 2
9,433
496
6,122
11,526
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
MeanDean73
Cthulhu
16
3 / 2 / 0
9,720
512
8,967
14,406
13,116
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
dargy03
Izanami
16
0 / 5 / 1
9,471
498
4,923
12,754
2,824
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
jarutjal
Merlin
15
0 / 2 / 0
8,485
447
9,876
7,561
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
4
4
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Arekko
Kumbhakarna
2
0
2
3
L
Ne Zha
BigForch
Ne Zha
0
0
0
0
W
King Arthur
DeadShot3021
King Arthur
4
1
2
5
L
The Morrigan
EABbGD
The Morrigan
1
4
2
0.5
W
Aphrodite
GDAWG730
Aphrodite
1
0
3
2.5
W
4
1
2
5
W
Bakasura
KindaSCAR3D0
Bakasura
2
2
2
1.5
L
Cthulhu
MeanDean73
Cthulhu
3
2
0
1.5
L
Izanami
dargy03
Izanami
0
5
1
0.1
L
Merlin
jarutjal
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,495
Damage
35,765
65,032
Taken
55,810
30,235
Mitigated
28,226
30,378
Healing
17,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Arekko
Kumbhakarna
3,394
375
0
1,847
15,611
9,701
21
5,525
9,792
29,138
0
L
Ne Zha
BigForch
Ne Zha
5,877
845
0
812
9,563
5,974
0
2,713
6,850
0
30,742
W
King Arthur
DeadShot3021
King Arthur
9,172
1,733
0
3,249
13,593
5,815
0
5,507
7,870
0
81,149
L
The Morrigan
EABbGD
The Morrigan
6,122
846
0
5,072
11,526
4,036
0
1,857
9,587
69,051
0
W
Aphrodite
GDAWG730
Aphrodite
7,392
460
4,499
8,251
10,566
4,210
0
5,823
4,397
77,731
0
W
9,905
6,290
0
6,746
12,067
4,115
3,090
631
11,436
0
93,952
W
Bakasura
KindaSCAR3D0
Bakasura
6,632
4,351
0
5,786
13,195
6,394
358
6,890
6,239
0
60,488
L
Cthulhu
MeanDean73
Cthulhu
8,967
682
102
6,766
14,406
13,116
0
1,953
11,539
69,309
0
L
Izanami
dargy03
Izanami
4,923
4,183
0
3,392
12,754
2,824
0
954
11,800
0
78,359
L
Merlin
jarutjal
Merlin
9,876
369
0
968
7,561
2,276
0
4,059
3,502
64,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,811
Gold Earned
44,848
663
Minions Killed
579
0
Camps Cleared
0
1,920,230
Distance Traveled
1,762,055
11
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,668
456
46
2
0
382,472
1
L
Ne Zha
7,739
407
46
2
0
401,554
12
W
King Arthur
10,384
547
124
7
0
389,567
3
L
The Morrigan
9,433
496
110
6
0
333,361
5
W
Aphrodite
9,782
515
147
8
0
380,443
0
W
Hou Yi
11,758
619
173
9
0
322,851
3
W
Bakasura
11,219
590
173
9
0
444,897
4
L
Cthulhu
9,720
512
134
7
0
374,066
2
L
Izanami
9,471
498
163
9
0
314,782
7
L
Merlin
8,485
447
126
7
0
338,292
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role