Player Matchup

Kukulkan
Kukulkan
Brunashock
Kukulkan
Level 28
God Stats
5W - 1L
1,613 SR
Queue Stats
66W - 33L
1,604 Elo+
Solo
Hachiman
Hachiman
DUDA_CABALEIRO
Hachiman
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,416 Elo+
Solo
Thor
Thor
Hashiyro
Thor
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
355W - 400L
1,445 Elo+
Solo
Sol
Sol
leo2311
Sol
Level 15
God Stats
4W - 6L
1,481 SR
Queue Stats
149W - 157L
1,452 Elo+
Solo
Jormungandr
Jormungandr
theonekingbr
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 267L
1,417 Elo+
Solo
Team Averages
Level 21
1,519 SR
1,467 Elo+

VS

Team Averages
Level 17
1,505 SR
1,402 Elo+
Hercules
Hercules
RashSC
Hercules
Level 27
God Stats
44W - 42L
1,513 SR
Queue Stats
271W - 210L
1,574 Elo+
Solo
Neith
Neith
Troslandia
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,525 Elo+
Solo
Arachne
Arachne
White beard9580
Arachne
Level 29
God Stats
55W - 40L
1,511 SR
Queue Stats
259W - 307L
1,339 Elo+
Solo
Yemoja
Yemoja
martinn_0098
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,162 Elo+
Solo
Zeus
Zeus
rapapitazin20zin
Zeus
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
27W - 38L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brunashock
Kukulkan
13
12 / 0 / 1
7,838
713
8,712
2,719
955
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
9
2 / 4 / 1
5,555
505
4,826
5,712
1,668
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
10
2 / 1 / 5
5,968
543
2,305
6,759
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
9
1 / 1 / 0
5,279
480
3,700
5,063
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
theonekingbr
Jormungandr
7
0 / 1 / 1
4,593
418
1,155
6,758
5,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RashSC
Hercules
12
4 / 0 / 0
6,928
630
3,897
5,629
5,526
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
10
0 / 0 / 1
5,632
512
5,713
5,667
1,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
2 / 4 / 0
5,164
469
1,758
6,556
2,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
5
0 / 5 / 0
4,245
386
228
5,998
3,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 8 / 2
5,345
486
1,807
6,879
2,245
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
17
Kills
6
7
Deaths
17
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Brunashock
Kukulkan
12
0
1
12.5
W
Hachiman
2
4
1
0.63
W
Thor
2
1
5
4.5
L
Hercules
RashSC
Hercules
4
0
0
4
L
Neith
0
0
1
0.5
L
2
4
0
0.5
W
Sol
1
1
0
1
L
Yemoja
0
5
0
0
L
0
8
2
0.13
W
Jormungandr
theonekingbr
Jormungandr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,698
Damage
13,403
27,011
Taken
30,729
11,607
Mitigated
15,222
7,773
Healing
7,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Brunashock
Kukulkan
8,712
1,570
0
923
2,719
955
186
1,016
1,703
47,761
0
W
Hachiman
4,826
2,294
0
1,117
5,712
1,668
0
416
5,296
0
25,697
W
Thor
2,305
568
0
2,848
6,759
2,118
0
603
6,156
0
30,592
L
Hercules
RashSC
Hercules
3,897
1,514
0
3,305
5,629
5,526
0
616
5,013
0
35,749
L
Neith
5,713
1,606
0
1,936
5,667
1,666
0
3,410
2,100
0
38,019
L
1,758
1,080
0
1,626
6,556
2,290
0
2,925
3,631
0
23,506
W
Sol
3,700
1,477
0
1,783
5,063
1,505
27
0
5,063
27,794
0
L
Yemoja
228
91
172
0
5,998
3,495
54
2,554
3,444
2,037
0
L
1,807
483
0
210
6,879
2,245
0
3,905
2,974
30,366
0
W
Jormungandr
theonekingbr
Jormungandr
1,155
34
0
1,102
6,758
5,361
0
0
6,758
13,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,233
Gold Earned
27,314
303
Minions Killed
263
0
Camps Cleared
0
965,616
Distance Traveled
989,080
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,838
713
94
9
0
215,886
4
W
Hachiman
5,555
505
54
5
0
198,872
4
W
Thor
5,968
543
66
6
0
210,151
0
L
Hercules
6,928
630
91
8
0
226,647
3
L
Neith
5,632
512
64
6
0
195,004
2
L
Arachne
5,164
469
48
4
0
223,265
1
W
Sol
5,279
480
60
5
0
188,244
3
L
Yemoja
4,245
386
0
0
0
165,635
0
L
Zeus
5,345
486
60
5
0
178,529
1
W
Jormungandr
4,593
418
29
3
0
152,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role