Player Matchup

Izanami
Izanami
BlackHawkFAT
Izanami
Level 26
God Stats
20W - 7L
1,603 SR
Queue Stats
64W - 58L
1,511 Elo+
Solo
Arachne
Arachne
Djonsonc
Arachne
Level 18
God Stats
8W - 2L
1,731 SR
Queue Stats
13W - 8L
1,461 Elo+
Solo
Ah Puch
Ah Puch
TGrDiego8
Ah Puch
Level 89
God Stats
3W - 2L
1,415 SR
Queue Stats
349W - 337L
1,490 Elo+
Party 1
Ares
Ares
daniqp97
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,622 Elo+
Party 1
Sol
Sol
hyvlad
Sol
Level 28
God Stats
22W - 6L
1,966 SR
Queue Stats
174W - 160L
1,478 Elo+
Solo
Team Averages
Level 33
1,643 SR
1,512 Elo+

VS

Team Averages
Level 26
1,427 SR
1,479 Elo+
Charybdis
Charybdis
Crackchaval1
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 28L
1,542 Elo+
Party 2
Tiamat
Tiamat
Kintzel
Tiamat
Level 28
God Stats
1W - 2L
1,482 SR
Queue Stats
84W - 80L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
danivid98
Tsukuyomi
Level 27
God Stats
0W - 2L
1,216 SR
Queue Stats
12W - 13L
1,465 Elo+
Party 2
Ymir
Ymir
elRoorroo
Ymir
Level 20
God Stats
1W - 4L
1,235 SR
Queue Stats
17W - 15L
1,509 Elo+
Party 2
Bellona
Bellona
xDSLxD4rkDr4gon
Bellona
Level 29
God Stats
6W - 4L
1,702 SR
Queue Stats
130W - 134L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlackHawkFAT
Izanami
14
5 / 4 / 5
8,686
579
11,260
11,258
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Djonsonc
Arachne
14
4 / 0 / 6
8,649
577
3,887
9,845
4,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
TGrDiego8
Ah Puch
17
13 / 0 / 5
10,427
695
11,014
12,773
4,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
12
3 / 1 / 5
7,797
520
4,038
9,327
6,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
hyvlad
Sol
17
8 / 0 / 0
10,540
703
10,138
12,343
4,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Crackchaval1
Charybdis
10
4 / 4 / 0
6,738
449
5,400
7,816
1,826
Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
Kintzel
Tiamat
9
0 / 10 / 0
5,580
372
4,744
10,268
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
danivid98
Tsukuyomi
11
0 / 8 / 1
6,579
439
6,930
12,007
3,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
10
1 / 3 / 4
6,900
460
5,946
11,473
7,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 8 / 0
6,581
439
9,236
14,695
14,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
33
Kills
5
5
Deaths
33
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
BlackHawkFAT
Izanami
5
4
5
1.88
L
Charybdis
Crackchaval1
Charybdis
4
4
0
1
W
Arachne
Djonsonc
Arachne
4
0
6
7
L
Tiamat
Kintzel
Tiamat
0
10
0
0
W
Ah Puch
TGrDiego8
Ah Puch
13
0
5
15.5
W
Ares
3
1
5
5.5
L
Tsukuyomi
danivid98
Tsukuyomi
0
8
1
0.06
L
Ymir
1
3
4
1
W
Sol
hyvlad
Sol
8
0
0
8
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,337
Damage
32,256
55,546
Taken
56,259
23,639
Mitigated
32,340
28,259
Healing
9,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BlackHawkFAT
Izanami
11,260
6,970
0
4,506
11,258
2,908
1,598
2,620
8,622
0
61,376
L
Charybdis
Crackchaval1
Charybdis
5,400
3,349
0
1,210
7,816
1,826
587
1,238
6,578
0
37,481
W
Arachne
Djonsonc
Arachne
3,887
2,377
0
5,658
9,845
4,384
949
489
9,306
0
54,097
L
Tiamat
Kintzel
Tiamat
4,744
391
0
528
10,268
4,528
124
5,112
5,156
24,305
0
W
Ah Puch
TGrDiego8
Ah Puch
11,014
862
0
7,213
12,773
4,818
497
4,506
7,831
72,543
0
W
Ares
4,038
415
0
1,312
9,327
6,912
222
2,573
6,754
13,066
0
L
Tsukuyomi
danivid98
Tsukuyomi
6,930
2,115
64
609
12,007
3,992
0
4,795
7,212
0
43,428
L
Ymir
5,946
1,294
104
3,786
11,473
7,662
112
3,869
7,604
19,014
0
W
Sol
hyvlad
Sol
10,138
4,271
0
9,570
12,343
4,617
3,146
0
12,343
58,642
0
L
9,236
3,228
0
3,329
14,695
14,332
0
9,539
4,519
0
40,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,099
Gold Earned
32,378
489
Minions Killed
284
0
Camps Cleared
0
1,395,958
Distance Traveled
1,258,353
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,686
579
111
7
0
249,956
2
L
Charybdis
6,738
449
65
4
0
238,885
0
W
Arachne
8,649
577
97
6
0
331,204
0
L
Tiamat
5,580
372
41
3
0
228,282
2
W
Ah Puch
10,427
695
130
9
0
281,551
1
W
Ares
7,797
520
20
1
0
260,265
1
L
Tsukuyomi
6,579
439
73
5
0
267,862
2
L
Ymir
6,900
460
28
2
0
258,835
0
W
Sol
10,540
703
131
9
0
272,982
5
L
Bellona
6,581
439
77
5
0
264,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role