Player Matchup

Ymir
Ymir
amrali10
Ymir
Level 22
God Stats
3W - 3L
1,478 SR
Queue Stats
65W - 52L
1,614 Elo+
Party 1
Danzaburou
Danzaburou
killer000000001
Danzaburou
Level 24
God Stats
1W - 8L
1,517 SR
Queue Stats
2W - 9L
1,236 Elo+
Solo
Achilles
Achilles
monkeybuissnes3
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,157 Elo+
Solo
Fenrir
Fenrir
mstrdhia
Fenrir
Level 29
God Stats
1W - 3L
1,547 SR
Queue Stats
9W - 23L
1,244 Elo+
Solo
Ra
Ra
xOKiRaOx
Ra
Level 12
God Stats
0W - 5L
1,079 SR
Queue Stats
27W - 25L
1,262 Elo+
Party 1
Team Averages
Level 19
1,424 SR
1,303 Elo+

VS

Team Averages
Level 26
1,407 SR
1,387 Elo+
Hercules
Hercules
Atakmasiv
Hercules
Level 29
God Stats
8W - 2L
1,164 SR
Queue Stats
15W - 6L
1,683 Elo+
Solo
Xbalanque
Xbalanque
SillyAzerty
Xbalanque
Level 28
God Stats
2W - 3L
1,537 SR
Queue Stats
29W - 55L
1,167 Elo+
Solo
Agni
Agni
Smigdt
Agni
Level 28
God Stats
5W - 6L
1,354 SR
Queue Stats
66W - 67L
1,369 Elo+
Solo
Aphrodite
Aphrodite
lilpinklolipop
Aphrodite
Level 20
God Stats
17W - 11L
1,623 SR
Queue Stats
31W - 38L
1,354 Elo+
Party 2
Tiamat
Tiamat
yourdieth
Tiamat
Level 24
God Stats
1W - 2L
1,357 SR
Queue Stats
43W - 62L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
5 / 1 / 9
11,794
491
10,549
26,415
32,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
killer000000001
Danzaburou
15
4 / 4 / 8
10,587
441
19,709
21,649
10,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
16
3 / 7 / 6
10,566
440
9,467
21,747
22,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
mstrdhia
Fenrir
14
1 / 12 / 10
9,607
400
8,455
21,132
9,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
3 / 6 / 1
11,037
460
7,037
13,939
6,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Atakmasiv
Hercules
17
7 / 2 / 10
11,809
492
10,687
21,757
24,661
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
SillyAzerty
Xbalanque
16
8 / 7 / 12
10,630
443
25,548
26,552
11,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Smigdt
Agni
17
7 / 2 / 8
11,328
472
22,775
9,992
5,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
lilpinklolipop
Aphrodite
16
4 / 5 / 17
10,276
428
15,551
18,181
13,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
yourdieth
Tiamat
9
2 / 1 / 1
8,413
351
2,326
5,290
1,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
76
16
Kills
28
30
Deaths
17
34
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hercules
Atakmasiv
Hercules
7
2
10
6
W
Xbalanque
SillyAzerty
Xbalanque
8
7
12
2
W
Agni
Smigdt
Agni
7
2
8
5.5
L
Ymir
5
1
9
9.5
L
Danzaburou
killer000000001
Danzaburou
4
4
8
2
W
Aphrodite
lilpinklolipop
Aphrodite
4
5
17
2.5
L
Achilles
3
7
6
0.86
L
Fenrir
mstrdhia
Fenrir
1
12
10
0.5
L
3
6
1
0.58
W
Tiamat
yourdieth
Tiamat
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,217
Damage
76,887
104,882
Taken
81,772
81,333
Mitigated
56,521
22,638
Healing
39,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Atakmasiv
Hercules
10,687
2,305
0
5,469
21,757
24,661
1,030
1,874
18,626
0
41,507
W
Xbalanque
SillyAzerty
Xbalanque
25,548
14,350
0
6,876
26,552
11,636
1,948
7,427
18,116
0
81,450
W
Agni
Smigdt
Agni
22,775
2,604
0
4,057
9,992
5,801
1,719
1,383
8,141
69,727
0
L
Ymir
10,549
1,829
0
3,329
26,415
32,539
0
8,049
18,366
52,497
0
L
Danzaburou
killer000000001
Danzaburou
19,709
7,727
0
6,011
21,649
10,655
1,470
9,547
12,102
0
59,454
W
Aphrodite
lilpinklolipop
Aphrodite
15,551
2,985
9,812
9,886
18,181
13,004
922
5,266
12,227
51,911
0
L
Achilles
9,467
2,347
0
2,394
21,747
22,686
408
12,016
9,731
0
35,329
L
Fenrir
mstrdhia
Fenrir
8,455
1,315
1,567
3,827
21,132
9,240
0
6,947
14,185
0
42,977
L
7,037
1,108
1,714
3,796
13,939
6,213
1,969
8,075
5,864
58,982
0
W
Tiamat
yourdieth
Tiamat
2,326
470
244
3,243
5,290
1,419
722
1,038
4,108
24,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,591
Gold Earned
52,456
358
Minions Killed
410
0
Camps Cleared
0
2,033,994
Distance Traveled
1,844,296
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,809
492
55
2
0
472,681
4
W
Xbalanque
10,630
443
118
5
0
391,978
1
W
Agni
11,328
472
88
4
0
400,431
1
L
Ymir
11,794
491
66
3
0
444,698
6
L
Danzaburou
10,587
441
63
3
0
401,695
4
W
Aphrodite
10,276
428
91
4
0
407,104
4
L
Achilles
10,566
440
44
2
0
472,994
4
L
Fenrir
9,607
400
59
2
0
376,179
1
L
Ra
11,037
460
126
5
0
338,428
4
W
Tiamat
8,413
351
58
2
0
172,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role