Player Matchup

Set
Set
CameloAstronomo
Set
Level 18
God Stats
3W - 8L
1,179 SR
Queue Stats
143W - 160L
1,337 Elo+
Party 1
Olorun
Olorun
EpicVrau
Olorun
Level 26
God Stats
1W - 0L
1,731 SR
Queue Stats
14W - 17L
1,326 Elo+
Solo
Khepri
Khepri
EstevaoCosta572
Khepri
Level 19
God Stats
3W - 0L
1,676 SR
Queue Stats
66W - 82L
1,342 Elo+
Solo
Artemis
Artemis
Ianzaragoza001
Artemis
Level 25
God Stats
23W - 6L
1,806 SR
Queue Stats
40W - 22L
1,598 Elo+
Solo
Hercules
Hercules
catequesedeanão
Hercules
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
964 Elo+
Party 1
Team Averages
Level 19
1,578 SR
1,313 Elo+

VS

Team Averages
Level 18
1,487 SR
1,459 Elo+
Anubis
Anubis
Gaman_ema_TV
Anubis
Level 26
God Stats
12W - 11L
1,363 SR
Queue Stats
138W - 152L
1,380 Elo+
Solo
Cthulhu
Cthulhu
Nicoyoshi64
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
SrSonny23
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
Szayel_8Espada
Set
Level 18
God Stats
8W - 10L
1,537 SR
Queue Stats
70W - 51L
1,483 Elo+
Solo
Mercury
Mercury
Thiago75
Mercury
Level 30
God Stats
16W - 14L
1,534 SR
Queue Stats
71W - 61L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 3
8,783
439
3,253
12,780
5,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
EpicVrau
Olorun
18
11 / 1 / 7
11,452
573
18,125
15,180
5,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 4
8,257
413
1,882
10,784
5,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
11 / 4 / 6
11,938
597
20,223
16,054
6,197
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 8 / 1
7,738
387
3,954
14,008
8,692
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
6 / 7 / 2
9,459
473
16,374
16,678
8,028
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Nicoyoshi64
Cthulhu
10
0 / 10 / 2
6,757
338
2,285
17,471
11,801
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
SrSonny23
Hachiman
3
0 / 2 / 0
5,725
286
657
1,483
208
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
11 / 1 / 8
11,512
576
12,743
15,200
18,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Thiago75
Mercury
17
6 / 6 / 5
10,527
526
12,442
14,518
5,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
40
25
Kills
23
24
Deaths
26
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
8
3
0.31
W
Olorun
EpicVrau
Olorun
11
1
7
14.5
W
1
3
4
1
L
Anubis
6
7
2
1
W
11
4
6
3.5
L
Cthulhu
Nicoyoshi64
Cthulhu
0
10
2
0.1
L
Hachiman
SrSonny23
Hachiman
0
2
0
0
L
11
1
8
15
L
Mercury
Thiago75
Mercury
6
6
5
1.42
W
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,437
Damage
44,501
68,806
Taken
65,350
31,734
Mitigated
43,385
20,367
Healing
11,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,253
1,610
0
1,527
12,780
5,714
332
2,688
10,092
0
51,366
W
Olorun
EpicVrau
Olorun
18,125
8,722
490
8,115
15,180
5,642
2,976
7,955
7,225
64,590
5,304
W
1,882
244
0
1,682
10,784
5,489
988
3,216
7,568
17,326
0
L
Anubis
16,374
922
0
4,868
16,678
8,028
30
5,386
11,105
64,270
0
W
20,223
15,374
0
6,533
16,054
6,197
2,026
3,011
13,043
0
94,048
L
Cthulhu
Nicoyoshi64
Cthulhu
2,285
77
97
349
17,471
11,801
0
7,423
10,022
11,930
0
L
Hachiman
SrSonny23
Hachiman
657
610
0
192
1,483
208
0
307
1,119
0
3,082
L
12,743
4,210
0
5,688
15,200
18,345
1,141
2,698
12,161
5,192
51,142
L
Mercury
Thiago75
Mercury
12,442
7,530
0
540
14,518
5,003
0
2,511
11,813
0
80,769
W
3,954
544
0
2,020
14,008
8,692
338
4,792
9,216
0
13,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,168
Gold Earned
43,980
366
Minions Killed
309
0
Camps Cleared
0
1,644,539
Distance Traveled
1,415,150
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,783
439
87
4
0
331,725
0
W
Olorun
11,452
573
110
6
0
321,627
1
W
Khepri
8,257
413
29
1
0
358,520
0
L
Anubis
9,459
473
95
5
0
304,580
3
W
Artemis
11,938
597
124
6
0
346,473
2
L
Cthulhu
6,757
338
13
1
0
319,582
0
L
Hachiman
5,725
286
8
0
0
51,031
0
L
Set
11,512
576
80
4
0
322,556
4
L
Mercury
10,527
526
113
6
0
417,401
0
W
Hercules
7,738
387
16
1
0
286,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role