Player Matchup

Hel
Hel
Platinum I
 
Hel
Platinum I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum I
Jeyves
Tiamat
Platinum I
Level 156
God Stats
6W - 4L
1,813 SR
Queue Stats
567W - 567L
1,964 MMR
Solo
Izanami
Izanami
Platinum I
JotaParker
Izanami
Platinum I
Level 160
God Stats
26W - 15L
1,570 SR
Queue Stats
327W - 305L
1,928 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
JunglaudVandam
Erlang Shen
Platinum III
Level 142
God Stats
29W - 22L
1,693 SR
Queue Stats
314W - 301L
1,944 MMR
Solo
Cthulhu
Cthulhu
Platinum I
SweetCold
Cthulhu
Platinum I
Level 160
God Stats
2W - 4L
1,709 SR
Queue Stats
416W - 390L
1,964 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,657 SR
1,860 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,653 SR
1,949 MMR
Scylla
Scylla
Platinum IV
EURankedRIP
Scylla
Platinum IV
Level 67
God Stats
2W - 1L
1,741 SR
Queue Stats
34W - 16L
1,994 MMR
Party 1
Chang'e
Chang'e
Platinum IV
ImEdstah
Chang'e
Platinum IV
Level 159
God Stats
3W - 1L
1,706 SR
Queue Stats
255W - 258L
1,906 MMR
Solo
Apollo
Apollo
Diamond V
TheOnlyOak
Apollo
Diamond V
Level 105
God Stats
12W - 11L
1,639 SR
Queue Stats
137W - 127L
1,999 MMR
Solo
Thanatos
Thanatos
Platinum IV
ilikethings
Thanatos
Platinum IV
Level 101
God Stats
3W - 2L
1,496 SR
Queue Stats
51W - 28L
1,973 MMR
Solo
Sylvanus
Sylvanus
Gold I
roobin11
Sylvanus
Gold I
Level 147
God Stats
26W - 17L
1,681 SR
Queue Stats
28W - 18L
1,875 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
3 / 5 / 9
15,770
493
24,537
34,121
47,489
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
Jeyves
Tiamat
20
2 / 7 / 8
15,589
487
18,275
20,958
9,752
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
JotaParker
Izanami
20
5 / 10 / 6
16,827
526
26,107
27,846
8,502
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
JunglaudVandam
Erlang Shen
20
11 / 9 / 6
16,774
524
24,562
31,392
21,863
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
SweetCold
Cthulhu
19
1 / 5 / 12
14,004
438
12,743
27,446
37,599
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
OdinTsukuyomiGilgameshPersephoneArtio

VS

Bans
SetSolSobekArtemisOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
2 / 3 / 11
17,035
532
19,924
16,530
7,133
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
ImEdstah
Chang'e
20
7 / 4 / 10
18,071
565
27,295
33,661
33,465
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
TheOnlyOak
Apollo
20
10 / 4 / 13
17,697
553
23,933
30,134
16,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
ilikethings
Thanatos
20
16 / 8 / 8
18,668
583
29,437
32,528
16,342
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
roobin11
Sylvanus
19
1 / 3 / 20
14,913
466
12,485
34,950
64,106
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
98
22
Kills
36
36
Deaths
22
41
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
5
9
1.5
W
Scylla
2
3
11
2.5
W
Chang'e
ImEdstah
Chang'e
7
4
10
3
L
Tiamat
Jeyves
Tiamat
2
7
8
0.86
L
Izanami
JotaParker
Izanami
5
10
6
0.8
L
Erlang Shen
JunglaudVandam
Erlang Shen
11
9
6
1.56
L
Cthulhu
SweetCold
Cthulhu
1
5
12
1.4
W
Apollo
TheOnlyOak
Apollo
10
4
13
4.13
W
Thanatos
ilikethings
Thanatos
16
8
8
2.5
W
Sylvanus
roobin11
Sylvanus
1
3
20
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,224
Damage
113,074
141,763
Taken
147,803
125,205
Mitigated
137,160
42,638
Healing
76,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
24,537
587
6,123
16,829
34,121
47,489
436
15,005
17,307
115,685
0
W
Scylla
19,924
1,449
0
2,775
16,530
7,133
2,666
5,856
10,542
168,616
0
W
Chang'e
ImEdstah
Chang'e
27,295
1,957
5,927
17,875
33,661
33,465
1,317
12,787
20,714
134,451
0
L
Tiamat
Jeyves
Tiamat
18,275
1,812
352
4,962
20,958
9,752
263
7,141
13,598
109,429
0
L
Izanami
JotaParker
Izanami
26,107
15,666
0
4,013
27,846
8,502
2,134
8,148
19,564
0
168,340
L
Erlang Shen
JunglaudVandam
Erlang Shen
24,562
11,016
0
5,950
31,392
21,863
1,586
13,767
16,744
0
104,722
L
Cthulhu
SweetCold
Cthulhu
12,743
917
2,333
2,076
27,446
37,599
318
12,122
14,594
35,946
0
W
Apollo
TheOnlyOak
Apollo
23,933
19,227
0
11,470
30,134
16,114
9,370
13,123
16,867
0
146,666
W
Thanatos
ilikethings
Thanatos
29,437
10,411
0
23,062
32,528
16,342
2,671
13,069
19,111
0
138,150
W
Sylvanus
roobin11
Sylvanus
12,485
3,137
5,225
9,953
34,950
64,106
842
10,742
23,792
32,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,964
Gold Earned
86,384
794
Minions Killed
833
0
Camps Cleared
0
3,024,630
Distance Traveled
2,992,288
46
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
15,770
493
211
7
0
598,796
10
W
Scylla
17,035
532
251
8
0
620,549
6
W
Chang'e
18,071
565
219
7
0
584,691
13
L
Tiamat
15,589
487
176
6
0
642,599
7
L
Izanami
16,827
526
242
8
0
540,593
5
L
Erlang Shen
16,774
524
133
4
0
628,581
11
L
Cthulhu
14,004
438
32
1
0
614,061
13
W
Apollo
17,697
553
173
5
0
597,744
7
W
Thanatos
18,668
583
147
5
0
614,722
11
W
Sylvanus
14,913
466
43
1
0
574,582
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role