Player Matchup

Baron Samedi
Baron Samedi
ElPrimero10
Baron Samedi
Level 63
God Stats
2W - 7L
1,450 SR
Queue Stats
51W - 92L
1,231 Elo+
Solo
Bellona
Bellona
diego4120
Bellona
Level 11
God Stats
5W - 10L
1,290 SR
Queue Stats
10W - 30L
1,083 Elo+
Solo
Danzaburou
Danzaburou
ntrusive
Danzaburou
Level 89
God Stats
6W - 5L
1,504 SR
Queue Stats
323W - 500L
1,209 Elo+
Solo
Team Averages
Level 54
1,415 SR
1,174 Elo+

VS

Team Averages
Level 56
1,423 SR
1,371 Elo+
Merlin
Merlin
Floaten
Merlin
Level 25
God Stats
4W - 10L
1,329 SR
Queue Stats
46W - 66L
1,364 Elo+
Party 1
Fenrir
Fenrir
PrinceDaaGod
Fenrir
Level 116
God Stats
13W - 20L
1,440 SR
Queue Stats
416W - 435L
1,566 Elo+
Party 1
Chernobog
Chernobog
Toxic_Cryptid
Chernobog
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElPrimero10
Baron Samedi
11
2 / 4 / 2
8,220
587
10,485
11,408
5,429
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
diego4120
Bellona
11
0 / 6 / 2
8,072
577
7,104
14,392
9,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
ntrusive
Danzaburou
11
2 / 3 / 1
8,172
584
4,639
10,541
5,244
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Floaten
Merlin
12
1 / 0 / 8
8,458
604
10,882
5,458
2,060
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
14
8 / 0 / 3
10,481
749
11,825
12,604
13,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Toxic_Cryptid
Chernobog
12
2 / 4 / 8
8,831
631
4,457
10,182
3,130
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
11
13
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ElPrimero10
Baron Samedi
2
4
2
0.75
W
Merlin
Floaten
Merlin
1
0
8
5
W
Fenrir
8
0
3
9.5
W
Chernobog
Toxic_Cryptid
Chernobog
2
4
8
1.5
L
Bellona
diego4120
Bellona
0
6
2
0.17
L
Danzaburou
ntrusive
Danzaburou
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,228
Damage
27,164
36,341
Taken
28,244
20,131
Mitigated
18,242
6,017
Healing
6,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ElPrimero10
Baron Samedi
10,485
503
1,148
3,026
11,408
5,429
459
3,238
8,170
21,762
0
W
Merlin
Floaten
Merlin
10,882
830
0
798
5,458
2,060
0
2,377
3,081
34,804
0
W
Fenrir
11,825
1,543
0
4,720
12,604
13,052
222
3,177
9,427
0
19,684
W
Chernobog
Toxic_Cryptid
Chernobog
4,457
3,274
0
1,018
10,182
3,130
486
5,804
4,378
0
24,776
L
Bellona
diego4120
Bellona
7,104
2,333
0
628
14,392
9,458
379
4,868
9,524
0
26,319
L
Danzaburou
ntrusive
Danzaburou
4,639
1,156
83
1,132
10,541
5,244
0
3,750
6,791
0
28,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,464
Gold Earned
27,770
120
Minions Killed
133
4
Camps Cleared
5
699,378
Distance Traveled
704,382
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,220
587
19
1
0
230,234
0
W
Merlin
8,458
604
61
4
1
220,802
1
W
Fenrir
10,481
749
19
1
3
278,940
2
W
Chernobog
8,831
631
53
4
1
204,640
0
L
Bellona
8,072
577
55
4
1
254,933
0
L
Danzaburou
8,172
584
46
3
3
214,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role