Player Matchup

Anubis
Anubis
Darnte1st
Anubis
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 141L
1,662 Elo+
Solo
Scylla
Scylla
ZHF14
Scylla
Level 27
God Stats
15W - 20L
1,312 SR
Queue Stats
103W - 92L
1,536 Elo+
Solo
Aphrodite
Aphrodite
hvmzo
Aphrodite
Level 20
God Stats
44W - 44L
1,527 SR
Queue Stats
99W - 100L
1,502 Elo+
Solo
Skadi
Skadi
kodasmiteman
Skadi
Level 28
God Stats
6W - 3L
1,425 SR
Queue Stats
84W - 60L
1,566 Elo+
Solo
Hercules
Hercules
mitchtor
Hercules
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,728 Elo+
Solo
Team Averages
Level 17
1,453 SR
1,599 Elo+

VS

Team Averages
Level 22
1,509 SR
1,567 Elo+
Bacchus
Bacchus
Bl4zep
Bacchus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,746 Elo+
Solo
Hou Yi
Hou Yi
Cethfisto
Hou Yi
Level 25
God Stats
12W - 12L
1,538 SR
Queue Stats
107W - 96L
1,488 Elo+
Solo
Guan Yu
Guan Yu
ShiloProductions
Guan Yu
Level 26
God Stats
6W - 5L
1,500 SR
Queue Stats
267W - 240L
1,587 Elo+
Solo
Tsukuyomi
Tsukuyomi
SrWilliamss
Tsukuyomi
Level 24
God Stats
2W - 7L
1,582 SR
Queue Stats
148W - 156L
1,517 Elo+
Solo
Scylla
Scylla
TinkyWimky
Scylla
Level 27
God Stats
1W - 2L
1,425 SR
Queue Stats
94W - 112L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Darnte1st
Anubis
20
7 / 2 / 8
14,305
596
15,164
17,164
12,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
ZHF14
Scylla
19
8 / 6 / 8
13,436
560
15,938
15,995
7,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
hvmzo
Aphrodite
18
4 / 5 / 13
12,763
532
12,744
23,991
13,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 7 / 10
14,303
596
28,241
20,778
9,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
mitchtor
Hercules
18
6 / 2 / 20
13,282
553
12,693
36,014
52,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bl4zep
Bacchus
13
1 / 5 / 7
9,881
412
7,898
16,533
14,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hou Yi
Cethfisto
Hou Yi
20
11 / 11 / 0
13,717
572
23,494
24,533
8,524
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 4 / 4
11,097
462
15,849
25,215
24,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
SrWilliamss
Tsukuyomi
19
4 / 9 / 8
12,188
508
17,576
24,051
11,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
TinkyWimky
Scylla
14
1 / 9 / 3
9,619
401
8,745
18,276
9,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
43
38
Kills
21
22
Deaths
38
59
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bl4zep
Bacchus
1
5
7
0.9
L
Hou Yi
Cethfisto
Hou Yi
11
11
0
1
W
Anubis
Darnte1st
Anubis
7
2
8
5.5
L
4
4
4
1.5
L
Tsukuyomi
SrWilliamss
Tsukuyomi
4
9
8
0.89
L
Scylla
TinkyWimky
Scylla
1
9
3
0.28
W
Scylla
ZHF14
Scylla
8
6
8
2
W
Aphrodite
hvmzo
Aphrodite
4
5
13
2.1
W
13
7
10
2.57
W
Hercules
mitchtor
Hercules
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,780
Damage
73,562
113,942
Taken
108,608
95,511
Mitigated
68,921
48,919
Healing
23,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bl4zep
Bacchus
7,898
605
0
1,804
16,533
14,859
0
6,755
9,741
19,086
0
L
Hou Yi
Cethfisto
Hou Yi
23,494
11,983
0
6,302
24,533
8,524
1,026
7,716
16,667
0
95,635
W
Anubis
Darnte1st
Anubis
15,164
958
0
10,304
17,164
12,042
621
2,180
14,701
118,510
0
L
15,849
2,925
770
6,259
25,215
24,415
880
12,195
12,799
0
55,571
L
Tsukuyomi
SrWilliamss
Tsukuyomi
17,576
4,097
0
6,625
24,051
11,360
0
8,822
15,129
0
84,301
L
Scylla
TinkyWimky
Scylla
8,745
343
0
2,211
18,276
9,763
340
7,753
10,143
49,755
0
W
Scylla
ZHF14
Scylla
15,938
1,804
164
1,441
15,995
7,703
672
2,127
13,669
81,090
0
W
Aphrodite
hvmzo
Aphrodite
12,744
1,666
7,821
12,847
23,991
13,972
1,508
3,038
20,320
66,478
0
W
28,241
18,548
0
4,863
20,778
9,253
6,955
4,573
16,156
0
103,488
W
Hercules
mitchtor
Hercules
12,693
3,425
0
11,479
36,014
52,541
747
6,129
29,594
0
23,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,089
Gold Earned
56,502
546
Minions Killed
465
0
Camps Cleared
0
2,073,215
Distance Traveled
1,984,128
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,881
412
13
1
0
381,467
10
L
Hou Yi
13,717
572
138
6
0
378,041
6
W
Anubis
14,305
596
177
7
0
390,497
6
L
Guan Yu
11,097
462
95
4
0
438,643
1
L
Tsukuyomi
12,188
508
138
6
0
415,105
5
L
Scylla
9,619
401
81
3
0
370,872
4
W
Scylla
13,436
560
125
5
0
431,669
6
W
Aphrodite
12,763
532
111
5
0
361,290
4
W
Skadi
14,303
596
116
5
0
420,144
2
W
Hercules
13,282
553
17
1
0
469,615
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role