Player Matchup

Nemesis
Nemesis
Roxoviolet
Nemesis
Level 27
God Stats
28W - 32L
1,444 SR
Queue Stats
192W - 187L
1,405 Elo+
Party 1
Guan Yu
Guan Yu
Simply Bum
Guan Yu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 144L
1,385 Elo+
Party 1
Persephone
Persephone
Vikxzu
Persephone
Level 69
God Stats
2W - 0L
1,767 SR
Queue Stats
51W - 45L
1,412 Elo+
Party 1
Team Averages
Level 53
1,570 SR
1,401 Elo+

VS

Team Averages
Level 20
1,372 SR
1,135 Elo+
Anubis
Anubis
Gothbornegirl468
Anubis
Level 9
God Stats
14W - 15L
1,196 SR
Queue Stats
110W - 143L
1,168 Elo+
Solo
Odin
Odin
echris407
Odin
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
258W - 368L
1,165 Elo+
Solo
Cupid
Cupid
toookiemonster
Cupid
Level 35
God Stats
3W - 9L
1,421 SR
Queue Stats
7W - 30L
1,071 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Roxoviolet
Nemesis
16
9 / 3 / 13
12,603
788
16,355
18,834
6,570
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Simply Bum
Guan Yu
15
5 / 4 / 17
12,751
797
12,192
27,928
24,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
Vikxzu
Persephone
17
13 / 3 / 10
13,906
869
23,714
15,021
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 10 / 2
11,735
733
17,976
21,055
8,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Odin
13
1 / 8 / 8
10,274
642
9,548
20,880
14,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 9 / 1
9,289
581
10,764
17,285
5,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
27
Kills
9
10
Deaths
27
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
7
10
2
0.8
W
Nemesis
Roxoviolet
Nemesis
9
3
13
5.17
W
Guan Yu
Simply Bum
Guan Yu
5
4
17
3.38
W
Persephone
Vikxzu
Persephone
13
3
10
6
L
Odin
1
8
8
0.63
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,261
Damage
38,288
61,783
Taken
59,220
35,607
Mitigated
29,266
28,223
Healing
7,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,976
323
301
5,367
21,055
8,919
0
10,686
10,369
40,494
0
W
Nemesis
Roxoviolet
Nemesis
16,355
9,536
0
6,190
18,834
6,570
679
7,229
11,351
0
46,401
W
Guan Yu
Simply Bum
Guan Yu
12,192
6,108
2,204
14,957
27,928
24,055
194
6,423
21,505
0
29,141
W
Persephone
Vikxzu
Persephone
23,714
1,194
0
4,872
15,021
4,982
502
5,107
9,911
65,218
0
L
Odin
9,548
6,832
0
0
20,880
14,903
0
6,423
14,457
820
17,012
L
10,764
5,542
89
1,687
17,285
5,444
0
6,691
10,594
0
43,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,260
Gold Earned
31,298
157
Minions Killed
127
6
Camps Cleared
4
898,621
Distance Traveled
730,667
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,735
733
48
3
4
214,253
2
W
Nemesis
12,603
788
32
2
1
334,398
2
W
Guan Yu
12,751
797
31
2
2
285,796
1
W
Persephone
13,906
869
94
6
3
278,427
2
L
Odin
10,274
642
16
1
0
278,338
0
L
Cupid
9,289
581
63
4
0
238,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role