Player Matchup

Erlang Shen
Erlang Shen
DeadShot3021
Erlang Shen
Level 127
God Stats
8W - 5L
1,839 SR
Queue Stats
761W - 723L
1,520 Elo+
Party 2
Ra
Ra
GDAWG730
Ra
Level 125
God Stats
6W - 7L
1,666 SR
Queue Stats
620W - 571L
1,550 Elo+
Party 2
Sylvanus
Sylvanus
KindaSCAR3D0
Sylvanus
Level 83
God Stats
2W - 5L
1,599 SR
Queue Stats
192W - 171L
1,524 Elo+
Solo
King Arthur
King Arthur
SONAR WARRIOR
King Arthur
Level 157
God Stats
16W - 13L
1,618 SR
Queue Stats
157W - 121L
1,569 Elo+
Solo
Izanami
Izanami
Ze Lemonz
Izanami
Level 137
God Stats
0W - 1L
1,502 SR
Queue Stats
219W - 225L
1,551 Elo+
Solo
Team Averages
Level 126
1,645 SR
1,543 Elo+

VS

Team Averages
Level 148
1,637 SR
1,587 Elo+
Ne Zha
Ne Zha
BigForch
Ne Zha
Level 149
God Stats
4W - 1L
1,689 SR
Queue Stats
33W - 28L
1,563 Elo+
Party 1
Zhong Kui
Zhong Kui
EABbGD
Zhong Kui
Level 130
God Stats
2W - 1L
1,594 SR
Queue Stats
64W - 44L
1,644 Elo+
Party 1
Cerberus
Cerberus
XxfelipeperezxX
Cerberus
Level 160
God Stats
6W - 4L
1,632 SR
Queue Stats
263W - 273L
1,474 Elo+
Solo
Izanami
Izanami
dargy03
Izanami
Level 155
God Stats
78W - 58L
1,627 SR
Queue Stats
122W - 99L
1,539 Elo+
Party 1
Ah Puch
Ah Puch
jarutjal
Ah Puch
Level 147
God Stats
2W - 0L
1,641 SR
Queue Stats
32W - 13L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DeadShot3021
Erlang Shen
16
1 / 1 / 2
8,762
487
4,459
11,804
5,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 4 / 1
8,943
497
6,067
11,308
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
KindaSCAR3D0
Sylvanus
14
5 / 1 / 1
8,825
490
8,333
12,032
10,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SONAR WARRIOR
King Arthur
13
2 / 5 / 2
8,293
461
14,421
21,561
13,703
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Ze Lemonz
Izanami
13
0 / 5 / 3
7,931
441
7,491
11,530
2,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BigForch
Ne Zha
14
2 / 2 / 7
8,479
471
7,795
10,237
6,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
EABbGD
Zhong Kui
15
4 / 3 / 3
9,237
513
10,287
14,737
8,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
16
3 / 1 / 5
9,719
540
14,313
18,557
15,891
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
dargy03
Izanami
17
4 / 2 / 0
10,026
557
6,818
12,980
4,108
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
jarutjal
Ah Puch
16
3 / 0 / 1
9,706
539
8,517
6,714
3,240
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
8
Kills
16
16
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BigForch
Ne Zha
2
2
7
2.75
L
Erlang Shen
DeadShot3021
Erlang Shen
1
1
2
2
W
Zhong Kui
EABbGD
Zhong Kui
4
3
3
1.83
L
0
4
1
0.13
L
Sylvanus
KindaSCAR3D0
Sylvanus
5
1
1
5.5
L
King Arthur
SONAR WARRIOR
King Arthur
2
5
2
0.6
W
Cerberus
3
1
5
5.5
L
Izanami
Ze Lemonz
Izanami
0
5
3
0.3
W
Izanami
dargy03
Izanami
4
2
0
2
W
Ah Puch
jarutjal
Ah Puch
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,771
Damage
47,730
68,235
Taken
63,225
34,940
Mitigated
38,811
20,770
Healing
27,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BigForch
Ne Zha
7,795
1,472
0
919
10,237
6,756
25
2,267
7,970
0
30,183
L
Erlang Shen
DeadShot3021
Erlang Shen
4,459
2,132
0
4,506
11,804
5,181
0
5,627
6,177
0
70,307
W
Zhong Kui
EABbGD
Zhong Kui
10,287
736
153
7,592
14,737
8,816
36
2,869
11,868
57,322
0
L
6,067
363
877
3,074
11,308
3,576
0
7,401
3,907
75,068
0
L
Sylvanus
KindaSCAR3D0
Sylvanus
8,333
2,657
821
3,437
12,032
10,178
33
3,808
8,224
31,782
7,057
L
King Arthur
SONAR WARRIOR
King Arthur
14,421
2,489
0
6,711
21,561
13,703
0
13,552
8,009
0
51,601
W
Cerberus
14,313
641
0
11,684
18,557
15,891
105
3,301
15,256
70,907
0
L
Izanami
Ze Lemonz
Izanami
7,491
4,359
0
1,344
11,530
2,302
245
2,729
8,801
0
58,283
W
Izanami
dargy03
Izanami
6,818
4,927
0
5,025
12,980
4,108
604
2,530
10,450
0
79,113
W
Ah Puch
jarutjal
Ah Puch
8,517
199
0
2,333
6,714
3,240
73
2,531
4,183
67,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,754
Gold Earned
47,167
560
Minions Killed
629
0
Camps Cleared
0
1,731,099
Distance Traveled
1,669,870
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,479
471
49
3
0
361,312
10
L
Erlang Shen
8,762
487
134
7
0
421,206
4
W
Zhong Kui
9,237
513
102
6
0
302,438
3
L
Ra
8,943
497
150
8
0
370,049
1
L
Sylvanus
8,825
490
76
4
0
335,288
3
L
King Arthur
8,293
461
90
5
0
323,126
3
W
Cerberus
9,719
540
154
9
0
319,514
1
L
Izanami
7,931
441
110
6
0
281,430
1
W
Izanami
10,026
557
179
10
0
325,072
7
W
Ah Puch
9,706
539
145
8
0
361,534
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role