Player Matchup

Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
AstarothSamu
Serqet
Level 25
God Stats
4W - 0L
1,695 SR
Queue Stats
11W - 17L
1,238 Elo+
Solo
Anubis
Anubis
Deagle35
Anubis
Level 29
God Stats
20W - 18L
1,553 SR
Queue Stats
215W - 234L
1,439 Elo+
Solo
Guan Yu
Guan Yu
Dealatenomore
Guan Yu
Level 17
God Stats
1W - 0L
1,453 SR
Queue Stats
2W - 3L
1,113 Elo+
Solo
Hachiman
Hachiman
Ksafas
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Team Averages
Level 41
1,540 SR
1,358 Elo+

VS

Team Averages
Level 22
1,460 SR
1,315 Elo+
Skadi
Skadi
Gaix01
Skadi
Level 25
God Stats
4W - 6L
1,450 SR
Queue Stats
46W - 72L
1,431 Elo+
Solo
Susano
Susano
GrizzlyCharlie
Susano
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,183 Elo+
Solo
Yemoja
Yemoja
JÅNAS
Yemoja
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 34L
1,369 Elo+
Party 1
Ne Zha
Ne Zha
Mustyre
Ne Zha
Level 44
God Stats
10W - 21L
1,241 SR
Queue Stats
119W - 179L
1,342 Elo+
Party 1
Ra
Ra
tefkee493
Ra
Level 27
God Stats
47W - 53L
1,607 SR
Queue Stats
77W - 107L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 1 / 12
8,874
467
8,650
13,655
9,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
17
6 / 1 / 12
10,842
571
10,270
13,558
5,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Deagle35
Anubis
18
16 / 1 / 4
11,692
615
18,268
10,377
5,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
13
0 / 7 / 0
8,436
444
4,110
11,283
10,258
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Ksafas
Hachiman
13
2 / 4 / 5
8,289
436
3,607
7,983
2,362
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Gaix01
Skadi
12
3 / 6 / 2
7,962
419
9,355
15,460
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
5 / 3 / 3
9,475
499
7,378
13,254
8,396
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
JÅNAS
Yemoja
13
2 / 4 / 3
8,568
451
6,028
11,037
8,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Mustyre
Ne Zha
14
4 / 6 / 0
9,381
494
7,768
14,161
6,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 6 / 0
7,933
418
956
8,779
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
25
Kills
14
14
Deaths
25
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
12
7
W
Serqet
6
1
12
12
W
Anubis
Deagle35
Anubis
16
1
4
18
W
Guan Yu
0
7
0
0
L
Skadi
Gaix01
Skadi
3
6
2
0.67
L
5
3
3
2.17
L
Yemoja
JÅNAS
Yemoja
2
4
3
0.88
W
Hachiman
Ksafas
Hachiman
2
4
5
1.13
L
Ne Zha
Mustyre
Ne Zha
4
6
0
0.67
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,905
Damage
31,485
56,856
Taken
62,691
33,305
Mitigated
28,629
14,837
Healing
11,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,650
223
0
720
13,655
9,555
0
2,459
11,196
31,675
0
W
Serqet
10,270
2,518
0
5,116
13,558
5,328
0
1,314
12,244
0
70,910
W
Anubis
Deagle35
Anubis
18,268
596
0
6,555
10,377
5,802
658
606
9,771
76,192
0
W
Guan Yu
4,110
1,017
0
1,862
11,283
10,258
365
0
11,283
615
38,065
L
Skadi
Gaix01
Skadi
9,355
3,925
0
2,888
15,460
4,258
322
6,922
7,934
0
37,235
L
7,378
1,553
0
2,951
13,254
8,396
220
3,809
9,061
0
33,609
L
Yemoja
JÅNAS
Yemoja
6,028
1,035
674
347
11,037
8,022
242
5,569
5,018
36,220
0
W
Hachiman
Ksafas
Hachiman
3,607
1,917
0
584
7,983
2,362
672
2,605
5,378
0
24,028
L
Ne Zha
Mustyre
Ne Zha
7,768
2,793
0
3,410
14,161
6,097
0
5,027
8,696
0
62,490
L
956
131
149
956
8,779
1,856
0
6,093
2,686
35,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,133
Gold Earned
43,319
371
Minions Killed
336
0
Camps Cleared
0
1,710,029
Distance Traveled
1,615,642
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,874
467
26
1
0
361,719
5
W
Serqet
10,842
571
115
6
0
419,722
1
W
Anubis
11,692
615
97
5
0
343,031
6
W
Guan Yu
8,436
444
79
4
0
322,853
5
L
Skadi
7,962
419
52
3
0
330,227
0
L
Susano
9,475
499
69
4
0
356,612
4
L
Yemoja
8,568
451
51
3
0
330,720
1
W
Hachiman
8,289
436
54
3
0
262,704
2
L
Ne Zha
9,381
494
90
5
0
361,298
2
L
Ra
7,933
418
74
4
0
236,785
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role