Player Matchup

Ares
Ares
Burgerzeit
Ares
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 10L
1,625 Elo+
Solo
Tsukuyomi
Tsukuyomi
ChaosOlympian
Tsukuyomi
Level 28
God Stats
3W - 2L
1,677 SR
Queue Stats
236W - 221L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
Lil Rekio
Gilgamesh
Level 26
God Stats
7W - 2L
1,753 SR
Queue Stats
54W - 77L
1,354 Elo+
Solo
Bacchus
Bacchus
Man Bear Mike
Bacchus
Level 28
God Stats
34W - 26L
1,556 SR
Queue Stats
69W - 68L
1,399 Elo+
Solo
Bellona
Bellona
xd_edullion
Bellona
Level 28
God Stats
1W - 3L
1,190 SR
Queue Stats
35W - 34L
1,384 Elo+
Solo
Team Averages
Level 25
1,535 SR
1,457 Elo+

VS

Team Averages
Level 15
1,479 SR
1,437 Elo+
Nemesis
Nemesis
I_Hikari-
Nemesis
Level 13
God Stats
12W - 13L
1,464 SR
Queue Stats
151W - 124L
1,538 Elo+
Solo
Tyr
Tyr
R00K1181
Tyr
Level 29
God Stats
14W - 16L
1,405 SR
Queue Stats
95W - 116L
1,419 Elo+
Solo
Bastet
Bastet
TuxedoMask222
Bastet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 82L
1,423 Elo+
Solo
Izanami
Izanami
chocolatebar926
Izanami
Level 18
God Stats
4W - 3L
1,527 SR
Queue Stats
4W - 3L
1,422 Elo+
Solo
Medusa
Medusa
hobsammylu
Medusa
Level 11
God Stats
2W - 6L
1,500 SR
Queue Stats
10W - 20L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 0 / 8
11,522
768
4,091
6,288
5,225
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
ChaosOlympian
Tsukuyomi
20
24 / 4 / 17
19,677
1,312
45,865
24,807
13,410
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
Lil Rekio
Gilgamesh
20
3 / 17 / 33
15,237
1,016
26,122
35,902
20,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
20
5 / 9 / 34
15,719
1,048
24,947
29,981
34,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
xd_edullion
Bellona
20
14 / 3 / 20
17,252
1,150
24,734
22,457
32,403
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

15

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
I_Hikari-
Nemesis
20
10 / 8 / 11
15,201
1,013
21,087
32,056
13,221
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
7 / 4 / 14
14,755
984
11,298
21,546
28,421
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
3 / 15 / 15
14,614
974
15,731
31,124
14,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 7 / 22
15,608
1,041
34,950
24,160
9,247
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
hobsammylu
Medusa
20
9 / 12 / 16
14,765
984
27,952
25,667
10,942
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
111
46
Kills
33
33
Deaths
46
112
Assists
78
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
W
Tsukuyomi
ChaosOlympian
Tsukuyomi
24
4
17
8.13
L
Nemesis
I_Hikari-
Nemesis
10
8
11
1.94
W
Gilgamesh
Lil Rekio
Gilgamesh
3
17
33
1.15
W
Bacchus
5
9
34
2.44
L
7
4
14
3.5
L
3
15
15
0.7
L
4
7
22
2.14
L
Medusa
hobsammylu
Medusa
9
12
16
1.42
W
Bellona
xd_edullion
Bellona
14
3
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,759
Damage
111,018
119,435
Taken
134,553
106,234
Mitigated
76,384
9,661
Healing
11,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,091
199
0
3
6,288
5,225
0
0
6,288
10,337
0
W
Tsukuyomi
ChaosOlympian
Tsukuyomi
45,865
14,277
0
3,666
24,807
13,410
0
0
24,807
0
91,811
L
Nemesis
I_Hikari-
Nemesis
21,087
13,736
30
4,720
32,056
13,221
0
5,596
26,460
0
43,229
W
Gilgamesh
Lil Rekio
Gilgamesh
26,122
9,331
0
2,039
35,902
20,340
0
0
35,902
0
47,948
W
Bacchus
24,947
736
429
2,016
29,981
34,856
0
0
29,981
47,965
0
L
11,298
786
0
1,214
21,546
28,421
0
4,164
17,382
0
20,238
L
15,731
4,789
0
0
31,124
14,553
0
6,836
24,288
0
28,317
L
34,950
28,340
714
2,342
24,160
9,247
0
6,492
17,668
0
86,385
L
Medusa
hobsammylu
Medusa
27,952
15,415
0
2,960
25,667
10,942
0
5,950
19,717
0
61,564
W
Bellona
xd_edullion
Bellona
24,734
5,786
0
1,508
22,457
32,403
0
0
22,457
0
41,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,407
Gold Earned
74,943
267
Minions Killed
272
4
Camps Cleared
9
1,201,829
Distance Traveled
1,353,674
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,522
768
13
1
1
123,996
2
W
Tsukuyomi
19,677
1,312
98
7
1
295,367
0
L
Nemesis
15,201
1,013
40
3
1
292,011
2
W
Gilgamesh
15,237
1,016
47
3
1
205,591
0
W
Bacchus
15,719
1,048
65
4
0
279,210
0
L
Tyr
14,755
984
12
1
1
323,744
0
L
Bastet
14,614
974
24
2
5
266,861
1
L
Izanami
15,608
1,041
128
9
0
254,801
1
L
Medusa
14,765
984
68
5
2
216,257
0
W
Bellona
17,252
1,150
44
3
1
297,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role