Player Matchup

Cerberus
Cerberus
Gold II
L0TuS sEEkEr
Cerberus
Gold II
Level 159
God Stats
7W - 7L
1,731 SR
Queue Stats
547W - 559L
1,590 MMR
Solo
Hel
Hel
Gold III
MartinBrenes88
Hel
Gold III
Level 108
God Stats
4W - 5L
1,573 SR
Queue Stats
53W - 54L
1,682 MMR
Solo
Fenrir
Fenrir
Gold III
Squad_BMG
Fenrir
Gold III
Level 157
God Stats
5W - 6L
1,505 SR
Queue Stats
302W - 311L
1,577 MMR
Solo
Anhur
Anhur
Gold III
WLACRAZY
Anhur
Gold III
Level 108
God Stats
7W - 8L
1,514 SR
Queue Stats
827W - 828L
1,565 MMR
Solo
Poseidon
Poseidon
Gold III
mario526
Poseidon
Gold III
Level 56
God Stats
0W - 2L
1,308 SR
Queue Stats
40W - 43L
1,715 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,526 SR
1,626 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 109
1,555 SR
1,626 MMR
Sobek
Sobek
Gold II
ItzSkywalker971
Sobek
Gold II
Level 56
God Stats
4W - 0L
1,807 SR
Queue Stats
62W - 57L
1,619 MMR
Solo
Izanami
Izanami
Gold III
Quixrhyno
Izanami
Gold III
Level 82
God Stats
8W - 5L
1,606 SR
Queue Stats
143W - 148L
1,573 MMR
Solo
Da Ji
Da Ji
Platinum II
SrManu_15
Da Ji
Platinum II
Level 140
God Stats
4W - 4L
1,294 SR
Queue Stats
649W - 629L
1,743 MMR
Solo
Ymir
Ymir
Gold II
iTz BaDo ZnIp3r
Ymir
Gold II
Level 118
God Stats
40W - 64L
1,419 SR
Queue Stats
704W - 709L
1,531 MMR
Solo
Vulcan
Vulcan
Gold I
shaker722
Vulcan
Gold I
Level 149
God Stats
9W - 4L
1,651 SR
Queue Stats
202W - 198L
1,663 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
L0TuS sEEkEr
Cerberus
15
0 / 5 / 5
9,513
414
7,506
20,822
18,921
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 7 / 4
10,594
461
14,829
18,924
10,807
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Squad_BMG
Fenrir
17
5 / 6 / 3
11,329
493
9,212
19,821
7,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
WLACRAZY
Anhur
17
1 / 5 / 0
10,923
475
6,014
16,216
4,882
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
mario526
Poseidon
20
6 / 4 / 6
12,802
557
10,638
13,060
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AthenaYemojaSetArtio

VS

Bans
Morgan Le FayGilgameshDanzaburouKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 8
13,631
593
14,384
23,105
23,493
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Quixrhyno
Izanami
20
8 / 1 / 7
14,338
623
13,839
12,109
4,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
SrManu_15
Da Ji
20
9 / 5 / 8
14,168
616
14,453
16,832
7,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
2 / 2 / 9
12,069
525
5,775
18,504
19,225
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
shaker722
Vulcan
20
4 / 3 / 9
14,099
613
16,189
13,754
5,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
13
Kills
27
27
Deaths
14
18
Assists
41
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
L
Cerberus
L0TuS sEEkEr
Cerberus
0
5
5
0.5
L
1
7
4
0.43
W
Izanami
Quixrhyno
Izanami
8
1
7
11.5
L
Fenrir
Squad_BMG
Fenrir
5
6
3
1.08
W
Da Ji
SrManu_15
Da Ji
9
5
8
2.6
L
Anhur
WLACRAZY
Anhur
1
5
0
0.2
W
2
2
9
3.25
L
Poseidon
mario526
Poseidon
6
4
6
2.25
W
Vulcan
shaker722
Vulcan
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,199
Damage
64,640
88,843
Taken
84,304
45,766
Mitigated
59,422
19,945
Healing
29,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,384
897
0
11,440
23,105
23,493
320
11,820
11,285
67,253
0
L
Cerberus
L0TuS sEEkEr
Cerberus
7,506
346
319
6,816
20,822
18,921
0
8,575
12,175
46,179
0
L
14,829
365
2,162
6,785
18,924
10,807
160
11,556
7,318
62,887
0
W
Izanami
Quixrhyno
Izanami
13,839
9,667
0
4,701
12,109
4,147
5,764
3,322
8,787
0
136,737
L
Fenrir
Squad_BMG
Fenrir
9,212
2,674
0
1,177
19,821
7,036
242
7,308
12,257
0
69,987
W
Da Ji
SrManu_15
Da Ji
14,453
3,554
0
5,525
16,832
7,083
555
6,164
10,668
0
98,020
L
Anhur
WLACRAZY
Anhur
6,014
2,522
0
1,510
16,216
4,882
2,687
2,140
14,048
0
82,375
W
5,775
1,366
0
3,942
18,504
19,225
140
7,273
11,231
35,302
0
L
Poseidon
mario526
Poseidon
10,638
459
0
1,176
13,060
4,120
114
6,350
6,512
89,134
0
W
Vulcan
shaker722
Vulcan
16,189
6,580
99
3,719
13,754
5,474
1,724
5,253
8,501
101,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,161
Gold Earned
68,305
606
Minions Killed
649
0
Camps Cleared
0
2,062,906
Distance Traveled
2,136,839
20
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,631
593
116
5
0
420,496
6
L
Cerberus
9,513
414
88
4
0
399,226
14
L
Hel
10,594
461
101
4
0
403,148
1
W
Izanami
14,338
623
197
9
0
428,974
10
L
Fenrir
11,329
493
98
4
0
437,291
2
W
Da Ji
14,168
616
120
5
0
438,838
10
L
Anhur
10,923
475
154
7
0
362,907
2
W
Ymir
12,069
525
53
2
0
396,809
3
L
Poseidon
12,802
557
165
7
0
460,334
1
W
Vulcan
14,099
613
163
7
0
451,722
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role