Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ColdFei
Hel
Level 39
God Stats
3W - 4L
1,107 SR
Queue Stats
49W - 62L
1,455 Elo+
Party 1
Neith
Neith
forgeciel
Neith
Level 26
God Stats
4W - 8L
1,468 SR
Queue Stats
56W - 95L
1,311 Elo+
Party 2
Team Averages
Level 45
1,415 SR
1,453 Elo+

VS

Team Averages
Level 80
1,529 SR
1,428 Elo+
Baron Samedi
Baron Samedi
Balibalo62
Baron Samedi
Level 86
God Stats
4W - 7L
1,569 SR
Queue Stats
14W - 31L
1,301 Elo+
Solo
Bacchus
Bacchus
Buntarishe
Bacchus
Level 54
God Stats
6W - 3L
1,500 SR
Queue Stats
19W - 18L
1,412 Elo+
Solo
Tsukuyomi
Tsukuyomi
GinKas69
Tsukuyomi
Level 129
God Stats
18W - 14L
1,656 SR
Queue Stats
162W - 146L
1,537 Elo+
Solo
Artemis
Artemis
Taranh
Artemis
Level 67
God Stats
23W - 20L
1,527 SR
Queue Stats
254W - 322L
1,438 Elo+
Solo
Discordia
Discordia
МоноМах
Discordia
Level 66
God Stats
5W - 5L
1,391 SR
Queue Stats
188W - 203L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
3 / 3 / 7
11,269
1,127
6,728
18,979
25,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
 
Thanatos
16
3 / 5 / 6
9,765
977
8,344
14,719
6,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
 
Nu Wa
16
1 / 5 / 9
9,716
972
12,831
8,410
3,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
16
3 / 7 / 8
11,096
1,110
11,181
21,398
17,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
forgeciel
Neith
16
1 / 4 / 7
9,517
952
9,426
14,151
6,715
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

140

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Balibalo62
Baron Samedi
17
1 / 1 / 15
9,885
989
11,653
9,983
5,288
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Buntarishe
Bacchus
17
4 / 4 / 13
10,361
1,036
12,378
12,560
8,818
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
GinKas69
Tsukuyomi
17
8 / 4 / 12
11,876
1,188
20,030
15,178
5,673
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Taranh
Artemis
18
8 / 2 / 11
12,003
1,200
18,106
9,493
3,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
МоноМах
Discordia
17
3 / 0 / 10
10,320
1,032
11,978
8,428
2,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
85
11
Kills
24
24
Deaths
11
37
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
3
7
2.17
L
Thanatos
 
Thanatos
3
5
6
1.2
L
Nu Wa
 
Nu Wa
1
5
9
1.1
W
Baron Samedi
Balibalo62
Baron Samedi
1
1
15
8.5
W
Bacchus
Buntarishe
Bacchus
4
4
13
2.63
L
Hel
3
7
8
1
W
Tsukuyomi
GinKas69
Tsukuyomi
8
4
12
3.5
W
Artemis
Taranh
Artemis
8
2
11
6.75
L
Neith
forgeciel
Neith
1
4
7
1.13
W
Discordia
МоноМах
Discordia
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,510
Damage
74,145
77,657
Taken
55,642
59,722
Mitigated
26,321
17,557
Healing
20,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
6,728
205
0
1,648
18,979
25,526
0
8,884
10,095
17,492
0
L
Thanatos
 
Thanatos
8,344
2,283
167
4,073
14,719
6,430
0
6,199
8,520
0
12,662
L
Nu Wa
 
Nu Wa
12,831
5,000
0
0
8,410
3,080
0
3,444
4,966
37,854
0
W
Baron Samedi
Balibalo62
Baron Samedi
11,653
674
4,559
5,069
9,983
5,288
0
5,751
4,232
34,178
0
W
Bacchus
Buntarishe
Bacchus
12,378
367
347
502
12,560
8,818
0
5,762
6,798
20,052
0
L
Hel
11,181
1,113
3,505
5,017
21,398
17,971
0
10,533
10,865
28,418
0
W
Tsukuyomi
GinKas69
Tsukuyomi
20,030
8,857
0
4,477
15,178
5,673
0
7,586
7,592
0
46,886
W
Artemis
Taranh
Artemis
18,106
8,403
0
3,707
9,493
3,680
0
5,271
4,222
0
45,509
L
Neith
forgeciel
Neith
9,426
3,498
130
3,017
14,151
6,715
0
6,949
7,202
0
24,139
W
Discordia
МоноМах
Discordia
11,978
159
267
1,158
8,428
2,862
0
6,370
2,058
41,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,363
Gold Earned
54,445
154
Minions Killed
243
5
Camps Cleared
11
953,669
Distance Traveled
1,042,513
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,269
1,127
31
3
1
213,018
1
L
Thanatos
9,765
977
8
1
0
195,462
0
L
Nu Wa
9,716
972
39
4
2
186,328
3
W
Baron Samedi
9,885
989
52
5
2
213,204
0
W
Bacchus
10,361
1,036
20
2
0
194,213
0
L
Hel
11,096
1,110
45
5
0
192,533
2
W
Tsukuyomi
11,876
1,188
45
5
4
218,497
0
W
Artemis
12,003
1,200
58
6
5
190,873
3
L
Neith
9,517
952
31
3
2
166,328
0
W
Discordia
10,320
1,032
68
7
0
225,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role