Player Matchup

Aphrodite
Aphrodite
SublimeLizard
Aphrodite
Level 26
God Stats
10W - 4L
1,801 SR
Queue Stats
167W - 149L
1,486 Elo+
Party 1
Cerberus
Cerberus
TzuWillDie
Cerberus
Level 9
God Stats
1W - 1L
1,786 SR
Queue Stats
31W - 24L
1,501 Elo+
Party 1
Neith
Neith
catusagi
Neith
Level 24
God Stats
5W - 14L
1,391 SR
Queue Stats
222W - 278L
1,432 Elo+
Solo
Da Ji
Da Ji
coomlordy
Da Ji
Level 29
God Stats
51W - 41L
1,591 SR
Queue Stats
185W - 176L
1,460 Elo+
Party 1
Hun Batz
Hun Batz
janumarr
Hun Batz
Level 7
God Stats
10W - 14L
1,221 SR
Queue Stats
407W - 452L
1,202 Elo+
Solo
Team Averages
Level 19
1,558 SR
1,416 Elo+

VS

Team Averages
Level 21
1,499 SR
1,449 Elo+
Ymir
Ymir
Dahardesbeats
Ymir
Level 27
God Stats
1W - 1L
1,779 SR
Queue Stats
62W - 46L
1,563 Elo+
Solo
Bastet
Bastet
KlebsiellAspp
Bastet
Level 22
God Stats
1W - 0L
1,241 SR
Queue Stats
27W - 25L
1,467 Elo+
Solo
Fenrir
Fenrir
KupiDoncik
Fenrir
Level 22
God Stats
55W - 47L
1,502 SR
Queue Stats
176W - 193L
1,394 Elo+
Solo
Anhur
Anhur
SmiteBaze
Anhur
Level 20
God Stats
12W - 7L
1,561 SR
Queue Stats
50W - 62L
1,451 Elo+
Solo
Zhong Kui
Zhong Kui
noritori
Zhong Kui
Level 15
God Stats
25W - 33L
1,414 SR
Queue Stats
27W - 37L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
SublimeLizard
Aphrodite
20
2 / 3 / 30
14,064
1,005
31,001
16,608
13,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
TzuWillDie
Cerberus
20
11 / 9 / 19
15,273
1,091
27,123
30,751
45,913
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
catusagi
Neith
20
5 / 2 / 17
13,618
973
18,059
14,225
6,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
coomlordy
Da Ji
20
14 / 12 / 11
16,175
1,155
20,797
25,858
12,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
janumarr
Hun Batz
20
2 / 12 / 19
13,338
953
11,222
26,952
11,701
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 24
14,475
1,034
17,003
29,300
32,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 5 / 17
15,693
1,121
27,272
24,488
14,570
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
KupiDoncik
Fenrir
20
10 / 5 / 8
13,992
999
14,194
19,540
6,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anhur
SmiteBaze
Anhur
20
10 / 11 / 21
15,495
1,107
37,164
26,485
8,996
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
noritori
Zhong Kui
20
1 / 5 / 23
13,006
929
10,755
17,143
15,379
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
131
34
Kills
38
38
Deaths
34
96
Assists
93
Player
Kills
Deaths
Assists
KDA
W
5
8
24
2.13
W
12
5
17
4.1
W
Fenrir
KupiDoncik
Fenrir
10
5
8
2.8
W
Anhur
SmiteBaze
Anhur
10
11
21
1.86
L
Aphrodite
SublimeLizard
Aphrodite
2
3
30
5.67
L
Cerberus
TzuWillDie
Cerberus
11
9
19
2.28
L
Neith
catusagi
Neith
5
2
17
6.75
L
Da Ji
coomlordy
Da Ji
14
12
11
1.63
L
Hun Batz
janumarr
Hun Batz
2
12
19
0.96
W
Zhong Kui
noritori
Zhong Kui
1
5
23
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,202
Damage
106,388
114,394
Taken
116,956
89,396
Mitigated
78,578
24,253
Healing
3,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,003
3,777
0
0
29,300
32,909
0
16,203
12,177
42,233
0
W
27,272
8,619
0
552
24,488
14,570
0
10,959
13,529
0
43,819
W
Fenrir
KupiDoncik
Fenrir
14,194
1,588
0
288
19,540
6,724
0
10,355
9,185
0
21,856
W
Anhur
SmiteBaze
Anhur
37,164
18,488
0
1,521
26,485
8,996
0
12,673
13,812
0
67,288
L
Aphrodite
SublimeLizard
Aphrodite
31,001
2,239
11,398
8,170
16,608
13,049
0
4,505
12,103
46,660
0
L
Cerberus
TzuWillDie
Cerberus
27,123
1,932
0
3,375
30,751
45,913
0
6,355
24,396
43,939
0
L
Neith
catusagi
Neith
18,059
8,185
0
1,310
14,225
6,451
0
3,286
10,939
0
37,203
L
Da Ji
coomlordy
Da Ji
20,797
5,703
0
0
25,858
12,282
0
7,454
18,288
0
40,613
L
Hun Batz
janumarr
Hun Batz
11,222
3,238
0
0
26,952
11,701
0
6,158
20,634
0
45,052
W
Zhong Kui
noritori
Zhong Kui
10,755
902
125
546
17,143
15,379
0
7,934
8,222
32,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,468
Gold Earned
72,661
277
Minions Killed
258
2
Camps Cleared
2
1,260,565
Distance Traveled
1,284,313
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,475
1,034
59
4
0
216,545
0
W
Bastet
15,693
1,121
44
3
1
299,157
1
W
Fenrir
13,992
999
19
1
0
297,180
0
W
Anhur
15,495
1,107
77
6
1
218,792
0
L
Aphrodite
14,064
1,005
44
3
0
284,163
1
L
Cerberus
15,273
1,091
51
4
0
254,151
0
L
Neith
13,618
973
46
3
0
229,372
0
L
Da Ji
16,175
1,155
50
4
2
245,503
0
L
Hun Batz
13,338
953
86
6
0
247,376
1
W
Zhong Kui
13,006
929
59
4
0
252,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role