Player Matchup

Mercury
Mercury
Carl0s_71gl
Mercury
Level 29
God Stats
4W - 6L
1,932 SR
Queue Stats
9W - 21L
1,407 Elo+
Party 1
Merlin
Merlin
CasusV1
Merlin
Level 108
God Stats
14W - 10L
1,538 SR
Queue Stats
351W - 361L
1,434 Elo+
Party 2
Charybdis
Charybdis
Nyx_vvn
Charybdis
Level 62
God Stats
18W - 18L
1,512 SR
Queue Stats
229W - 246L
1,436 Elo+
Party 2
Hades
Hades
Rz_T-JoR
Hades
Level 96
God Stats
22W - 19L
1,658 SR
Queue Stats
408W - 449L
1,449 Elo+
Party 2
Chaac
Chaac
andalex059
Chaac
Level 33
God Stats
2W - 0L
1,749 SR
Queue Stats
8W - 17L
1,528 Elo+
Party 1
Team Averages
Level 66
1,678 SR
1,451 Elo+

VS

Team Averages
Level 73
1,507 SR
1,544 Elo+
Cthulhu
Cthulhu
GuizBtw
Cthulhu
Level 44
God Stats
2W - 7L
1,737 SR
Queue Stats
267W - 254L
1,762 Elo+
Solo
Pele
Pele
Naxru
Pele
Level 83
God Stats
4W - 8L
1,388 SR
Queue Stats
167W - 160L
1,480 Elo+
Party 4
Danzaburou
Danzaburou
RE_DRAGONE2
Danzaburou
Level 135
God Stats
4W - 7L
1,618 SR
Queue Stats
408W - 322L
1,541 Elo+
Party 3
Anubis
Anubis
pippedimr
Anubis
Level 16
God Stats
0W - 3L
1,139 SR
Queue Stats
32W - 24L
1,518 Elo+
Party 3
Achilles
Achilles
vy Angxl
Achilles
Level 89
God Stats
10W - 5L
1,650 SR
Queue Stats
509W - 469L
1,422 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Carl0s_71gl
Mercury
19
6 / 4 / 10
12,369
538
9,284
15,937
5,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
CasusV1
Merlin
20
10 / 3 / 6
13,091
569
17,970
13,344
5,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Nyx_vvn
Charybdis
13
1 / 7 / 5
8,853
385
2,392
14,205
4,475
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hades
Rz_T-JoR
Hades
20
13 / 3 / 10
14,377
625
27,161
21,525
11,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
17
1 / 4 / 2
10,454
455
3,349
11,786
12,802
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GuizBtw
Cthulhu
16
2 / 2 / 3
10,038
436
5,828
12,575
6,688
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pele
Naxru
Pele
17
1 / 10 / 2
10,920
475
8,734
19,730
6,176
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
RE_DRAGONE2
Danzaburou
19
7 / 6 / 4
12,498
543
13,191
15,719
5,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
pippedimr
Anubis
19
7 / 6 / 4
12,763
555
11,787
20,589
9,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
vy Angxl
Achilles
17
2 / 7 / 5
10,835
471
11,396
23,159
25,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
37
31
Kills
19
21
Deaths
31
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
Carl0s_71gl
Mercury
6
4
10
2.75
W
Merlin
CasusV1
Merlin
10
3
6
4.33
L
Cthulhu
GuizBtw
Cthulhu
2
2
3
1.75
L
Pele
Naxru
Pele
1
10
2
0.2
W
Charybdis
Nyx_vvn
Charybdis
1
7
5
0.5
L
Danzaburou
RE_DRAGONE2
Danzaburou
7
6
4
1.5
W
Hades
Rz_T-JoR
Hades
13
3
10
6
W
Chaac
1
4
2
0.5
L
Anubis
pippedimr
Anubis
7
6
4
1.5
L
Achilles
vy Angxl
Achilles
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,156
Damage
50,936
76,797
Taken
91,772
39,754
Mitigated
53,192
22,587
Healing
20,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Carl0s_71gl
Mercury
9,284
4,959
0
0
15,937
5,281
460
3,240
12,475
0
86,711
W
Merlin
CasusV1
Merlin
17,970
1,334
192
3,994
13,344
5,297
0
6,029
7,116
94,350
0
L
Cthulhu
GuizBtw
Cthulhu
5,828
115
0
475
12,575
6,688
361
3,323
9,184
44,493
0
L
Pele
Naxru
Pele
8,734
2,196
0
4,640
19,730
6,176
0
9,586
10,030
0
75,896
W
Charybdis
Nyx_vvn
Charybdis
2,392
1,569
0
2,174
14,205
4,475
650
3,514
10,592
0
41,714
L
Danzaburou
RE_DRAGONE2
Danzaburou
13,191
5,195
0
4,286
15,719
5,174
52
7,013
8,580
0
75,104
W
Hades
Rz_T-JoR
Hades
27,161
2,084
364
13,455
21,525
11,899
0
2,724
18,008
99,179
0
W
Chaac
3,349
601
0
2,408
11,786
12,802
174
2,402
9,286
0
53,527
L
Anubis
pippedimr
Anubis
11,787
414
0
9,195
20,589
9,727
320
13,129
6,882
88,556
0
L
Achilles
vy Angxl
Achilles
11,396
4,700
0
2,196
23,159
25,427
240
11,074
11,965
0
53,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,144
Gold Earned
57,054
658
Minions Killed
565
0
Camps Cleared
0
2,211,865
Distance Traveled
2,021,072
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,369
538
137
6
0
526,697
3
W
Merlin
13,091
569
173
8
0
424,769
3
L
Cthulhu
10,038
436
88
4
0
437,950
0
L
Pele
10,920
475
133
6
0
411,325
0
W
Charybdis
8,853
385
61
3
0
380,388
9
L
Danzaburou
12,498
543
118
5
0
352,216
7
W
Hades
14,377
625
187
8
0
400,594
3
W
Chaac
10,454
455
100
4
0
479,417
3
L
Anubis
12,763
555
160
7
0
363,297
11
L
Achilles
10,835
471
66
3
0
456,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role