Player Matchup

Merlin
Merlin
Avan09
Merlin
Level 148
God Stats
42W - 29L
1,584 SR
Queue Stats
144W - 141L
1,648 Elo+
Party 1
Bastet
Bastet
B 2the ENTLEY
Bastet
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,404 Elo+
Party 1
Hercules
Hercules
thesnapgods
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,592 Elo+
Solo
Team Averages
Level 64
1,528 SR
1,548 Elo+

VS

Team Averages
Level 57
1,493 SR
1,535 Elo+
Osiris
Osiris
 
Osiris
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Bubba3339
Jormungandr
Level 4
God Stats
1W - 2L
1,468 SR
Queue Stats
23W - 42L
1,420 Elo+
Solo
Persephone
Persephone
YuhBoyKronic
Persephone
Level 25
God Stats
1W - 2L
1,513 SR
Queue Stats
3W - 2L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Avan09
Merlin
15
4 / 1 / 8
10,341
646
15,987
9,003
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 1 / 7
10,289
643
10,355
9,393
3,787
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
thesnapgods
Hercules
14
3 / 0 / 8
10,151
634
6,431
15,915
13,014
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
1 / 4 / 0
9,186
574
4,982
13,719
7,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
Bubba3339
Jormungandr
11
0 / 6 / 0
8,474
530
7,138
17,513
16,338
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
YuhBoyKronic
Persephone
14
1 / 2 / 0
9,987
624
11,163
8,843
4,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
12
Kills
2
2
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
4
0
0.25
W
Merlin
Avan09
Merlin
4
1
8
8
W
5
1
7
8.5
L
Jormungandr
Bubba3339
Jormungandr
0
6
0
0
L
Persephone
YuhBoyKronic
Persephone
1
2
0
0.5
W
Hercules
thesnapgods
Hercules
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,773
Damage
23,283
34,311
Taken
40,075
20,395
Mitigated
28,194
6,558
Healing
3,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,982
1,170
0
2,083
13,719
7,846
0
6,466
7,058
0
23,015
W
Merlin
Avan09
Merlin
15,987
648
0
2,423
9,003
3,594
959
5,066
3,937
62,495
0
W
10,355
1,630
0
989
9,393
3,787
166
4,803
4,590
0
22,562
L
Jormungandr
Bubba3339
Jormungandr
7,138
1,854
0
0
17,513
16,338
0
6,404
10,613
21,136
0
L
Persephone
YuhBoyKronic
Persephone
11,163
310
0
986
8,843
4,010
190
3,862
4,800
54,446
0
W
Hercules
thesnapgods
Hercules
6,431
1,390
0
3,146
15,915
13,014
172
9,285
6,630
0
24,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,781
Gold Earned
27,647
185
Minions Killed
194
7
Camps Cleared
8
947,679
Distance Traveled
871,688
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,186
574
44
3
3
314,166
4
W
Merlin
10,341
646
110
7
5
295,907
3
W
Bastet
10,289
643
28
2
0
351,620
0
L
Jormungandr
8,474
530
38
2
1
249,959
0
L
Persephone
9,987
624
112
7
4
307,563
2
W
Hercules
10,151
634
47
3
2
300,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role