Player Matchup

Erlang Shen
Erlang Shen
AyyItzLilHollow
Erlang Shen
Level 6
God Stats
4W - 9L
1,179 SR
Queue Stats
16W - 28L
1,221 Elo+
Solo
Olorun
Olorun
PrudishPoodle
Olorun
Level 12
God Stats
18W - 13L
1,207 SR
Queue Stats
49W - 41L
1,497 Elo+
Solo
Vulcan
Vulcan
TheOtherGuyFrank
Vulcan
Level 21
God Stats
3W - 4L
1,468 SR
Queue Stats
9W - 8L
1,497 Elo+
Solo
Tiamat
Tiamat
henrique_sarah
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,789 Elo+
Solo
Charybdis
Charybdis
loagsgrant113
Charybdis
Level 21
God Stats
7W - 8L
1,191 SR
Queue Stats
226W - 233L
1,339 Elo+
Solo
Team Averages
Level 13
1,309 SR
1,469 Elo+

VS

Team Averages
Level 22
1,507 SR
1,433 Elo+
Guan Yu
Guan Yu
BOONK-CA
Guan Yu
Level 29
God Stats
3W - 3L
1,563 SR
Queue Stats
311W - 303L
1,539 Elo+
Solo
Ah Puch
Ah Puch
Drakk-o_Ink
Ah Puch
Level 28
God Stats
3W - 4L
1,512 SR
Queue Stats
75W - 75L
1,458 Elo+
Solo
Fenrir
Fenrir
Illus1onPest
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Athena
Athena
TheEvilPackRat01
Athena
Level 16
God Stats
29W - 22L
1,480 SR
Queue Stats
92W - 78L
1,351 Elo+
Solo
Chiron
Chiron
TheOccultist
Chiron
Level 29
God Stats
290W - 282L
1,481 SR
Queue Stats
306W - 321L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AyyItzLilHollow
Erlang Shen
20
11 / 11 / 11
15,154
947
23,677
36,431
30,108
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 1 / 15
15,881
993
24,964
15,034
7,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 3 / 22
16,454
1,028
45,145
20,011
8,135
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
1 / 10 / 15
13,287
830
3,154
15,594
7,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
loagsgrant113
Charybdis
20
3 / 4 / 18
15,044
940
27,834
19,386
6,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BOONK-CA
Guan Yu
20
17 / 2 / 7
17,734
1,108
34,957
32,657
39,028
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
Drakk-o_Ink
Ah Puch
20
6 / 2 / 14
16,234
1,015
23,944
18,008
8,672
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
20
1 / 12 / 9
13,192
825
9,630
25,932
13,449
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
5 / 3 / 13
15,013
938
12,172
28,957
27,068
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
20
0 / 14 / 14
14,735
921
15,862
29,916
27,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
86
33
Kills
29
29
Deaths
33
81
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AyyItzLilHollow
Erlang Shen
11
11
11
1.5
W
Guan Yu
BOONK-CA
Guan Yu
17
2
7
10.25
W
Ah Puch
Drakk-o_Ink
Ah Puch
6
2
14
6.5
W
Fenrir
1
12
9
0.46
L
10
1
15
17.5
W
5
3
13
3.83
W
Chiron
0
14
14
0.5
L
8
3
22
6.33
L
1
10
15
0.85
L
Charybdis
loagsgrant113
Charybdis
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,774
Damage
96,565
106,456
Taken
135,470
59,369
Mitigated
115,663
14,888
Healing
22,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AyyItzLilHollow
Erlang Shen
23,677
9,696
0
3,030
36,431
30,108
0
17,511
18,920
212
43,976
W
Guan Yu
BOONK-CA
Guan Yu
34,957
5,055
4,967
5,938
32,657
39,028
0
16,387
15,788
12,270
41,694
W
Ah Puch
Drakk-o_Ink
Ah Puch
23,944
5,336
462
4,766
18,008
8,672
0
9,736
8,126
72,983
0
W
Fenrir
9,630
1,352
0
328
25,932
13,449
0
15,268
10,381
0
21,486
L
24,964
11,318
2,455
5,135
15,034
7,058
0
5,722
9,312
66,202
0
W
12,172
2,543
0
363
28,957
27,068
0
14,240
14,449
22,156
0
W
Chiron
15,862
5,286
855
4,451
29,916
27,446
0
16,486
13,251
646
74,056
L
45,145
14,107
384
2,714
20,011
8,135
0
5,559
14,452
75,220
0
L
3,154
1,120
0
1,170
15,594
7,290
0
5,617
9,977
13,208
0
L
Charybdis
loagsgrant113
Charybdis
27,834
23,105
0
0
19,386
6,778
0
8,687
10,699
0
47,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,820
Gold Earned
76,908
322
Minions Killed
339
3
Camps Cleared
8
1,342,059
Distance Traveled
1,416,647
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
15,154
947
37
2
0
283,239
2
W
Guan Yu
17,734
1,108
50
3
1
353,367
1
W
Ah Puch
16,234
1,015
126
8
1
294,580
0
W
Fenrir
13,192
825
14
1
4
286,060
0
L
Olorun
15,881
993
108
7
1
297,305
0
W
Athena
15,013
938
29
2
2
299,735
0
W
Chiron
14,735
921
120
8
0
182,905
0
L
Vulcan
16,454
1,028
91
6
1
327,844
0
L
Tiamat
13,287
830
25
2
0
178,804
0
L
Charybdis
15,044
940
61
4
1
254,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role