Player Matchup

Set
Set
Gold I
 
Set
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
BeauGueux
Baron Samedi
Gold V
Level 66
God Stats
2W - 3L
1,609 SR
Queue Stats
53W - 73L
1,512 MMR
Solo
Heimdallr
Heimdallr
Bronze III
GodTazzo
Heimdallr
Bronze III
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,505 MMR
Solo
Xing Tian
Xing Tian
Gold II
spionaron
Xing Tian
Gold II
Level 126
God Stats
0W - 2L
1,268 SR
Queue Stats
171W - 163L
1,499 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
tegatarpon
Cu Chulainn
Bronze III
Level 66
God Stats
1W - 3L
1,596 SR
Queue Stats
5W - 6L
1,512 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 89
1,495 SR
1,506 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,596 SR
1,527 MMR
Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold III
Garcellot
Odin
Gold III
Level 125
God Stats
21W - 10L
1,636 SR
Queue Stats
331W - 326L
1,535 MMR
Solo
Arachne
Arachne
Silver I
MrInvin
Arachne
Silver I
Level 86
God Stats
1W - 3L
1,730 SR
Queue Stats
8W - 10L
1,551 MMR
Party 1
Chang'e
Chang'e
Gold III
SkiziGodQueen
Chang'e
Gold III
Level 78
God Stats
22W - 12L
1,613 SR
Queue Stats
199W - 196L
1,547 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Whxley
Kuzenbo
Bronze III
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
19
6 / 8 / 3
12,650
550
11,132
22,434
11,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
BeauGueux
Baron Samedi
16
1 / 7 / 5
10,186
443
9,352
16,046
8,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
GodTazzo
Heimdallr
15
2 / 8 / 1
9,777
425
5,689
17,959
6,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xing Tian
spionaron
Xing Tian
15
1 / 2 / 6
9,969
433
5,144
17,927
18,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
tegatarpon
Cu Chulainn
17
0 / 5 / 4
10,693
465
4,884
15,627
14,520
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
TiamatAnubisMorgan Le FayGilgameshAthena

VS

Bans
ThanatosCernunnosSobekAresArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
4 / 1 / 8
12,394
539
15,927
11,525
4,862
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
20
6 / 4 / 8
14,241
619
14,532
17,917
21,326
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arachne
MrInvin
Arachne
18
7 / 3 / 8
12,865
559
12,636
20,273
9,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
20
10 / 1 / 10
14,160
616
22,138
15,805
6,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Whxley
Kuzenbo
17
3 / 1 / 6
11,969
520
6,882
23,431
30,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
10
Kills
30
30
Deaths
10
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
6
8
3
0.94
W
Hou Yi
 
Hou Yi
4
1
8
8
L
Baron Samedi
BeauGueux
Baron Samedi
1
7
5
0.5
W
Odin
6
4
8
2.5
L
Heimdallr
GodTazzo
Heimdallr
2
8
1
0.31
W
Arachne
MrInvin
Arachne
7
3
8
3.67
W
Chang'e
10
1
10
15
W
Kuzenbo
Whxley
Kuzenbo
3
1
6
6
L
Xing Tian
spionaron
Xing Tian
1
2
6
2
L
Cu Chulainn
tegatarpon
Cu Chulainn
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,201
Damage
72,115
89,993
Taken
88,951
59,005
Mitigated
72,140
18,071
Healing
35,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
11,132
5,361
0
6,490
22,434
11,830
2,052
7,038
15,049
0
72,109
W
Hou Yi
 
Hou Yi
15,927
6,637
0
3,927
11,525
4,862
6,539
1,260
10,165
0
89,083
L
Baron Samedi
BeauGueux
Baron Samedi
9,352
257
1,117
3,589
16,046
8,048
0
7,054
8,460
62,464
0
W
Odin
14,532
3,287
0
4,937
17,917
21,326
999
4,006
13,547
575
82,632
L
Heimdallr
GodTazzo
Heimdallr
5,689
2,703
0
3,684
17,959
6,473
0
7,247
10,456
0
57,712
W
Arachne
MrInvin
Arachne
12,636
8,012
0
8,413
20,273
9,093
2,134
5,367
14,854
0
109,664
W
Chang'e
22,138
872
4,464
10,752
15,805
6,293
2,083
5,135
10,624
95,775
0
W
Kuzenbo
Whxley
Kuzenbo
6,882
1,996
0
3,490
23,431
30,566
1,027
4,327
19,012
44,386
0
L
Xing Tian
spionaron
Xing Tian
5,144
514
0
896
17,927
18,134
0
5,327
12,216
27,133
0
L
Cu Chulainn
tegatarpon
Cu Chulainn
4,884
695
0
2,295
15,627
14,520
661
2,117
13,205
7,685
57,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,275
Gold Earned
65,629
541
Minions Killed
639
0
Camps Cleared
0
2,001,345
Distance Traveled
2,283,710
22
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,650
550
128
6
0
396,884
2
W
Hou Yi
12,394
539
116
5
0
459,391
8
L
Baron Samedi
10,186
443
127
6
0
392,202
8
W
Odin
14,241
619
190
8
0
407,579
11
L
Heimdallr
9,777
425
104
5
0
356,956
2
W
Arachne
12,865
559
123
5
0
459,846
6
W
Chang'e
14,160
616
155
7
0
455,390
7
W
Kuzenbo
11,969
520
55
2
0
501,504
12
L
Xing Tian
9,969
433
33
1
0
437,264
6
L
Cu Chulainn
10,693
465
149
6
0
418,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role