Player Matchup

Medusa
Medusa
BallBagBooty
Medusa
Level 5
God Stats
9W - 2L
1,836 SR
Queue Stats
78W - 75L
1,565 Elo+
Solo
Yemoja
Yemoja
Fatclam
Yemoja
Level 21
God Stats
14W - 11L
1,491 SR
Queue Stats
39W - 40L
1,385 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XAltaria
Morgan Le Fay
Level 10
God Stats
2W - 0L
1,277 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Achilles
Achilles
cheeseman47
Achilles
Level 27
God Stats
2W - 0L
1,758 SR
Queue Stats
20W - 14L
1,623 Elo+
Solo
Nemesis
Nemesis
endermqn125
Nemesis
Level 19
God Stats
10W - 5L
1,648 SR
Queue Stats
45W - 42L
1,527 Elo+
Solo
Team Averages
Level 16
1,602 SR
1,520 Elo+

VS

Team Averages
Level 20
1,510 SR
1,466 Elo+
Xbalanque
Xbalanque
AlahAkbrAirlines
Xbalanque
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,666 Elo+
Solo
Ravana
Ravana
Antmann34
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,498 Elo+
Solo
Vulcan
Vulcan
BigChoongus
Vulcan
Level 27
God Stats
1W - 2L
1,254 SR
Queue Stats
147W - 165L
1,431 Elo+
Solo
Khepri
Khepri
Dahardesbeats
Khepri
Level 27
God Stats
0W - 1L
1,536 SR
Queue Stats
41W - 32L
1,634 Elo+
Solo
King Arthur
King Arthur
Здрада
King Arthur
Level 11
God Stats
1W - 3L
1,763 SR
Queue Stats
5W - 18L
1,101 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
5 / 1 / 2
7,141
649
9,784
4,706
1,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yemoja
Fatclam
Yemoja
9
1 / 1 / 5
5,881
535
1,300
4,433
2,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
XAltaria
Morgan Le Fay
12
1 / 0 / 3
6,649
604
4,052
5,085
2,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
cheeseman47
Achilles
10
2 / 0 / 0
6,223
566
4,726
6,293
5,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
endermqn125
Nemesis
11
5 / 2 / 1
6,521
593
3,725
5,654
1,711
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
8
2 / 4 / 1
5,067
461
4,510
6,827
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Antmann34
Ravana
9
0 / 3 / 0
5,350
486
1,660
7,057
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Vulcan
9
1 / 2 / 0
5,133
467
1,211
4,638
1,660
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 1
4,984
453
1,659
8,475
2,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
Здрада
King Arthur
9
0 / 2 / 0
5,313
483
1,991
6,944
2,991
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
14
Kills
4
4
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
2
4
1
0.63
L
Ravana
Antmann34
Ravana
0
3
0
0
W
Medusa
5
1
2
6
L
Vulcan
1
2
0
0.5
L
1
3
1
0.5
W
Yemoja
Fatclam
Yemoja
1
1
5
3.5
W
Morgan Le Fay
XAltaria
Morgan Le Fay
1
0
3
2.5
W
Achilles
cheeseman47
Achilles
2
0
0
2
W
Nemesis
endermqn125
Nemesis
5
2
1
2.75
L
King Arthur
Здрада
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,587
Damage
11,031
26,171
Taken
33,941
13,872
Mitigated
11,668
7,047
Healing
8,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
4,510
2,401
0
1,138
6,827
1,866
0
1,654
5,173
0
21,950
L
Ravana
Antmann34
Ravana
1,660
454
0
2,886
7,057
2,260
0
954
6,059
0
26,199
W
Medusa
9,784
4,123
0
1,539
4,706
1,669
0
714
3,992
0
53,585
L
Vulcan
1,211
301
0
1,091
4,638
1,660
0
2,269
2,369
18,956
0
L
1,659
59
0
1,894
8,475
2,891
0
475
8,000
12,958
0
W
Yemoja
Fatclam
Yemoja
1,300
500
533
329
4,433
2,535
503
910
3,523
12,583
0
W
Morgan Le Fay
XAltaria
Morgan Le Fay
4,052
193
0
2,343
5,085
2,298
73
962
4,123
40,320
0
W
Achilles
cheeseman47
Achilles
4,726
1,455
0
2,033
6,293
5,659
371
0
6,293
0
25,177
W
Nemesis
endermqn125
Nemesis
3,725
1,897
0
270
5,654
1,711
1,337
284
5,370
0
32,569
L
King Arthur
Здрада
King Arthur
1,991
383
0
1,896
6,944
2,991
198
0
6,374
0
19,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,415
Gold Earned
25,847
319
Minions Killed
219
0
Camps Cleared
0
1,015,510
Distance Traveled
986,363
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,067
461
48
4
0
186,242
1
L
Ravana
5,350
486
67
6
0
233,065
0
W
Medusa
7,141
649
97
9
0
183,756
1
L
Vulcan
5,133
467
39
4
0
180,864
4
L
Khepri
4,984
453
19
2
0
194,840
1
W
Yemoja
5,881
535
29
3
0
185,522
6
W
Morgan Le Fay
6,649
604
73
7
0
208,949
2
W
Achilles
6,223
566
56
5
0
203,907
2
W
Nemesis
6,521
593
64
6
0
233,376
6
L
King Arthur
5,313
483
46
4
0
191,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role