Player Matchup

Chaac
Chaac
CONEandFRIENDS
Chaac
Level 28
God Stats
38W - 16L
1,577 SR
Queue Stats
197W - 170L
1,552 Elo+
Solo
Zeus
Zeus
Sliq 06
Zeus
Level 25
God Stats
8W - 4L
1,608 SR
Queue Stats
148W - 134L
1,484 Elo+
Solo
Ra
Ra
henrique_sarah
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,730 Elo+
Solo
Tiamat
Tiamat
lubachu2512
Tiamat
Level 29
God Stats
40W - 20L
1,610 SR
Queue Stats
448W - 474L
1,402 Elo+
Solo
Camazotz
Camazotz
wakeupyomi
Camazotz
Level 22
God Stats
5W - 3L
1,419 SR
Queue Stats
54W - 59L
1,467 Elo+
Solo
Team Averages
Level 22
1,543 SR
1,527 Elo+

VS

Team Averages
Level 17
1,516 SR
1,399 Elo+
Hercules
Hercules
BOONK-CA
Hercules
Level 29
God Stats
2W - 4L
1,888 SR
Queue Stats
311W - 303L
1,550 Elo+
Solo
Ra
Ra
GALLARDIUSGAMER
Ra
Level 18
God Stats
0W - 2L
1,362 SR
Queue Stats
4W - 10L
1,396 Elo+
Solo
Tsukuyomi
Tsukuyomi
Valeria814
Tsukuyomi
Level 8
God Stats
2W - 4L
1,275 SR
Queue Stats
7W - 13L
1,356 Elo+
Solo
Aphrodite
Aphrodite
emmahh96
Aphrodite
Level 25
God Stats
36W - 33L
1,553 SR
Queue Stats
73W - 88L
1,524 Elo+
Solo
Ares
Ares
joaop3droas
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 18
14,640
1,126
33,450
20,573
21,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
Sliq 06
Zeus
19
3 / 7 / 11
12,345
950
16,536
15,549
6,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
0 / 10 / 7
11,172
859
5,588
16,130
6,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
20
8 / 4 / 10
13,558
1,043
22,712
10,088
8,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
wakeupyomi
Camazotz
20
13 / 3 / 4
14,181
1,091
23,504
19,162
8,849
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BOONK-CA
Hercules
20
19 / 0 / 5
16,701
1,285
33,422
36,595
48,723
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 5 / 11
12,549
965
15,913
19,638
7,518
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Valeria814
Tsukuyomi
18
2 / 10 / 3
10,961
843
7,171
15,692
4,676
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
emmahh96
Aphrodite
19
2 / 7 / 10
12,304
946
9,020
20,952
15,584
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
0 / 11 / 12
11,832
910
4,554
19,605
8,233

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
66
32
Kills
25
25
Deaths
33
50
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hercules
BOONK-CA
Hercules
19
0
5
21.5
W
8
1
18
17
L
2
5
11
1.5
W
Zeus
Sliq 06
Zeus
3
7
11
1.21
L
Tsukuyomi
Valeria814
Tsukuyomi
2
10
3
0.35
L
Aphrodite
emmahh96
Aphrodite
2
7
10
1
W
0
10
7
0.35
L
0
11
12
0.55
W
Tiamat
8
4
10
3.25
W
Camazotz
wakeupyomi
Camazotz
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,790
Damage
70,080
81,502
Taken
112,482
51,813
Mitigated
84,734
22,717
Healing
32,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BOONK-CA
Hercules
33,422
14,253
0
20,203
36,595
48,723
0
13,048
21,544
267
49,346
W
33,450
15,664
0
10,522
20,573
21,841
0
11,863
8,710
922
47,354
L
15,913
1,317
2,105
1,651
19,638
7,518
0
6,908
12,016
41,239
0
W
Zeus
Sliq 06
Zeus
16,536
1,525
0
1,145
15,549
6,609
0
3,677
11,872
46,781
0
L
Tsukuyomi
Valeria814
Tsukuyomi
7,171
2,228
0
57
15,692
4,676
0
3,306
11,382
0
15,368
L
Aphrodite
emmahh96
Aphrodite
9,020
1,647
3,392
5,146
20,952
15,584
0
10,579
9,598
39,710
0
W
5,588
1,089
154
812
16,130
6,374
0
7,197
8,933
19,943
0
L
4,554
885
0
0
19,605
8,233
0
9,386
9,201
13,591
0
W
Tiamat
22,712
1,290
83
1,847
10,088
8,140
0
2,219
7,869
39,142
0
W
Camazotz
wakeupyomi
Camazotz
23,504
12,901
0
8,154
19,162
8,849
0
4,798
13,734
0
52,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,896
Gold Earned
64,347
242
Minions Killed
194
10
Camps Cleared
5
1,245,885
Distance Traveled
1,171,101
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
16,701
1,285
31
2
1
275,467
0
W
Chaac
14,640
1,126
48
4
0
269,999
0
L
Ra
12,549
965
57
4
2
272,255
0
W
Zeus
12,345
950
71
5
1
222,284
0
L
Tsukuyomi
10,961
843
13
1
1
190,476
0
L
Aphrodite
12,304
946
85
7
1
234,954
0
W
Ra
11,172
859
27
2
0
210,826
0
L
Ares
11,832
910
8
1
0
197,949
2
W
Tiamat
13,558
1,043
40
3
2
240,757
0
W
Camazotz
14,181
1,091
56
4
7
302,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role