Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
IISilverMoonII
Nike
Level 24
God Stats
27W - 29L
1,504 SR
Queue Stats
170W - 194L
1,530 Elo+
Party 2
Sun Wukong
Sun Wukong
J040G99
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,249 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
L1pstick
Morgan Le Fay
Level 18
God Stats
8W - 9L
1,438 SR
Queue Stats
149W - 176L
1,499 Elo+
Party 2
Merlin
Merlin
holapeter
Merlin
Level 22
God Stats
7W - 4L
1,586 SR
Queue Stats
60W - 53L
1,502 Elo+
Solo
Team Averages
Level 31
1,506 SR
1,456 Elo+

VS

Team Averages
Level 16
1,527 SR
1,541 Elo+
Charybdis
Charybdis
BlasterHagg
Charybdis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 31L
1,525 Elo+
Solo
Ares
Ares
ChechoCG
Ares
Level 5
God Stats
3W - 1L
1,803 SR
Queue Stats
5W - 4L
1,649 Elo+
Solo
Arachne
Arachne
DokKing
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,371 Elo+
Solo
Ra
Ra
Exu7Encruzilhada
Ra
Level 28
God Stats
2W - 3L
1,331 SR
Queue Stats
162W - 182L
1,466 Elo+
Solo
Guan Yu
Guan Yu
FilmGTSJ
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
9 / 1 / 23
12,107
1,211
23,627
7,146
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 4 / 25
10,808
1,081
4,939
8,566
7,673
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
J040G99
Sun Wukong
18
3 / 2 / 25
10,515
1,052
8,639
15,886
11,780
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
L1pstick
Morgan Le Fay
19
13 / 3 / 18
12,522
1,252
16,368
9,176
3,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
holapeter
Merlin
18
8 / 0 / 24
12,089
1,209
24,358
7,866
2,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

342

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlasterHagg
Charybdis
15
3 / 4 / 2
9,755
976
5,618
7,870
2,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
16
1 / 10 / 5
10,036
1,004
10,662
32,636
27,689
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
DokKing
Arachne
15
3 / 11 / 1
10,574
1,057
13,735
25,358
10,054
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

16
2 / 7 / 3
9,930
993
10,470
11,218
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
FilmGTSJ
Guan Yu
15
1 / 4 / 2
9,051
905
2,398
6,275
4,042
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
23
36
Kills
10
10
Deaths
36
115
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
9
1
23
20.5
L
Charybdis
BlasterHagg
Charybdis
3
4
2
1
L
Ares
1
10
5
0.35
L
Arachne
DokKing
Arachne
3
11
1
0.32
L
2
7
3
0.5
L
Guan Yu
FilmGTSJ
Guan Yu
1
4
2
0.5
W
3
4
25
3.88
W
Sun Wukong
J040G99
Sun Wukong
3
2
25
7.75
W
Morgan Le Fay
L1pstick
Morgan Le Fay
13
3
18
7.33
W
Merlin
holapeter
Merlin
8
0
24
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,931
Damage
42,883
48,640
Taken
83,357
28,509
Mitigated
48,169
5,121
Healing
5,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
23,627
6,679
553
1,445
7,146
2,592
0
2,259
4,837
38,800
0
L
Charybdis
BlasterHagg
Charybdis
5,618
2,457
0
287
7,870
2,428
0
6,134
1,454
0
10,160
L
Ares
10,662
471
0
0
32,636
27,689
0
26,188
6,176
21,683
0
L
Arachne
DokKing
Arachne
13,735
8,212
0
3,457
25,358
10,054
0
18,087
6,989
0
31,935
L
10,470
391
457
622
11,218
3,956
0
8,169
2,807
26,734
0
L
Guan Yu
FilmGTSJ
Guan Yu
2,398
307
228
562
6,275
4,042
0
4,544
1,429
0
8,626
W
4,939
244
0
40
8,566
7,673
0
4,463
3,937
103
15,030
W
Sun Wukong
J040G99
Sun Wukong
8,639
2,721
0
383
15,886
11,780
0
5,689
8,857
78
17,612
W
Morgan Le Fay
L1pstick
Morgan Le Fay
16,368
1,776
818
1,882
9,176
3,742
0
3,831
5,203
37,303
0
W
Merlin
holapeter
Merlin
24,358
1,721
0
0
7,866
2,722
0
4,128
3,512
60,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,041
Gold Earned
49,346
224
Minions Killed
101
8
Camps Cleared
4
1,034,801
Distance Traveled
686,285
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,107
1,211
44
4
0
189,760
1
L
Charybdis
9,755
976
9
1
1
76,066
1
L
Ares
10,036
1,004
11
1
1
181,153
0
L
Arachne
10,574
1,057
34
3
2
228,118
0
L
Ra
9,930
993
41
4
0
122,178
0
L
Guan Yu
9,051
905
6
1
0
78,770
2
W
Nike
10,808
1,081
16
2
5
215,228
1
W
Sun Wukong
10,515
1,052
10
1
0
221,333
2
W
Morgan Le Fay
12,522
1,252
58
6
1
213,378
1
W
Merlin
12,089
1,209
96
10
2
195,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role