Player Matchup

Ullr
Ullr
DampJanne
Ullr
Level 27
God Stats
1W - 1L
1,341 SR
Queue Stats
108W - 95L
1,581 Elo+
Solo
Bakasura
Bakasura
Mufly
Bakasura
Level 28
God Stats
1W - 1L
1,355 SR
Queue Stats
53W - 30L
1,607 Elo+
Solo
Poseidon
Poseidon
Patilix
Poseidon
Level 29
God Stats
7W - 3L
1,673 SR
Queue Stats
56W - 45L
1,642 Elo+
Party 1
Arachne
Arachne
Soljfredde
Arachne
Level 7
God Stats
5W - 3L
1,500 SR
Queue Stats
16W - 15L
1,561 Elo+
Solo
Thor
Thor
lumperjak
Thor
Level 23
God Stats
4W - 5L
1,657 SR
Queue Stats
29W - 15L
1,729 Elo+
Party 1
Team Averages
Level 23
1,505 SR
1,624 Elo+

VS

Team Averages
Level 27
1,552 SR
1,623 Elo+
Chaac
Chaac
Farasus
Chaac
Level 25
God Stats
3W - 2L
1,307 SR
Queue Stats
55W - 49L
1,573 Elo+
Party 3
Ra
Ra
FragBarcin
Ra
Level 29
God Stats
4W - 3L
1,830 SR
Queue Stats
59W - 51L
1,656 Elo+
Party 2
Yemoja
Yemoja
Gostomsiu00
Yemoja
Level 29
God Stats
0W - 1L
1,305 SR
Queue Stats
62W - 66L
1,618 Elo+
Party 2
Thor
Thor
Paranoidownd
Thor
Level 28
God Stats
4W - 3L
1,706 SR
Queue Stats
123W - 94L
1,631 Elo+
Party 3
Heimdallr
Heimdallr
ParkwayDriveFan
Heimdallr
Level 26
God Stats
14W - 10L
1,611 SR
Queue Stats
67W - 55L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
0 / 0 / 6
5,483
548
2,515
3,744
939
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bakasura
Mufly
Bakasura
11
7 / 0 / 0
6,523
652
4,845
6,596
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
Patilix
Poseidon
12
5 / 2 / 2
6,686
669
6,707
4,951
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Soljfredde
Arachne
10
0 / 2 / 2
5,749
575
4,229
8,583
2,716
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thor
10
4 / 2 / 4
5,893
589
3,207
6,176
1,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Farasus
Chaac
10
2 / 2 / 1
6,311
631
6,108
8,482
6,250
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 4 / 3
6,320
632
3,132
4,771
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
8
0 / 2 / 0
4,689
469
1,403
4,502
2,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 4 / 2
5,616
562
2,358
7,532
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Heimdallr
ParkwayDriveFan
Heimdallr
8
0 / 4 / 1
4,811
481
3,602
6,847
1,852
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
16
Kills
5
6
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
0
0
6
3
L
Chaac
Farasus
Chaac
2
2
1
1.25
L
2
4
3
0.88
L
Yemoja
0
2
0
0
W
Bakasura
Mufly
Bakasura
7
0
0
7
L
1
4
2
0.5
L
Heimdallr
ParkwayDriveFan
Heimdallr
0
4
1
0.13
W
Poseidon
Patilix
Poseidon
5
2
2
3
W
Arachne
Soljfredde
Arachne
0
2
2
0.5
W
Thor
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,503
Damage
16,603
30,050
Taken
32,134
9,862
Mitigated
13,948
7,878
Healing
6,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
2,515
935
0
1,000
3,744
939
0
760
2,984
0
28,870
L
Chaac
Farasus
Chaac
6,108
1,389
0
3,064
8,482
6,250
0
1,229
6,985
0
35,844
L
3,132
453
0
1,026
4,771
1,449
369
2,569
2,052
32,687
0
L
Yemoja
1,403
312
186
322
4,502
2,264
0
233
4,076
11,163
0
W
Bakasura
Mufly
Bakasura
4,845
3,511
0
2,959
6,596
2,801
0
419
6,177
0
32,108
L
2,358
706
0
449
7,532
2,133
0
997
6,335
0
27,792
L
Heimdallr
ParkwayDriveFan
Heimdallr
3,602
1,448
0
1,079
6,847
1,852
30
1,283
5,188
0
24,872
W
Poseidon
Patilix
Poseidon
6,707
1,279
0
750
4,951
1,544
117
981
3,848
37,508
0
W
Arachne
Soljfredde
Arachne
4,229
3,072
0
2,179
8,583
2,716
877
442
8,099
0
29,514
W
Thor
3,207
696
0
990
6,176
1,862
0
1,631
4,407
0
27,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,334
Gold Earned
27,747
330
Minions Killed
294
0
Camps Cleared
0
1,033,419
Distance Traveled
929,653
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,483
548
56
6
0
186,668
1
L
Chaac
6,311
631
80
8
0
192,245
3
L
Ra
6,320
632
76
8
0
188,416
3
L
Yemoja
4,689
469
20
2
0
178,420
3
W
Bakasura
6,523
652
70
7
0
253,634
2
L
Thor
5,616
562
65
7
0
190,980
1
L
Heimdallr
4,811
481
53
5
0
179,592
1
W
Poseidon
6,686
669
88
9
0
200,163
2
W
Arachne
5,749
575
69
7
0
211,041
0
W
Thor
5,893
589
47
5
0
181,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role