Player Matchup

Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GodWallaby
Kukulkan
Level 7
God Stats
7W - 4L
1,774 SR
Queue Stats
28W - 23L
1,567 Elo+
Party 1
Ao Kuang
Ao Kuang
SystemH4cK
Ao Kuang
Level 24
God Stats
1W - 1L
1,745 SR
Queue Stats
23W - 19L
1,567 Elo+
Party 1
Guan Yu
Guan Yu
YaZDECBATYA
Guan Yu
Level 5
God Stats
0W - 1L
1,525 SR
Queue Stats
1W - 3L
1,628 Elo+
Solo
Izanami
Izanami
hiimmizu
Izanami
Level 5
God Stats
5W - 3L
1,324 SR
Queue Stats
6W - 4L
1,356 Elo+
Party 1
Team Averages
Level 14
1,573 SR
1,524 Elo+

VS

Team Averages
Level 20
1,526 SR
1,437 Elo+
Nu Wa
Nu Wa
MatPex
Nu Wa
Level 12
God Stats
3W - 7L
1,277 SR
Queue Stats
18W - 30L
1,330 Elo+
Party 2
Sobek
Sobek
Morforian
Sobek
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,350 Elo+
Party 2
Bellona
Bellona
P1gIT
Bellona
Level 18
God Stats
12W - 16L
1,432 SR
Queue Stats
230W - 245L
1,321 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TboVC01
Morgan Le Fay
Level 29
God Stats
5W - 3L
1,768 SR
Queue Stats
142W - 87L
1,657 Elo+
Solo
Arachne
Arachne
ZHF14
Arachne
Level 27
God Stats
9W - 5L
1,653 SR
Queue Stats
103W - 92L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 16 / 5
9,059
431
7,985
16,568
5,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
GodWallaby
Kukulkan
14
5 / 9 / 5
9,178
437
13,595
13,645
4,605
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
SystemH4cK
Ao Kuang
18
11 / 9 / 2
12,308
586
13,746
23,718
8,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
YaZDECBATYA
Guan Yu
13
0 / 9 / 2
7,960
379
4,912
18,869
14,950
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
hiimmizu
Izanami
15
2 / 11 / 8
9,414
448
12,066
19,822
7,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MatPex
Nu Wa
18
5 / 6 / 23
11,911
567
9,533
8,922
2,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Morforian
Sobek
13
3 / 9 / 9
10,254
488
7,036
20,398
19,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
P1gIT
Bellona
19
9 / 1 / 6
12,628
601
10,892
18,576
18,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
TboVC01
Morgan Le Fay
20
22 / 1 / 16
14,785
704
36,809
17,955
7,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
ZHF14
Arachne
20
15 / 3 / 6
13,394
638
14,536
17,932
9,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
114
19
Kills
54
54
Deaths
20
22
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
16
5
0.22
L
Kukulkan
GodWallaby
Kukulkan
5
9
5
0.83
W
Nu Wa
MatPex
Nu Wa
5
6
23
2.75
W
Sobek
Morforian
Sobek
3
9
9
0.83
W
Bellona
P1gIT
Bellona
9
1
6
12
L
Ao Kuang
SystemH4cK
Ao Kuang
11
9
2
1.33
W
Morgan Le Fay
TboVC01
Morgan Le Fay
22
1
16
30
L
Guan Yu
YaZDECBATYA
Guan Yu
0
9
2
0.11
W
Arachne
ZHF14
Arachne
15
3
6
6
L
Izanami
hiimmizu
Izanami
2
11
8
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,304
Damage
78,806
92,622
Taken
83,783
40,777
Mitigated
57,869
16,278
Healing
26,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,985
441
0
570
16,568
5,721
572
11,461
4,717
50,019
0
L
Kukulkan
GodWallaby
Kukulkan
13,595
1,120
0
1,112
13,645
4,605
407
8,628
4,797
62,571
0
W
Nu Wa
MatPex
Nu Wa
9,533
2,354
0
436
8,922
2,785
1,589
6,494
2,310
38,059
0
W
Sobek
Morforian
Sobek
7,036
409
0
1,883
20,398
19,963
0
11,214
8,872
23,818
0
W
Bellona
P1gIT
Bellona
10,892
3,919
0
9,371
18,576
18,398
2,682
3,269
15,307
5,275
82,731
L
Ao Kuang
SystemH4cK
Ao Kuang
13,746
3,329
0
6,146
23,718
8,425
0
13,557
9,851
52,818
0
W
Morgan Le Fay
TboVC01
Morgan Le Fay
36,809
2,323
245
6,202
17,955
7,597
3,089
8,043
9,762
115,437
0
L
Guan Yu
YaZDECBATYA
Guan Yu
4,912
340
428
3,028
18,869
14,950
146
8,274
10,458
0
33,437
W
Arachne
ZHF14
Arachne
14,536
9,859
0
7,897
17,932
9,126
3,389
5,653
12,206
0
106,586
L
Izanami
hiimmizu
Izanami
12,066
6,926
0
4,994
19,822
7,076
2,039
10,868
8,792
0
62,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,919
Gold Earned
62,972
463
Minions Killed
530
0
Camps Cleared
0
1,771,993
Distance Traveled
2,102,459
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,059
431
86
4
0
314,569
3
L
Kukulkan
9,178
437
115
5
0
356,573
4
W
Nu Wa
11,911
567
48
2
0
396,384
4
W
Sobek
10,254
488
35
2
0
417,866
0
W
Bellona
12,628
601
142
7
0
363,504
2
L
Ao Kuang
12,308
586
76
4
0
350,716
3
W
Morgan Le Fay
14,785
704
151
7
0
410,445
2
L
Guan Yu
7,960
379
67
3
0
417,891
0
W
Arachne
13,394
638
154
7
0
514,260
7
L
Izanami
9,414
448
119
6
0
332,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role