Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
LexDeath15
Vulcan
Level 66
God Stats
2W - 2L
1,339 SR
Queue Stats
69W - 73L
1,434 Elo+
Party 1
Team Averages
Level 106
1,446 SR
1,478 Elo+

VS

Team Averages
Level 23
1,514 SR
1,457 Elo+
Zhong Kui
Zhong Kui
LordeVader159
Zhong Kui
Level 27
God Stats
2W - 1L
1,334 SR
Queue Stats
144W - 153L
1,401 Elo+
Solo
Bacchus
Bacchus
jutve
Bacchus
Level 18
God Stats
5W - 9L
1,368 SR
Queue Stats
73W - 105L
1,313 Elo+
Solo
Thor
Thor
ungebsalvaje
Thor
Level 25
God Stats
24W - 8L
1,841 SR
Queue Stats
118W - 54L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 6 / 3
9,651
603
5,618
15,029
4,757
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
 
King Arthur
12
2 / 7 / 1
9,650
603
9,925
16,747
12,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Vulcan
LexDeath15
Vulcan
14
2 / 8 / 4
10,665
667
16,356
12,301
4,929
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LordeVader159
Zhong Kui
15
2 / 3 / 16
10,643
665
12,173
15,290
10,261
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
jutve
Bacchus
15
9 / 2 / 9
11,644
728
8,036
9,056
8,048
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
10 / 1 / 11
12,081
755
17,155
17,112
15,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
6
Kills
21
21
Deaths
6
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
6
3
0.58
L
King Arthur
 
King Arthur
2
7
1
0.36
L
Vulcan
LexDeath15
Vulcan
2
8
4
0.5
W
Zhong Kui
LordeVader159
Zhong Kui
2
3
16
3.33
W
Bacchus
jutve
Bacchus
9
2
9
6.75
W
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,899
Damage
37,364
44,077
Taken
41,458
22,206
Mitigated
33,441
3,287
Healing
10,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,618
2,054
0
744
15,029
4,757
702
8,277
6,382
0
17,965
L
King Arthur
 
King Arthur
9,925
1,359
0
1,513
16,747
12,520
117
7,455
8,552
0
28,344
L
Vulcan
LexDeath15
Vulcan
16,356
6,728
69
961
12,301
4,929
494
5,524
6,503
44,790
0
W
Zhong Kui
LordeVader159
Zhong Kui
12,173
750
414
5,999
15,290
10,261
641
5,989
8,873
39,080
0
W
Bacchus
jutve
Bacchus
8,036
292
0
1,040
9,056
8,048
289
4,207
4,723
22,098
0
W
17,155
3,684
0
3,231
17,112
15,132
204
6,725
9,768
0
46,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,966
Gold Earned
34,368
140
Minions Killed
171
8
Camps Cleared
7
784,648
Distance Traveled
801,461
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,651
603
34
2
3
264,805
2
L
King Arthur
9,650
603
40
3
2
254,751
2
L
Vulcan
10,665
667
66
4
3
265,092
3
W
Zhong Kui
10,643
665
76
5
4
283,084
1
W
Bacchus
11,644
728
26
2
0
260,220
0
W
Thor
12,081
755
69
4
3
258,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role