Player Matchup

Sol
Sol
ImTheJokerBabe
Sol
Level 157
God Stats
6W - 3L
1,789 SR
Queue Stats
835W - 736L
1,477 Elo+
Party 1
Apollo
Apollo
Kirill5818
Apollo
Level 33
God Stats
0W - 2L
1,579 SR
Queue Stats
61W - 129L
1,207 Elo+
Solo
Geb
Geb
Lelexovitch76
Geb
Level 122
God Stats
20W - 15L
1,489 SR
Queue Stats
868W - 779L
1,472 Elo+
Party 1
Team Averages
Level 104
1,619 SR
1,385 Elo+

VS

Team Averages
Level 83
1,511 SR
1,459 Elo+
Thoth
Thoth
Benji-style
Thoth
Level 89
God Stats
5W - 12L
1,386 SR
Queue Stats
183W - 293L
1,302 Elo+
Solo
Artemis
Artemis
Le_MalFrouill3
Artemis
Level 94
God Stats
4W - 1L
1,648 SR
Queue Stats
28W - 29L
1,608 Elo+
Solo
Terra
Terra
cernipanter
Terra
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
8,060
620
10,252
12,069
3,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
Kirill5818
Apollo
10
0 / 5 / 2
7,379
568
494
10,876
3,162
11
0 / 3 / 1
8,096
623
4,390
16,228
14,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
8,961
689
12,219
4,241
1,589
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 1 / 1
10,158
781
16,782
9,266
4,633
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 1 / 11
9,806
754
4,896
10,906
12,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
12
12
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
2
4
0
0.5
L
Apollo
Kirill5818
Apollo
0
5
2
0.2
W
9
1
1
9.5
L
0
3
1
0.17
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,136
Damage
33,897
39,173
Taken
24,413
21,374
Mitigated
18,765
9,564
Healing
9,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,219
216
17
430
4,241
1,589
278
2,824
1,155
35,206
0
L
10,252
1,324
0
4,692
12,069
3,788
0
7,205
4,864
39,924
0
L
Apollo
Kirill5818
Apollo
494
426
0
0
10,876
3,162
0
4,666
6,210
0
6,556
W
16,782
5,921
647
2,543
9,266
4,633
864
5,949
2,960
0
54,392
L
4,390
602
0
4,872
16,228
14,424
0
5,537
10,691
14,134
0
W
4,896
593
2,051
4,034
10,906
12,543
15
5,513
4,989
13,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,535
Gold Earned
28,925
127
Minions Killed
161
2
Camps Cleared
10
677,282
Distance Traveled
715,012
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,961
689
49
4
3
211,119
3
L
Sol
8,060
620
86
7
1
218,352
0
L
Apollo
7,379
568
25
2
1
222,358
0
W
Artemis
10,158
781
95
7
6
234,245
4
L
Geb
8,096
623
16
1
0
236,572
3
W
Terra
9,806
754
17
1
1
269,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role