Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Jnoonn
Artio
Level 17
God Stats
0W - 3L
1,231 SR
Queue Stats
11W - 20L
1,276 Elo+
Solo
Merlin
Merlin
Killerat96
Merlin
Level 15
God Stats
3W - 5L
1,482 SR
Queue Stats
10W - 17L
1,257 Elo+
Solo
Loki
Loki
adraadss02
Loki
Level 8
God Stats
1W - 2L
1,260 SR
Queue Stats
5W - 9L
1,313 Elo+
Solo
Janus
Janus
woodychok
Janus
Level 16
God Stats
1W - 2L
1,377 SR
Queue Stats
25W - 44L
1,263 Elo+
Solo
Team Averages
Level 16
1,370 SR
1,322 Elo+

VS

Team Averages
Level 22
1,449 SR
1,264 Elo+
Cthulhu
Cthulhu
Marka6
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,401 Elo+
Solo
Odin
Odin
SUCHYBOBEK
Odin
Level 14
God Stats
1W - 2L
1,281 SR
Queue Stats
111W - 113L
1,180 Elo+
Party 1
Chiron
Chiron
Smudlicek01
Chiron
Level 13
God Stats
2W - 2L
1,526 SR
Queue Stats
110W - 131L
1,242 Elo+
Party 1
Loki
Loki
SpokePlusL2
Loki
Level 26
God Stats
20W - 30L
1,393 SR
Queue Stats
87W - 104L
1,225 Elo+
Solo
Anubis
Anubis
newtronbomb
Anubis
Level 28
God Stats
40W - 38L
1,545 SR
Queue Stats
136W - 150L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 5 / 0
7,022
413
7,052
12,108
3,670
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Jnoonn
Artio
10
0 / 4 / 1
5,906
347
2,063
15,870
4,975
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Killerat96
Merlin
12
1 / 4 / 2
7,366
433
6,250
7,713
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 6 / 0
6,163
363
2,688
10,387
2,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
woodychok
Janus
10
2 / 7 / 0
6,396
376
7,962
10,976
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Marka6
Cthulhu
13
4 / 0 / 9
7,999
471
11,715
8,820
7,334
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 2 / 3
8,309
489
2,507
6,288
2,966
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
12
3 / 3 / 8
7,680
452
6,385
9,974
3,302
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 0 / 4
8,525
501
7,569
7,772
5,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
15
9 / 0 / 5
9,590
564
16,191
8,847
4,734
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
5
Kills
26
26
Deaths
5
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
5
0
0.4
L
Artio
Jnoonn
Artio
0
4
1
0.13
L
Merlin
Killerat96
Merlin
1
4
2
0.5
W
Cthulhu
Marka6
Cthulhu
4
0
9
8.5
W
3
2
3
2.25
W
Chiron
3
3
8
2.33
W
7
0
4
9
L
0
6
0
0
W
Anubis
9
0
5
11.5
L
Janus
woodychok
Janus
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,015
Damage
44,367
57,054
Taken
41,701
16,683
Mitigated
23,714
10,819
Healing
15,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,052
3,733
0
3,972
12,108
3,670
519
3,471
8,637
0
35,139
L
Artio
Jnoonn
Artio
2,063
141
339
3,020
15,870
4,975
0
11,357
4,513
14,179
0
L
Merlin
Killerat96
Merlin
6,250
364
134
626
7,713
2,486
250
3,617
4,096
37,939
0
W
Cthulhu
Marka6
Cthulhu
11,715
1,075
0
1,494
8,820
7,334
549
4,687
3,917
36,019
0
W
2,507
1,064
0
375
6,288
2,966
2,257
2,121
4,143
2,854
19,874
W
Chiron
6,385
2,617
1,082
3,587
9,974
3,302
1,919
2,873
6,961
0
28,796
W
7,569
1,523
0
3,790
7,772
5,378
0
2,326
5,358
0
41,664
L
2,688
508
0
2,478
10,387
2,782
0
3,410
6,977
0
27,288
W
Anubis
16,191
1,127
0
4,894
8,847
4,734
271
3,584
5,047
73,827
0
L
Janus
woodychok
Janus
7,962
474
0
250
10,976
2,770
0
6,051
4,925
31,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,853
Gold Earned
42,103
256
Minions Killed
385
0
Camps Cleared
0
1,484,621
Distance Traveled
1,605,675
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,022
413
54
3
0
289,198
1
L
Artio
5,906
347
25
1
0
312,973
6
L
Merlin
7,366
433
73
4
0
304,669
2
W
Cthulhu
7,999
471
61
4
0
330,993
3
W
Odin
8,309
489
66
4
0
321,010
1
W
Chiron
7,680
452
65
4
0
286,599
2
W
Loki
8,525
501
73
4
0
363,670
1
L
Loki
6,163
363
56
3
0
290,943
0
W
Anubis
9,590
564
120
7
0
303,403
1
L
Janus
6,396
376
48
3
0
286,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role