Player Matchup

Zeus
Zeus
AdmiraI Autism
Zeus
Level 106
God Stats
3W - 2L
1,460 SR
Queue Stats
96W - 81L
1,570 Elo+
Party 1
Ares
Ares
Cookie Colonel
Ares
Level 160
God Stats
12W - 3L
1,633 SR
Queue Stats
214W - 146L
1,648 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kyria10
Tsukuyomi
Level 104
God Stats
2W - 1L
1,487 SR
Queue Stats
50W - 59L
1,444 Elo+
Party 1
Team Averages
Level 123
1,527 SR
1,554 Elo+

VS

Team Averages
Level 60
1,636 SR
1,604 Elo+
Ares
Ares
StewieBird
Ares
Level 106
God Stats
1W - 1L
1,733 SR
Queue Stats
77W - 82L
1,549 Elo+
Party 2
Hera
Hera
Tommehhhhhh
Hera
Level 66
God Stats
3W - 3L
1,673 SR
Queue Stats
28W - 30L
1,590 Elo+
Party 2
Danzaburou
Danzaburou
donk5000
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 8
11,230
749
20,924
8,976
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 0 / 12
11,138
743
10,275
16,717
24,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Kyria10
Tsukuyomi
14
3 / 4 / 13
9,958
664
11,784
11,452
5,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 4
9,035
602
6,242
21,211
23,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 2 / 1
9,198
613
11,564
10,799
4,869
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
donk5000
Danzaburou
11
0 / 10 / 2
7,943
530
4,622
14,400
6,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
19
Kills
3
5
Deaths
19
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
11
1
8
15
W
5
0
12
11
W
Tsukuyomi
Kyria10
Tsukuyomi
3
4
13
2.38
L
0
7
4
0.29
L
3
2
1
1.75
L
Danzaburou
donk5000
Danzaburou
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,983
Damage
22,428
37,145
Taken
46,410
33,221
Mitigated
34,839
7,828
Healing
5,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,924
1,371
192
2,510
8,976
3,749
794
5,512
3,464
59,150
0
W
10,275
815
0
4,287
16,717
24,016
127
6,219
10,498
23,100
0
W
Tsukuyomi
Kyria10
Tsukuyomi
11,784
3,274
0
839
11,452
5,456
1,247
6,912
4,540
0
37,288
L
6,242
297
0
875
21,211
23,406
0
11,609
9,602
11,925
0
L
11,564
2,700
0
3,150
10,799
4,869
0
7,856
2,943
39,790
0
L
Danzaburou
donk5000
Danzaburou
4,622
2,115
0
1,211
14,400
6,564
0
11,761
2,639
0
20,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,326
Gold Earned
26,176
166
Minions Killed
121
11
Camps Cleared
2
864,180
Distance Traveled
723,949
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,230
749
99
7
1
269,718
1
W
Ares
11,138
743
18
1
3
290,299
2
W
Tsukuyomi
9,958
664
49
3
7
304,163
0
L
Ares
9,035
602
13
1
1
239,076
6
L
Hera
9,198
613
75
5
0
257,579
2
L
Danzaburou
7,943
530
33
2
1
227,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role