Player Matchup

Guan Yu
Guan Yu
DAFAZA
Guan Yu
Level 84
God Stats
0W - 1L
1,507 SR
Queue Stats
8W - 13L
1,513 Elo+
Party 1
Zeus
Zeus
Kyking_03-
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
YourGodLost
Merlin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,440 Elo+
Party 1
Team Averages
Level 37
1,502 SR
1,484 Elo+

VS

Team Averages
Level 54
1,694 SR
1,462 Elo+
Ymir
Ymir
Paranoid_BvB76
Ymir
Level 109
God Stats
3W - 1L
1,757 SR
Queue Stats
236W - 270L
1,424 Elo+
Solo
Ra
Ra
frankfree
Ra
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,311 Elo+
Solo
Thor
Thor
ungebsalvaje
Thor
Level 25
God Stats
24W - 8L
1,826 SR
Queue Stats
118W - 54L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DAFAZA
Guan Yu
10
1 / 3 / 0
8,172
629
7,097
12,119
10,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 3 / 1
7,350
565
742
3,517
1,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
12
1 / 7 / 1
8,145
627
7,876
10,133
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 6
10,320
794
6,062
13,561
9,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 10
8,875
683
6,989
4,268
1,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
6 / 0 / 7
9,687
745
9,471
9,644
7,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
13
13
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DAFAZA
Guan Yu
1
3
0
0.33
L
0
3
1
0.17
W
6
2
6
4.5
L
Merlin
1
7
1
0.21
W
1
0
10
6
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,715
Damage
22,522
25,769
Taken
27,473
14,855
Mitigated
17,746
4,731
Healing
13,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DAFAZA
Guan Yu
7,097
1,253
806
3,911
12,119
10,288
0
7,324
4,361
0
11,546
L
742
0
0
14
3,517
1,054
0
2,308
1,128
6,484
0
W
6,062
388
619
3,452
13,561
9,405
740
4,580
8,981
18,401
0
L
Merlin
7,876
630
0
0
10,133
3,513
0
3,762
6,071
36,703
0
W
6,989
705
3,320
2,467
4,268
1,161
647
1,862
2,406
35,499
0
W
9,471
1,685
0
3,226
9,644
7,180
874
3,225
6,419
0
31,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,667
Gold Earned
28,882
74
Minions Killed
129
3
Camps Cleared
6
502,681
Distance Traveled
648,546
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,172
629
9
1
0
190,824
0
L
Zeus
7,350
565
7
1
0
114,123
0
W
Ymir
10,320
794
17
1
1
231,628
2
L
Merlin
8,145
627
58
4
3
197,734
1
W
Ra
8,875
683
69
5
2
233,998
5
W
Thor
9,687
745
43
3
3
182,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role