Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
afaf4
Ah Puch
Level 121
God Stats
3W - 1L
1,715 SR
Queue Stats
123W - 152L
1,462 Elo+
Solo
Artemis
Artemis
finland1996
Artemis
Level 125
God Stats
3W - 1L
1,871 SR
Queue Stats
82W - 80L
1,440 Elo+
Solo
Team Averages
Level 107
1,617 SR
1,480 Elo+

VS

Team Averages
Level 76
1,263 SR
1,329 Elo+
Sobek
Sobek
Darkmark1994
Sobek
Level 69
God Stats
2W - 10L
1,145 SR
Queue Stats
322W - 385L
1,361 Elo+
Solo
Nemesis
Nemesis
StopAndLisen
Nemesis
Level 100
God Stats
1W - 6L
1,158 SR
Queue Stats
190W - 192L
1,365 Elo+
Solo
Thoth
Thoth
WonderWar33
Thoth
Level 105
God Stats
14W - 10L
1,580 SR
Queue Stats
375W - 366L
1,349 Elo+
Solo
Vamana
Vamana
ivmid
Vamana
Level 21
God Stats
0W - 2L
1,255 SR
Queue Stats
5W - 22L
1,170 Elo+
Solo
Awilix
Awilix
oscar_garcia97
Awilix
Level 83
God Stats
0W - 3L
1,176 SR
Queue Stats
51W - 69L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
2 / 1 / 15
8,979
898
4,389
5,151
2,486
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
 
Zhong Kui
14
5 / 3 / 15
8,799
880
8,884
11,825
6,781
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
 
Anhur
13
4 / 2 / 14
8,323
832
4,475
6,122
2,280
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
afaf4
Ah Puch
16
6 / 3 / 16
9,977
998
15,085
9,679
3,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
finland1996
Artemis
16
11 / 2 / 13
9,709
971
14,796
7,014
2,561
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 7
8,159
816
4,435
14,760
13,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
StopAndLisen
Nemesis
12
2 / 8 / 3
7,826
783
3,759
11,993
5,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 4 / 5
7,856
786
8,560
8,352
3,212
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
ivmid
Vamana
12
0 / 4 / 5
6,973
697
1,987
9,292
4,993
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 6 / 2
9,145
915
7,313
10,136
5,082
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
31
28
Kills
9
11
Deaths
28
73
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
15
9.5
W
Zhong Kui
 
Zhong Kui
5
3
15
4.17
W
Anhur
 
Anhur
4
2
14
5.5
L
1
6
7
0.75
L
Nemesis
StopAndLisen
Nemesis
2
8
3
0.44
L
1
4
5
0.88
W
Ah Puch
afaf4
Ah Puch
6
3
16
4.67
W
Artemis
finland1996
Artemis
11
2
13
8.75
L
Vamana
ivmid
Vamana
0
4
5
0.63
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,629
Damage
26,054
39,791
Taken
54,533
17,988
Mitigated
32,588
17,210
Healing
14,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,389
1,215
1,198
1,869
5,151
2,486
917
2,045
3,106
0
11,841
W
Zhong Kui
 
Zhong Kui
8,884
362
842
4,915
11,825
6,781
965
3,147
8,678
20,345
0
W
Anhur
 
Anhur
4,475
1,605
391
1,323
6,122
2,280
826
1,365
4,757
3
10,501
L
4,435
37
496
2,572
14,760
13,676
0
5,106
9,654
8,865
0
L
Nemesis
StopAndLisen
Nemesis
3,759
288
539
1,855
11,993
5,625
0
7,156
4,837
0
6,344
L
8,560
983
1,589
2,795
8,352
3,212
528
5,477
2,875
22,449
0
W
Ah Puch
afaf4
Ah Puch
15,085
527
950
3,810
9,679
3,880
875
2,903
6,776
36,437
0
W
Artemis
finland1996
Artemis
14,796
9,473
322
1,590
7,014
2,561
1,837
3,535
3,479
0
20,979
L
Vamana
ivmid
Vamana
1,987
1,292
0
2,692
9,292
4,993
183
2,478
6,814
0
5,048
L
7,313
2,589
1,076
807
10,136
5,082
1,026
3,752
6,384
0
17,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,787
Gold Earned
39,959
104
Minions Killed
93
0
Camps Cleared
0
952,125
Distance Traveled
899,883
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,979
898
13
1
0
188,276
0
W
Zhong Kui
8,799
880
24
2
0
184,592
0
W
Anhur
8,323
832
8
1
0
204,028
0
L
Sobek
8,159
816
10
1
0
200,340
0
L
Nemesis
7,826
783
14
1
0
157,326
0
L
Thoth
7,856
786
31
3
0
160,854
0
W
Ah Puch
9,977
998
39
4
0
202,514
1
W
Artemis
9,709
971
20
2
0
172,715
1
L
Vamana
6,973
697
7
1
0
205,109
0
L
Awilix
9,145
915
31
3
0
176,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role