Player Matchup

Izanami
Izanami
Magic-Player0ne1
Izanami
Level 18
God Stats
2W - 2L
1,722 SR
Queue Stats
5W - 3L
1,796 Elo+
Solo
Poseidon
Poseidon
Memo_Thunder
Poseidon
Level 15
God Stats
3W - 4L
1,387 SR
Queue Stats
28W - 39L
1,281 Elo+
Party 1
Hercules
Hercules
SPPPW
Hercules
Level 17
God Stats
0W - 2L
1,297 SR
Queue Stats
27W - 36L
1,330 Elo+
Party 1
Ymir
Ymir
YagaMyBaba
Ymir
Level 12
God Stats
1W - 1L
1,758 SR
Queue Stats
16W - 12L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
nevinss
Tsukuyomi
Level 17
God Stats
20W - 28L
1,478 SR
Queue Stats
24W - 38L
1,398 Elo+
Solo
Team Averages
Level 16
1,528 SR
1,455 Elo+

VS

Team Averages
Level 23
1,625 SR
1,414 Elo+
Neith
Neith
BlackEditionTV
Neith
Level 27
God Stats
9W - 3L
1,709 SR
Queue Stats
71W - 58L
1,405 Elo+
Party 2
Arachne
Arachne
ChewballaTV
Arachne
Level 28
God Stats
32W - 19L
1,542 SR
Queue Stats
83W - 65L
1,408 Elo+
Party 2
Cernunnos
Cernunnos
Kandendu59
Cernunnos
Level 29
God Stats
8W - 2L
1,906 SR
Queue Stats
62W - 70L
1,458 Elo+
Solo
Chaac
Chaac
Leo_Ukhmyl99
Chaac
Level 7
God Stats
3W - 1L
1,478 SR
Queue Stats
6W - 4L
1,366 Elo+
Solo
Set
Set
SuperMariko
Set
Level 24
God Stats
21W - 22L
1,489 SR
Queue Stats
70W - 66L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 3
5,543
554
3,547
5,882
1,513
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
Memo_Thunder
Poseidon
10
2 / 4 / 1
5,892
589
2,188
5,184
1,123
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
SPPPW
Hercules
8
0 / 3 / 0
4,889
489
1,172
8,747
3,230
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
3 / 3 / 3
5,259
526
5,112
7,345
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
nevinss
Tsukuyomi
7
2 / 2 / 2
4,942
494
2,492
6,133
1,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 1
6,945
695
6,092
5,833
1,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
ChewballaTV
Arachne
10
3 / 0 / 3
6,121
612
5,543
6,042
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Kandendu59
Cernunnos
10
1 / 4 / 2
5,719
572
2,233
7,237
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 2 / 1
5,555
556
2,479
4,371
2,500
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 1
6,642
664
3,968
4,403
2,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
9
Kills
15
15
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
3
1
2.17
W
Arachne
ChewballaTV
Arachne
3
0
3
4.5
W
Cernunnos
Kandendu59
Cernunnos
1
4
2
0.5
W
2
2
1
1.25
L
2
3
3
1.17
L
Poseidon
Memo_Thunder
Poseidon
2
4
1
0.63
L
Hercules
SPPPW
Hercules
0
3
0
0
W
3
0
1
3.5
L
3
3
3
1.5
L
Tsukuyomi
nevinss
Tsukuyomi
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,511
Damage
20,315
33,291
Taken
27,886
10,364
Mitigated
11,341
6,003
Healing
9,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,092
2,385
0
881
5,833
1,840
690
2,247
3,586
0
31,601
W
Arachne
ChewballaTV
Arachne
5,543
4,129
0
3,693
6,042
2,215
0
1,078
4,964
0
35,826
W
Cernunnos
Kandendu59
Cernunnos
2,233
924
0
2,480
7,237
1,895
451
2,218
5,019
0
30,278
W
2,479
388
0
1,192
4,371
2,500
481
1,143
3,228
0
17,109
L
3,547
2,048
0
246
5,882
1,513
612
0
5,882
0
24,233
L
Poseidon
Memo_Thunder
Poseidon
2,188
285
0
1,176
5,184
1,123
56
0
5,140
25,314
0
L
Hercules
SPPPW
Hercules
1,172
537
0
2,407
8,747
3,230
143
0
8,463
0
17,700
W
3,968
1,435
0
1,433
4,403
2,891
0
1,006
3,397
0
31,186
L
5,112
1,621
0
1,636
7,345
2,766
0
0
7,299
14,850
0
L
Tsukuyomi
nevinss
Tsukuyomi
2,492
597
0
538
6,133
1,732
0
0
6,133
0
16,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,525
Gold Earned
30,982
182
Minions Killed
284
0
Camps Cleared
0
946,274
Distance Traveled
982,247
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,945
695
55
6
0
172,019
0
W
Arachne
6,121
612
62
6
0
209,676
0
W
Cernunnos
5,719
572
63
6
0
191,506
5
W
Chaac
5,555
556
31
3
0
211,290
1
L
Izanami
5,543
554
48
5
0
175,932
0
L
Poseidon
5,892
589
35
4
0
188,622
0
L
Hercules
4,889
489
40
4
0
197,374
1
W
Set
6,642
664
73
7
0
197,756
1
L
Ymir
5,259
526
24
2
0
165,672
2
L
Tsukuyomi
4,942
494
35
4
0
218,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role