Player Matchup

Neith
Neith
Animehime1992
Neith
Level 127
God Stats
0W - 1L
1,607 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ArionsSolTTV
Ne Zha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,462 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IAntho
Morgan Le Fay
Level 87
God Stats
15W - 22L
1,303 SR
Queue Stats
61W - 92L
1,327 Elo+
Solo
Baron Samedi
Baron Samedi
SkorchedEarth
Baron Samedi
Level 160
God Stats
10W - 5L
1,767 SR
Queue Stats
936W - 195L
2,060 Elo+
Solo
Team Averages
Level 115
1,544 SR
1,587 Elo+

VS

Team Averages
Level 72
1,570 SR
1,663 Elo+
Rama
Rama
 
Rama
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Hypersomniia
Scylla
Level 102
God Stats
2W - 0L
1,670 SR
Queue Stats
44W - 26L
1,566 Elo+
Party 1
Baron Samedi
Baron Samedi
Werewolfer212
Baron Samedi
Level 28
God Stats
2W - 0L
1,508 SR
Queue Stats
4W - 0L
1,696 Elo+
Party 1
Ullr
Ullr
iCarryorTrolli
Ullr
Level 68
God Stats
2W - 0L
1,604 SR
Queue Stats
6W - 3L
1,888 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,716
772
2,791
6,728
2,468
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
12
0 / 6 / 0
6,939
694
1,978
8,124
5,236
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
IAntho
Morgan Le Fay
12
0 / 7 / 3
6,817
682
5,759
11,533
5,881
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
SkorchedEarth
Baron Samedi
12
2 / 5 / 2
7,262
726
7,650
8,773
4,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
7 / 3 / 3
8,897
890
10,801
7,861
2,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
12
2 / 1 / 7
7,838
784
3,610
4,675
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
Werewolfer212
Baron Samedi
14
5 / 0 / 5
8,531
853
7,926
7,350
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 0 / 5
9,111
911
6,902
6,018
2,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
19
19
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
3
3
2.83
L
2
1
1
2.5
L
Ne Zha
0
6
0
0
W
Scylla
2
1
7
5.5
L
Morgan Le Fay
IAntho
Morgan Le Fay
0
7
3
0.21
L
Baron Samedi
SkorchedEarth
Baron Samedi
2
5
2
0.6
W
Baron Samedi
Werewolfer212
Baron Samedi
5
0
5
7.5
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,178
Damage
29,239
35,158
Taken
25,904
18,144
Mitigated
9,452
6,937
Healing
6,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,801
8,348
0
1,229
7,861
2,841
745
4,704
3,157
0
36,068
L
2,791
937
0
1,780
6,728
2,468
0
2,209
4,451
0
24,493
L
Ne Zha
1,978
712
0
629
8,124
5,236
390
1,771
6,277
0
17,178
W
Scylla
3,610
456
0
581
4,675
1,491
689
2,489
2,186
16,782
0
L
Morgan Le Fay
IAntho
Morgan Le Fay
5,759
1,057
240
1,914
11,533
5,881
0
4,010
7,409
22,301
0
L
Baron Samedi
SkorchedEarth
Baron Samedi
7,650
431
184
2,190
8,773
4,559
0
3,816
4,949
22,309
0
W
Baron Samedi
Werewolfer212
Baron Samedi
7,926
219
638
3,100
7,350
2,926
306
4,745
2,605
22,055
0
W
6,902
2,203
0
962
6,018
2,194
1,573
1,756
4,262
0
40,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,734
Gold Earned
34,377
150
Minions Killed
184
9
Camps Cleared
8
612,185
Distance Traveled
691,020
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,897
890
47
5
1
156,407
0
L
Neith
7,716
772
59
6
1
187,352
3
L
Ne Zha
6,939
694
27
3
3
160,926
0
W
Scylla
7,838
784
23
2
0
144,358
1
L
Morgan Le Fay
6,817
682
39
4
2
130,528
0
L
Baron Samedi
7,262
726
25
3
3
133,379
3
W
Baron Samedi
8,531
853
38
4
3
205,002
0
W
Ullr
9,111
911
76
8
4
185,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role