Player Matchup

Cupid
Cupid
DestructorJDL
Cupid
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 125L
1,208 Elo+
Party 2
Ra
Ra
lord_dorito22
Ra
Level 16
God Stats
2W - 7L
1,248 SR
Queue Stats
4W - 14L
865 Elo+
Party 2
Jormungandr
Jormungandr
robinatcho
Jormungandr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 22L
1,244 Elo+
Solo
Team Averages
Level 33
1,416 SR
1,106 Elo+

VS

Team Averages
Level 22
1,275 SR
1,265 Elo+
Odin
Odin
Jolebad
Odin
Level 29
God Stats
6W - 14L
1,201 SR
Queue Stats
48W - 67L
1,333 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SOFS1995
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,163 Elo+
Solo
Cupid
Cupid
ze-johnito64
Cupid
Level 13
God Stats
0W - 4L
1,124 SR
Queue Stats
2W - 6L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 5 / 6
15,559
778
24,836
20,391
7,788
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
6 / 3 / 11
13,326
666
7,205
14,101
12,177
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
robinatcho
Jormungandr
16
1 / 4 / 17
12,536
627
10,316
20,002
27,704
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Jolebad
Odin
14
2 / 8 / 8
11,504
575
8,060
17,871
18,381
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
SOFS1995
Morgan Le Fay
15
9 / 8 / 2
13,600
680
28,014
19,500
8,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 8 / 8
11,388
569
11,336
14,071
6,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
24
Kills
12
12
Deaths
24
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
17
5
6
4
L
Odin
Jolebad
Odin
2
8
8
0.75
L
Morgan Le Fay
SOFS1995
Morgan Le Fay
9
8
2
1.25
W
6
3
11
3.83
W
Jormungandr
robinatcho
Jormungandr
1
4
17
2.38
L
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,357
Damage
47,410
54,494
Taken
51,442
47,669
Mitigated
32,687
16,507
Healing
6,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,836
15,211
314
7,008
20,391
7,788
960
11,445
8,946
0
78,080
L
Odin
Jolebad
Odin
8,060
1,332
0
0
17,871
18,381
18
7,176
10,695
1,738
13,389
L
Morgan Le Fay
SOFS1995
Morgan Le Fay
28,014
1,327
370
3,753
19,500
8,200
132
6,445
13,055
61,281
0
W
7,205
373
2,537
5,514
14,101
12,177
654
10,073
4,028
31,087
0
W
Jormungandr
robinatcho
Jormungandr
10,316
3,238
0
1,134
20,002
27,704
336
7,426
12,576
37,609
0
L
11,336
7,195
643
1,889
14,071
6,106
786
4,162
9,909
0
38,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,421
Gold Earned
36,492
191
Minions Killed
162
10
Camps Cleared
4
1,019,888
Distance Traveled
858,528
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,559
778
100
5
8
324,053
6
L
Odin
11,504
575
15
1
0
307,378
5
L
Morgan Le Fay
13,600
680
71
4
3
313,285
5
W
Ra
13,326
666
45
2
1
382,374
2
W
Jormungandr
12,536
627
46
2
1
313,461
0
L
Cupid
11,388
569
76
4
1
237,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role