Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CavsDathLJ23
Kukulkan
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 107L
1,387 Elo+
Solo
Zeus
Zeus
FeedMyFury
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,229 Elo+
Solo
Cthulhu
Cthulhu
Talexmorais
Cthulhu
Level 26
God Stats
0W - 1L
1,400 SR
Queue Stats
10W - 23L
1,155 Elo+
Solo
Neith
Neith
o7s9539
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,480 SR
1,354 Elo+

VS

Team Averages
Level 20
1,443 SR
1,353 Elo+
Tiamat
Tiamat
ElSBEAR
Tiamat
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,417 Elo+
Solo
Mulan
Mulan
Evil Bodgie
Mulan
Level 28
God Stats
9W - 8L
1,445 SR
Queue Stats
57W - 40L
1,421 Elo+
Solo
Neith
Neith
Wieke123
Neith
Level 12
God Stats
7W - 9L
1,473 SR
Queue Stats
50W - 49L
1,407 Elo+
Solo
Bakasura
Bakasura
snazzy-swarm2
Bakasura
Level 17
God Stats
1W - 1L
1,253 SR
Queue Stats
27W - 32L
1,236 Elo+
Solo
Ares
Ares
yshupletsov
Ares
Level 29
God Stats
6W - 4L
1,543 SR
Queue Stats
33W - 33L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
11 / 7 / 3
11,670
507
14,858
17,440
9,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
CavsDathLJ23
Kukulkan
18
8 / 2 / 5
11,815
514
14,067
7,871
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 13 / 5
9,144
398
7,091
19,228
7,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Talexmorais
Cthulhu
12
2 / 4 / 8
8,711
379
7,411
13,260
10,761
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
o7s9539
Neith
9
0 / 6 / 5
7,274
316
3,661
7,585
2,256
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ElSBEAR
Tiamat
12
1 / 6 / 8
8,140
354
7,241
10,376
6,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
11 / 5 / 5
12,058
524
12,654
20,333
10,378
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Wieke123
Neith
18
10 / 4 / 5
11,631
506
14,733
19,699
7,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
snazzy-swarm2
Bakasura
11
4 / 6 / 2
8,148
354
2,847
11,599
4,050
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
4 / 1 / 10
10,591
460
6,179
13,304
17,192
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
60
22
Kills
30
32
Deaths
22
26
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
11
7
3
1.79
L
Kukulkan
CavsDathLJ23
Kukulkan
8
2
5
5.25
W
Tiamat
ElSBEAR
Tiamat
1
6
8
0.83
W
11
5
5
2.7
L
1
13
5
0.27
L
Cthulhu
Talexmorais
Cthulhu
2
4
8
1.5
W
Neith
Wieke123
Neith
10
4
5
3.13
L
Neith
o7s9539
Neith
0
6
5
0.42
W
Bakasura
snazzy-swarm2
Bakasura
4
6
2
0.83
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,088
Damage
43,654
65,384
Taken
75,311
33,808
Mitigated
45,768
10,397
Healing
18,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
14,858
4,120
0
1,368
17,440
9,304
1,120
3,577
13,645
0
70,943
L
Kukulkan
CavsDathLJ23
Kukulkan
14,067
1,334
0
1,901
7,871
3,598
1,447
822
6,981
68,982
0
W
Tiamat
ElSBEAR
Tiamat
7,241
528
0
1,054
10,376
6,367
238
6,297
3,897
23,477
0
W
12,654
3,235
0
6,277
20,333
10,378
358
6,183
13,908
0
63,235
L
7,091
1,648
0
5,510
19,228
7,889
849
3,099
15,829
59,621
0
L
Cthulhu
Talexmorais
Cthulhu
7,411
283
116
504
13,260
10,761
116
4,724
8,235
18,556
0
W
Neith
Wieke123
Neith
14,733
8,795
0
9,018
19,699
7,781
514
5,517
14,082
0
93,875
L
Neith
o7s9539
Neith
3,661
1,442
0
998
7,585
2,256
156
387
7,178
0
18,170
W
Bakasura
snazzy-swarm2
Bakasura
2,847
2,498
0
1,764
11,599
4,050
446
4,523
6,796
0
10,236
W
6,179
443
0
0
13,304
17,192
390
5,341
7,797
33,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,614
Gold Earned
50,568
399
Minions Killed
344
0
Camps Cleared
0
1,825,713
Distance Traveled
1,718,127
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,670
507
114
5
0
412,203
3
L
Kukulkan
11,815
514
143
6
0
348,285
2
W
Tiamat
8,140
354
42
2
0
307,811
0
W
Mulan
12,058
524
81
4
0
380,617
0
L
Zeus
9,144
398
86
4
0
341,665
2
L
Cthulhu
8,711
379
27
1
0
426,916
0
W
Neith
11,631
506
136
6
0
349,644
2
L
Neith
7,274
316
29
1
0
296,644
0
W
Bakasura
8,148
354
43
2
0
306,603
0
W
Ares
10,591
460
42
2
0
373,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role