Player Matchup

Hercules
Hercules
BoogerSugarYEET
Hercules
Level 8
God Stats
2W - 1L
1,484 SR
Queue Stats
26W - 16L
1,507 Elo+
Solo
Bastet
Bastet
ICelerityI
Bastet
Level 26
God Stats
3W - 4L
1,405 SR
Queue Stats
163W - 132L
1,575 Elo+
Solo
Raijin
Raijin
Miyavi382
Raijin
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 55L
1,467 Elo+
Solo
Neith
Neith
qwertyfenix
Neith
Level 29
God Stats
67W - 69L
1,528 SR
Queue Stats
229W - 236L
1,542 Elo+
Solo
Hades
Hades
woodensoldier
Hades
Level 27
God Stats
7W - 1L
1,694 SR
Queue Stats
37W - 43L
1,475 Elo+
Solo
Team Averages
Level 23
1,522 SR
1,513 Elo+

VS

Team Averages
Level 28
1,671 SR
1,538 Elo+
Bakasura
Bakasura
Antmann34
Bakasura
Level 29
God Stats
3W - 2L
1,642 SR
Queue Stats
44W - 38L
1,514 Elo+
Solo
Nu Wa
Nu Wa
CVRabi
Nu Wa
Level 29
God Stats
25W - 14L
1,661 SR
Queue Stats
113W - 104L
1,473 Elo+
Party 1
Sylvanus
Sylvanus
Kidneyfailure01
Sylvanus
Level 27
God Stats
4W - 2L
1,750 SR
Queue Stats
133W - 95L
1,695 Elo+
Solo
Cthulhu
Cthulhu
avance517
Cthulhu
Level 28
God Stats
5W - 2L
1,837 SR
Queue Stats
91W - 81L
1,521 Elo+
Party 1
Chiron
Chiron
remukou
Chiron
Level 29
God Stats
23W - 22L
1,463 SR
Queue Stats
110W - 92L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
2 / 0 / 7
5,810
581
3,277
7,613
3,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
ICelerityI
Bastet
10
7 / 1 / 3
6,308
631
5,210
6,379
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Miyavi382
Raijin
12
4 / 0 / 3
6,751
675
4,836
5,131
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 5
5,677
568
3,583
3,396
1,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 3 / 4
5,546
555
3,659
7,555
3,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Antmann34
Bakasura
8
0 / 4 / 1
5,419
542
1,110
6,973
1,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
CVRabi
Nu Wa
9
0 / 4 / 1
5,533
553
5,845
5,522
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
12
4 / 1 / 0
7,240
724
6,407
6,564
2,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
avance517
Cthulhu
7
0 / 2 / 0
5,191
519
1,614
7,013
3,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
remukou
Chiron
8
0 / 3 / 0
4,918
492
2,689
6,008
1,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
14
Kills
4
4
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Antmann34
Bakasura
0
4
1
0.13
W
Hercules
2
0
7
5.5
L
Nu Wa
CVRabi
Nu Wa
0
4
1
0.13
W
Bastet
ICelerityI
Bastet
7
1
3
8.5
L
Sylvanus
4
1
0
4
W
Raijin
Miyavi382
Raijin
4
0
3
5.5
L
Cthulhu
avance517
Cthulhu
0
2
0
0
W
0
0
5
2.5
L
Chiron
remukou
Chiron
0
3
0
0
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,565
Damage
17,665
30,074
Taken
32,080
11,321
Mitigated
11,059
14,738
Healing
8,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Antmann34
Bakasura
1,110
829
0
997
6,973
1,909
0
1,923
4,928
0
20,753
W
Hercules
3,277
574
0
2,771
7,613
3,999
40
2,156
5,457
0
19,073
L
Nu Wa
CVRabi
Nu Wa
5,845
1,758
0
433
5,522
1,463
634
2,189
3,083
28,426
0
W
Bastet
ICelerityI
Bastet
5,210
2,503
0
3,038
6,379
1,986
0
2,461
3,918
0
26,926
L
Sylvanus
6,407
1,920
0
3,292
6,564
2,856
0
3,971
2,553
31,827
9,014
W
Raijin
Miyavi382
Raijin
4,836
223
0
3,223
5,131
1,298
478
2,466
2,665
43,032
0
L
Cthulhu
avance517
Cthulhu
1,614
325
0
2,078
7,013
3,620
0
182
6,831
14,471
0
W
3,583
1,813
0
1,631
3,396
1,016
613
1,361
2,035
0
32,992
L
Chiron
remukou
Chiron
2,689
775
119
2,048
6,008
1,211
0
91
5,917
0
25,517
W
3,659
345
28
4,047
7,555
3,022
0
4,669
2,875
24,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,092
Gold Earned
28,301
308
Minions Killed
270
0
Camps Cleared
0
931,782
Distance Traveled
989,469
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,419
542
61
6
0
234,717
0
W
Hercules
5,810
581
35
4
0
182,509
1
L
Nu Wa
5,533
553
44
4
0
188,044
2
W
Bastet
6,308
631
54
5
0
203,774
3
L
Sylvanus
7,240
724
82
8
0
174,574
2
W
Raijin
6,751
675
92
9
0
162,338
3
L
Cthulhu
5,191
519
17
2
0
209,648
3
W
Neith
5,677
568
65
7
0
186,304
1
L
Chiron
4,918
492
66
7
0
182,486
2
W
Hades
5,546
555
62
6
0
196,857
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role