Player Matchup

Sol
Sol
Ghoưl
Sol
Level 158
God Stats
23W - 10L
1,660 SR
Queue Stats
304W - 312L
1,556 Elo+
Solo
Cerberus
Cerberus
JimboJones151
Cerberus
Level 91
God Stats
2W - 0L
1,549 SR
Queue Stats
448W - 429L
1,510 Elo+
Solo
Anubis
Anubis
Oxyhaemoglobin
Anubis
Level 64
God Stats
19W - 20L
1,540 SR
Queue Stats
76W - 68L
1,568 Elo+
Solo
Cupid
Cupid
Quikk
Cupid
Level 147
God Stats
31W - 18L
1,662 SR
Queue Stats
239W - 222L
1,592 Elo+
Solo
Chaac
Chaac
gzeus808
Chaac
Level 117
God Stats
35W - 32L
1,726 SR
Queue Stats
175W - 163L
1,446 Elo+
Solo
Team Averages
Level 115
1,628 SR
1,534 Elo+

VS

Team Averages
Level 119
1,468 SR
1,552 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Blemmeth
Yemoja
Level 128
God Stats
0W - 2L
1,239 SR
Queue Stats
55W - 62L
1,598 Elo+
Solo
Bakasura
Bakasura
MisterSatire
Bakasura
Level 124
God Stats
15W - 15L
1,659 SR
Queue Stats
1,147W - 1,068L
1,627 Elo+
Solo
Janus
Janus
TheFlyer1
Janus
Level 66
God Stats
4W - 4L
1,212 SR
Queue Stats
232W - 228L
1,520 Elo+
Solo
Danzaburou
Danzaburou
TheJtlman
Danzaburou
Level 128
God Stats
27W - 13L
1,730 SR
Queue Stats
486W - 436L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ghoưl
Sol
20
12 / 4 / 8
17,097
633
30,880
30,589
15,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
JimboJones151
Cerberus
20
3 / 2 / 17
14,326
531
14,107
27,311
31,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 2 / 13
16,186
599
25,443
19,228
10,470
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Quikk
Cupid
20
10 / 3 / 6
18,278
677
24,298
18,624
8,410
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
gzeus808
Chaac
20
4 / 7 / 6
14,554
539
14,119
33,868
34,251
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
3 / 8 / 4
12,782
473
16,374
21,885
8,596
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Blemmeth
Yemoja
17
3 / 8 / 8
10,526
390
12,637
28,255
35,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
MisterSatire
Bakasura
20
4 / 8 / 2
13,585
503
25,845
37,084
29,678
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
TheFlyer1
Janus
19
4 / 11 / 6
12,770
473
17,673
22,597
9,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
TheJtlman
Danzaburou
20
3 / 7 / 2
14,016
519
7,745
18,169
7,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
39
42
Kills
17
18
Deaths
42
50
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
8
4
0.63
L
Yemoja
Blemmeth
Yemoja
3
8
8
0.88
W
Sol
Ghoưl
Sol
12
4
8
4
W
Cerberus
JimboJones151
Cerberus
3
2
17
5.75
L
Bakasura
MisterSatire
Bakasura
4
8
2
0.63
W
13
2
13
9.75
W
Cupid
Quikk
Cupid
10
3
6
4.33
L
Janus
TheFlyer1
Janus
4
11
6
0.64
L
Danzaburou
TheJtlman
Danzaburou
3
7
2
0.57
W
Chaac
gzeus808
Chaac
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,847
Damage
80,274
129,620
Taken
127,990
99,840
Mitigated
91,055
56,125
Healing
25,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
16,374
714
58
3,599
21,885
8,596
0
14,220
7,539
90,384
0
L
Yemoja
Blemmeth
Yemoja
12,637
2,184
3,048
3,502
28,255
35,534
0
17,179
10,687
26,003
0
W
Sol
Ghoưl
Sol
30,880
12,146
0
22,171
30,589
15,570
9,354
11,904
17,527
151,674
15,098
W
Cerberus
JimboJones151
Cerberus
14,107
1,015
0
6,594
27,311
31,139
840
13,188
12,994
59,028
0
L
Bakasura
MisterSatire
Bakasura
25,845
15,546
0
6,784
37,084
29,678
0
18,838
17,919
19,685
78,824
W
25,443
352
0
7,794
19,228
10,470
860
11,280
7,619
113,819
0
W
Cupid
Quikk
Cupid
24,298
16,093
456
7,727
18,624
8,410
2,895
7,826
10,204
0
170,691
L
Janus
TheFlyer1
Janus
17,673
1,242
0
4,046
22,597
9,467
0
11,598
10,915
79,229
0
L
Danzaburou
TheJtlman
Danzaburou
7,745
4,998
0
4,164
18,169
7,780
0
6,016
12,058
0
106,586
W
Chaac
gzeus808
Chaac
14,119
2,574
633
10,750
33,868
34,251
1,603
9,955
22,183
8,278
93,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,441
Gold Earned
63,679
849
Minions Killed
715
0
Camps Cleared
0
2,484,713
Distance Traveled
2,371,799
47
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,782
473
168
6
0
433,458
9
L
Yemoja
10,526
390
19
1
0
471,214
2
W
Sol
17,097
633
199
7
0
495,512
12
W
Cerberus
14,326
531
89
3
0
568,008
9
L
Bakasura
13,585
503
212
8
0
525,863
7
W
Anubis
16,186
599
174
6
0
504,233
13
W
Cupid
18,278
677
249
9
0
491,084
7
L
Janus
12,770
473
126
5
0
484,302
0
L
Danzaburou
14,016
519
190
7
0
456,962
9
W
Chaac
14,554
539
138
5
0
425,876
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role