Player Matchup

Chronos
Chronos
Labarguiii
Chronos
Level 106
God Stats
27W - 17L
1,656 SR
Queue Stats
410W - 370L
1,536 Elo+
Solo
Da Ji
Da Ji
LilYakuza
Da Ji
Level 142
God Stats
8W - 4L
1,551 SR
Queue Stats
223W - 216L
1,540 Elo+
Party 2
Ares
Ares
Matyouloid
Ares
Level 60
God Stats
1W - 2L
1,253 SR
Queue Stats
51W - 66L
1,375 Elo+
Solo
Tsukuyomi
Tsukuyomi
MezzaNinja
Tsukuyomi
Level 67
God Stats
4W - 8L
1,499 SR
Queue Stats
129W - 120L
1,561 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NARUTO1998
Ah Muzen Cab
Level 87
God Stats
7W - 1L
1,761 SR
Queue Stats
100W - 81L
1,575 Elo+
Party 2
Team Averages
Level 92
1,544 SR
1,517 Elo+

VS

Team Averages
Level 86
1,572 SR
1,506 Elo+
Arachne
Arachne
 
Arachne
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Klonty
Cabrakan
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 58L
1,503 Elo+
Solo
Merlin
Merlin
iiNyw
Merlin
Level 66
God Stats
8W - 5L
1,858 SR
Queue Stats
257W - 242L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Labarguiii
Chronos
15
5 / 2 / 3
9,678
645
8,224
9,014
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
LilYakuza
Da Ji
12
0 / 6 / 2
7,571
505
5,858
9,601
5,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 3 / 10
7,639
509
3,781
13,370
7,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
MezzaNinja
Tsukuyomi
13
5 / 2 / 6
8,407
560
4,430
8,072
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
NARUTO1998
Ah Muzen Cab
14
4 / 2 / 5
8,469
565
7,695
8,271
3,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
5 / 4 / 4
8,384
559
8,352
11,290
5,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
 
Bellona
14
4 / 1 / 3
8,008
534
8,148
9,984
8,085
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
 
Danzaburou
13
2 / 4 / 1
7,823
522
3,357
9,132
3,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Klonty
Cabrakan
10
2 / 4 / 3
6,670
445
4,668
9,003
9,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
iiNyw
Merlin
13
2 / 3 / 3
7,921
528
6,729
6,458
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
16
Kills
15
15
Deaths
16
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
4
4
1.75
L
Bellona
 
Bellona
4
1
3
5.5
L
Danzaburou
 
Danzaburou
2
4
1
0.63
L
Cabrakan
Klonty
Cabrakan
2
4
3
0.88
W
Chronos
Labarguiii
Chronos
5
2
3
3.25
W
Da Ji
LilYakuza
Da Ji
0
6
2
0.17
W
2
3
10
2.33
W
Tsukuyomi
MezzaNinja
Tsukuyomi
5
2
6
4
W
Ah Muzen Cab
NARUTO1998
Ah Muzen Cab
4
2
5
3.25
L
Merlin
iiNyw
Merlin
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,988
Damage
31,254
48,328
Taken
45,867
23,119
Mitigated
27,995
13,455
Healing
15,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,352
4,748
0
4,695
11,290
5,096
444
1,953
9,337
0
56,213
L
Bellona
 
Bellona
8,148
1,184
0
3,518
9,984
8,085
0
1,827
8,157
3,082
32,242
L
Danzaburou
 
Danzaburou
3,357
1,847
0
2,635
9,132
3,048
927
3,881
5,251
0
54,059
L
Cabrakan
Klonty
Cabrakan
4,668
797
0
2,284
9,003
9,349
0
2,058
6,945
21,537
0
W
Chronos
Labarguiii
Chronos
8,224
2,831
0
3,641
9,014
3,516
2,121
3,910
5,055
62,874
0
W
Da Ji
LilYakuza
Da Ji
5,858
902
0
1,876
9,601
5,999
0
856
8,093
0
40,382
W
3,781
653
0
2,860
13,370
7,683
394
4,456
8,818
13,989
0
W
Tsukuyomi
MezzaNinja
Tsukuyomi
4,430
451
0
3,177
8,072
2,858
0
800
7,176
0
38,110
W
Ah Muzen Cab
NARUTO1998
Ah Muzen Cab
7,695
3,159
0
1,901
8,271
3,063
2,112
2,271
6,000
0
61,614
L
Merlin
iiNyw
Merlin
6,729
569
0
1,886
6,458
2,417
0
2,618
3,840
52,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,764
Gold Earned
38,806
423
Minions Killed
419
0
Camps Cleared
0
1,432,282
Distance Traveled
1,431,701
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,384
559
94
6
0
326,874
0
L
Bellona
8,008
534
77
5
0
303,816
2
L
Danzaburou
7,823
522
95
6
0
255,075
2
L
Cabrakan
6,670
445
39
3
0
277,851
4
W
Chronos
9,678
645
133
9
0
313,388
4
W
Da Ji
7,571
505
89
6
0
265,216
1
W
Ares
7,639
509
18
1
0
281,025
0
W
Tsukuyomi
8,407
560
69
5
0
313,787
2
W
Ah Muzen Cab
8,469
565
114
8
0
258,866
4
L
Merlin
7,921
528
114
8
0
268,085
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role