Player Matchup

Tyr
Tyr
MightyZebra
Tyr
Level 19
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 8L
1,211 Elo+
Solo
Nemesis
Nemesis
OAiiimEEo
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
SmitelessxD
Bakasura
Level 24
God Stats
0W - 3L
1,044 SR
Queue Stats
42W - 63L
1,301 Elo+
Solo
Cthulhu
Cthulhu
Torkkeli
Cthulhu
Level 27
God Stats
0W - 2L
1,157 SR
Queue Stats
12W - 17L
1,388 Elo+
Solo
Fenrir
Fenrir
c 0nn0r1889
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 16
1,340 SR
1,380 Elo+

VS

Team Averages
Level 16
1,461 SR
1,283 Elo+
Ah Puch
Ah Puch
AlerWest
Ah Puch
Level 17
God Stats
3W - 0L
1,710 SR
Queue Stats
31W - 42L
1,267 Elo+
Party 2
Sol
Sol
KatrinMoreau
Sol
Level 17
God Stats
19W - 33L
1,267 SR
Queue Stats
61W - 77L
1,248 Elo+
Party 2
Hades
Hades
NitronV90
Hades
Level 29
God Stats
13W - 12L
1,457 SR
Queue Stats
83W - 87L
1,484 Elo+
Solo
Fenrir
Fenrir
Stynciaak
Fenrir
Level 4
God Stats
2W - 3L
1,331 SR
Queue Stats
2W - 9L
1,139 Elo+
Party 3
Bakasura
Bakasura
cash-_-exe
Bakasura
Level 12
God Stats
6W - 4L
1,542 SR
Queue Stats
10W - 21L
1,276 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 7
12,054
1,005
9,433
16,793
19,219
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
OAiiimEEo
Nemesis
18
1 / 15 / 3
10,519
877
4,686
20,138
7,348
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bakasura
SmitelessxD
Bakasura
18
7 / 12 / 4
12,764
1,064
18,097
26,075
9,177
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Torkkeli
Cthulhu
19
1 / 6 / 12
12,373
1,031
16,366
25,303
21,093
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
18
2 / 15 / 8
11,602
967
9,525
31,615
18,456
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AlerWest
Ah Puch
20
14 / 2 / 16
14,088
1,174
23,369
10,846
4,414
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 2 / 32
13,844
1,154
32,943
13,726
5,387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
NitronV90
Hades
20
17 / 0 / 20
15,371
1,281
21,615
12,650
6,366
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Stynciaak
Fenrir
20
2 / 8 / 24
11,572
964
10,367
15,484
6,680
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
cash-_-exe
Bakasura
20
8 / 4 / 21
12,604
1,050
21,357
13,628
5,828
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
163
16
Kills
50
50
Deaths
16
34
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AlerWest
Ah Puch
14
2
16
11
W
9
2
32
12.5
L
5
2
7
4.25
W
Hades
NitronV90
Hades
17
0
20
27
L
Nemesis
OAiiimEEo
Nemesis
1
15
3
0.17
L
Bakasura
SmitelessxD
Bakasura
7
12
4
0.75
W
Fenrir
Stynciaak
Fenrir
2
8
24
1.75
L
Cthulhu
Torkkeli
Cthulhu
1
6
12
1.17
L
Fenrir
2
15
8
0.4
W
Bakasura
cash-_-exe
Bakasura
8
4
21
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,107
Damage
109,651
119,924
Taken
66,334
75,293
Mitigated
28,675
4,708
Healing
14,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AlerWest
Ah Puch
23,369
3,225
0
2,644
10,846
4,414
0
2,290
7,931
42,368
0
W
32,943
9,881
0
5,516
13,726
5,387
0
4,898
8,593
55,258
0
L
9,433
3,000
0
1,583
16,793
19,219
0
10,910
5,743
1,000
21,779
W
Hades
NitronV90
Hades
21,615
10,321
415
4,262
12,650
6,366
0
4,560
7,930
39,591
0
L
Nemesis
OAiiimEEo
Nemesis
4,686
3,797
0
0
20,138
7,348
0
12,524
7,257
0
15,893
L
Bakasura
SmitelessxD
Bakasura
18,097
13,319
0
1,401
26,075
9,177
0
17,610
7,828
0
30,405
W
Fenrir
Stynciaak
Fenrir
10,367
3,553
0
762
15,484
6,680
0
1,206
12,555
0
19,987
L
Cthulhu
Torkkeli
Cthulhu
16,366
1,681
328
0
25,303
21,093
0
16,944
7,249
34,812
0
L
Fenrir
9,525
3,385
0
1,396
31,615
18,456
0
19,939
10,971
0
32,985
W
Bakasura
cash-_-exe
Bakasura
21,357
13,733
0
493
13,628
5,828
0
3,712
8,886
0
27,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,312
Gold Earned
67,479
201
Minions Killed
192
7
Camps Cleared
5
1,068,408
Distance Traveled
1,057,275
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,088
1,174
52
4
2
212,685
0
W
Sol
13,844
1,154
57
5
0
229,393
0
L
Tyr
12,054
1,005
32
3
2
238,624
4
W
Hades
15,371
1,281
46
4
0
200,167
1
L
Nemesis
10,519
877
36
3
1
146,061
0
L
Bakasura
12,764
1,064
29
2
3
248,096
0
W
Fenrir
11,572
964
15
1
2
188,423
0
L
Cthulhu
12,373
1,031
61
5
1
213,455
0
L
Fenrir
11,602
967
43
4
0
222,172
0
W
Bakasura
12,604
1,050
22
2
1
226,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role