Player Matchup

Ne Zha
Ne Zha
Fabi496
Ne Zha
Level 143
God Stats
29W - 29L
1,556 SR
Queue Stats
290W - 289L
1,513 Elo+
Solo
Hercules
Hercules
Jeffrey279
Hercules
Level 89
God Stats
2W - 2L
1,671 SR
Queue Stats
117W - 122L
1,484 Elo+
Solo
Poseidon
Poseidon
PeacefullArow
Poseidon
Level 105
God Stats
2W - 0L
1,670 SR
Queue Stats
9W - 8L
1,598 Elo+
Solo
Ares
Ares
dorop4554
Ares
Level 107
God Stats
3W - 6L
1,479 SR
Queue Stats
29W - 30L
1,465 Elo+
Solo
Ullr
Ullr
joelprt
Ullr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,510 Elo+
Solo
Team Averages
Level 110
1,575 SR
1,514 Elo+

VS

Team Averages
Level 114
1,538 SR
1,460 Elo+
Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Cicichef
The Morrigan
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
191W - 188L
1,260 Elo+
Solo
Yemoja
Yemoja
DustyTheBunny
Yemoja
Level 66
God Stats
44W - 28L
1,684 SR
Queue Stats
411W - 444L
1,511 Elo+
Solo
Chaac
Chaac
Mafekeez
Chaac
Level 145
God Stats
20W - 15L
1,575 SR
Queue Stats
213W - 201L
1,539 Elo+
Party 1
Mercury
Mercury
siebowinovietch
Mercury
Level 146
God Stats
2W - 3L
1,430 SR
Queue Stats
252W - 249L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Fabi496
Ne Zha
16
6 / 3 / 5
9,767
575
8,832
15,309
6,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Jeffrey279
Hercules
17
3 / 2 / 5
9,634
567
12,698
19,479
21,132
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Poseidon
PeacefullArow
Poseidon
16
9 / 3 / 6
9,848
579
11,861
9,794
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
13
1 / 3 / 12
8,491
499
8,237
16,960
14,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
joelprt
Ullr
13
3 / 3 / 6
8,138
479
8,077
12,872
4,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 4 / 5
8,603
506
12,053
10,537
4,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Cicichef
The Morrigan
14
4 / 8 / 2
9,093
535
6,200
10,398
3,278
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 4 / 4
7,484
440
6,548
15,742
13,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Mafekeez
Chaac
16
2 / 3 / 1
10,077
593
15,682
16,444
14,218
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 3 / 4
9,903
583
11,433
13,612
5,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
22
Kills
14
14
Deaths
22
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
4
5
1.13
L
The Morrigan
Cicichef
The Morrigan
4
8
2
0.63
L
0
4
4
0.5
W
Ne Zha
Fabi496
Ne Zha
6
3
5
2.83
W
Hercules
Jeffrey279
Hercules
3
2
5
2.75
L
Chaac
Mafekeez
Chaac
2
3
1
0.83
W
Poseidon
PeacefullArow
Poseidon
9
3
6
4
W
Ares
1
3
12
2.33
W
Ullr
joelprt
Ullr
3
3
6
2
L
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,705
Damage
51,916
74,414
Taken
66,733
50,637
Mitigated
40,335
25,335
Healing
16,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,053
7,779
0
1,682
10,537
4,417
264
2,720
7,727
0
70,182
L
The Morrigan
Cicichef
The Morrigan
6,200
1,421
0
1,058
10,398
3,278
0
4,607
5,340
37,008
1,396
L
6,548
1,343
1,181
3,651
15,742
13,356
523
6,077
9,513
23,509
0
W
Ne Zha
Fabi496
Ne Zha
8,832
1,810
0
5,942
15,309
6,409
658
3,127
12,182
0
66,926
W
Hercules
Jeffrey279
Hercules
12,698
3,533
0
10,214
19,479
21,132
221
2,992
16,487
2,826
54,581
L
Chaac
Mafekeez
Chaac
15,682
1,571
0
6,633
16,444
14,218
0
3,491
12,758
7,406
59,886
W
Poseidon
PeacefullArow
Poseidon
11,861
1,384
0
958
9,794
3,609
786
2,847
6,947
58,556
0
W
Ares
8,237
466
0
4,224
16,960
14,980
298
3,109
13,851
27,297
0
W
Ullr
joelprt
Ullr
8,077
3,408
0
3,997
12,872
4,507
930
2,307
10,565
0
51,456
L
11,433
5,374
0
2,672
13,612
5,066
0
4,132
9,250
0
69,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,878
Gold Earned
45,160
461
Minions Killed
464
0
Camps Cleared
0
1,663,000
Distance Traveled
1,580,737
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,603
506
125
7
0
267,308
7
L
The Morrigan
9,093
535
71
4
0
306,196
7
L
Yemoja
7,484
440
33
2
0
290,097
4
W
Ne Zha
9,767
575
122
7
0
328,289
1
W
Hercules
9,634
567
119
7
0
328,856
3
L
Chaac
10,077
593
139
8
0
317,118
1
W
Poseidon
9,848
579
97
6
0
329,998
5
W
Ares
8,491
499
29
2
0
348,750
4
W
Ullr
8,138
479
94
6
0
327,107
0
L
Mercury
9,903
583
96
6
0
400,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role