Player Matchup

Neith
Neith
Gold III
 
Neith
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Bronze III
Adrenalizer
Loki
Bronze III
Level 49
God Stats
0W - 1L
1,195 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold III
Eisengroud
Amaterasu
Gold III
Level 148
God Stats
6W - 9L
1,460 SR
Queue Stats
443W - 434L
1,570 MMR
Solo
Athena
Athena
Gold II
Kobayashí
Athena
Gold II
Level 148
God Stats
2W - 6L
1,514 SR
Queue Stats
192W - 187L
1,563 MMR
Party 2
Scylla
Scylla
Gold II
banda7
Scylla
Gold II
Level 154
God Stats
43W - 36L
1,617 SR
Queue Stats
331W - 338L
1,525 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,457 SR
1,532 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 81
1,645 SR
1,513 MMR
Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold II
 
Izanami
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver III
JavascriptDev
Thor
Silver III
Level 44
God Stats
5W - 4L
1,651 SR
Queue Stats
10W - 6L
1,473 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
KamikazeEule
Cthulhu
Bronze III
Level 75
God Stats
2W - 0L
1,788 SR
Queue Stats
4W - 2L
1,493 MMR
Solo
Hera
Hera
Bronze III
time2pop
Hera
Bronze III
Level 30
God Stats
3W - 3L
1,785 SR
Queue Stats
29W - 15L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 2 / 0
4,196
420
1,812
3,373
1,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
1 / 4 / 0
4,733
473
1,066
5,096
1,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Eisengroud
Amaterasu
9
0 / 4 / 0
4,989
499
3,175
9,113
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Kobayashí
Athena
6
0 / 0 / 0
4,446
445
1,060
3,990
1,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
banda7
Scylla
9
0 / 4 / 0
4,952
495
1,071
4,017
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TiamatGilgameshMorgan Le FayRaijinSet

VS

Bans
ArtioPersephoneKaliHelTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
4 / 1 / 2
6,561
656
6,712
5,996
6,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
 
Izanami
10
1 / 0 / 0
5,846
585
1,854
2,884
805
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 4
5,945
595
3,321
4,509
1,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
KamikazeEule
Cthulhu
9
1 / 0 / 3
5,638
564
3,092
5,909
3,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
13
5 / 0 / 1
7,208
721
3,388
3,283
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
14
14
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
W
Bellona
 
Bellona
4
1
2
5
W
Izanami
 
Izanami
1
0
0
1
L
1
4
0
0.25
L
Amaterasu
Eisengroud
Amaterasu
0
4
0
0
W
3
0
4
5
W
Cthulhu
KamikazeEule
Cthulhu
1
0
3
2.5
L
Athena
Kobayashí
Athena
0
0
0
0
L
Scylla
banda7
Scylla
0
4
0
0
W
Hera
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,184
Damage
18,367
25,589
Taken
22,581
8,950
Mitigated
13,473
6,828
Healing
7,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,812
585
0
891
3,373
1,000
0
1,058
2,315
0
19,688
W
Bellona
 
Bellona
6,712
2,628
0
2,574
5,996
6,417
0
0
5,996
500
32,403
W
Izanami
 
Izanami
1,854
1,411
0
1,149
2,884
805
1,204
311
2,573
0
47,955
L
1,066
313
0
1,222
5,096
1,403
0
1,290
3,728
0
13,019
L
Amaterasu
Eisengroud
Amaterasu
3,175
821
0
3,257
9,113
3,772
57
507
8,606
0
23,701
W
3,321
591
0
565
4,509
1,743
135
527
3,928
0
31,113
W
Cthulhu
KamikazeEule
Cthulhu
3,092
563
0
1,988
5,909
3,584
116
621
5,288
12,182
0
L
Athena
Kobayashí
Athena
1,060
281
0
1,208
3,990
1,534
0
1,135
2,855
6,937
0
L
Scylla
banda7
Scylla
1,071
79
0
250
4,017
1,241
0
2,358
1,605
26,964
0
W
Hera
3,388
1,350
0
879
3,283
924
224
518
2,665
47,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,316
Gold Earned
31,198
211
Minions Killed
353
0
Camps Cleared
0
825,463
Distance Traveled
1,010,672
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,196
420
46
5
0
141,969
1
W
Bellona
6,561
656
69
7
0
203,867
2
W
Izanami
5,846
585
101
10
0
184,021
3
L
Loki
4,733
473
30
3
0
184,019
1
L
Amaterasu
4,989
499
61
6
0
174,508
0
W
Thor
5,945
595
58
6
0
211,866
2
W
Cthulhu
5,638
564
15
2
0
201,328
4
L
Athena
4,446
445
12
1
0
153,762
1
L
Scylla
4,952
495
62
6
0
171,205
4
W
Hera
7,208
721
110
11
0
209,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role