Player Matchup

Hel
Hel
 
Hel
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CorraRato
Hun Batz
Level 12
God Stats
4W - 1L
1,670 SR
Queue Stats
5W - 4L
1,574 Elo+
Party 2
Ares
Ares
FIyveqq
Ares
Level 28
God Stats
2W - 0L
1,688 SR
Queue Stats
44W - 44L
1,356 Elo+
Solo
Amaterasu
Amaterasu
MyDivineJustice
Amaterasu
Level 15
God Stats
1W - 1L
1,586 SR
Queue Stats
3W - 8L
1,352 Elo+
Solo
Izanami
Izanami
maag3341
Izanami
Level 16
God Stats
3W - 2L
1,406 SR
Queue Stats
7W - 7L
1,449 Elo+
Party 2
Team Averages
Level 20
1,570 SR
1,446 Elo+

VS

Team Averages
Level 11
1,483 SR
1,297 Elo+
Hachiman
Hachiman
Diamontic
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,361 Elo+
Solo
Kukulkan
Kukulkan
Ferink
Kukulkan
Level 5
God Stats
2W - 2L
1,413 SR
Queue Stats
5W - 14L
1,217 Elo+
Party 1
Ymir
Ymir
JADKross
Ymir
Level 7
God Stats
2W - 7L
1,500 SR
Queue Stats
12W - 18L
1,331 Elo+
Solo
Fenrir
Fenrir
mojtabadelkash
Fenrir
Level 12
God Stats
13W - 11L
1,263 SR
Queue Stats
63W - 66L
1,252 Elo+
Party 1
Bellona
Bellona
x_xXYengaXx_x
Bellona
Level 24
God Stats
13W - 9L
1,739 SR
Queue Stats
56W - 66L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
8 / 5 / 9
12,278
491
17,598
15,827
9,081
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
CorraRato
Hun Batz
17
6 / 5 / 15
11,964
479
13,541
15,669
6,765
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
FIyveqq
Ares
15
4 / 6 / 20
11,703
468
10,029
26,624
32,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
MyDivineJustice
Amaterasu
19
3 / 3 / 9
12,165
487
9,220
15,521
19,556
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
maag3341
Izanami
19
13 / 3 / 10
13,398
536
21,901
15,274
6,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Diamontic
Hachiman
17
4 / 10 / 12
11,155
446
15,004
13,435
4,662
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Ferink
Kukulkan
15
3 / 5 / 10
10,420
417
12,378
12,931
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
15
1 / 8 / 14
10,077
403
5,178
21,032
19,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
8 / 6 / 6
11,073
443
14,587
21,213
10,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
18
6 / 5 / 4
11,259
450
13,143
22,173
13,559
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
68
34
Kills
22
22
Deaths
34
63
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
8
5
9
2.5
W
Hun Batz
CorraRato
Hun Batz
6
5
15
2.7
L
Hachiman
Diamontic
Hachiman
4
10
12
1
W
Ares
FIyveqq
Ares
4
6
20
2.33
L
Kukulkan
Ferink
Kukulkan
3
5
10
1.6
L
Ymir
1
8
14
1
W
Amaterasu
MyDivineJustice
Amaterasu
3
3
9
2.5
W
Izanami
maag3341
Izanami
13
3
10
6
L
8
6
6
1.83
L
Bellona
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,289
Damage
60,290
88,915
Taken
90,784
74,451
Mitigated
53,979
19,609
Healing
9,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
17,598
1,654
383
6,376
15,827
9,081
555
4,926
10,901
76,938
0
W
Hun Batz
CorraRato
Hun Batz
13,541
7,318
0
0
15,669
6,765
1,552
2,406
13,263
0
53,408
L
Hachiman
Diamontic
Hachiman
15,004
8,282
1,308
1,277
13,435
4,662
1,792
4,647
8,788
0
60,830
W
Ares
FIyveqq
Ares
10,029
734
0
3,357
26,624
32,811
1,171
4,946
21,678
28,382
0
L
Kukulkan
Ferink
Kukulkan
12,378
2,223
0
245
12,931
5,080
0
5,101
7,830
46,246
0
L
Ymir
5,178
118
0
550
21,032
19,775
148
7,780
13,252
15,245
0
W
Amaterasu
MyDivineJustice
Amaterasu
9,220
2,881
0
3,514
15,521
19,556
1,786
3,189
12,332
0
50,375
W
Izanami
maag3341
Izanami
21,901
16,520
0
5,979
15,274
6,238
4,333
2,089
13,185
0
91,335
L
14,587
4,825
0
2,284
21,213
10,903
1,531
6,055
15,158
0
48,212
L
Bellona
13,143
3,250
0
4,149
22,173
13,559
298
4,044
18,129
0
71,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,508
Gold Earned
53,984
439
Minions Killed
371
0
Camps Cleared
0
2,137,907
Distance Traveled
2,070,236
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,278
491
132
5
0
465,877
2
W
Hun Batz
11,964
479
71
3
0
433,360
0
L
Hachiman
11,155
446
98
4
0
392,048
0
W
Ares
11,703
468
21
1
0
447,091
3
L
Kukulkan
10,420
417
92
4
0
394,187
1
L
Ymir
10,077
403
20
1
0
416,547
5
W
Amaterasu
12,165
487
86
3
0
449,540
4
W
Izanami
13,398
536
129
5
0
342,039
1
L
Fenrir
11,073
443
58
2
0
452,633
3
L
Bellona
11,259
450
103
4
0
414,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role