Player Matchup

Artemis
Artemis
 
Artemis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BaseGodEric
Agni
Level 106
God Stats
1W - 3L
1,330 SR
Queue Stats
89W - 67L
1,568 Elo+
Party 1
Chaac
Chaac
DimonII
Chaac
Level 85
God Stats
5W - 10L
1,352 SR
Queue Stats
549W - 568L
1,376 Elo+
Solo
Bakasura
Bakasura
EDMs
Bakasura
Level 144
God Stats
6W - 3L
1,430 SR
Queue Stats
219W - 219L
1,499 Elo+
Solo
Fafnir
Fafnir
YaBoyTH
Fafnir
Level 68
God Stats
5W - 3L
1,620 SR
Queue Stats
116W - 131L
1,531 Elo+
Party 1
Team Averages
Level 105
1,446 SR
1,495 Elo+

VS

Team Averages
Level 83
1,522 SR
1,582 Elo+
Medusa
Medusa
Ciganeeee
Medusa
Level 54
God Stats
5W - 0L
1,847 SR
Queue Stats
5W - 1L
1,827 Elo+
Solo
Aphrodite
Aphrodite
Cookisia
Aphrodite
Level 102
God Stats
5W - 4L
1,303 SR
Queue Stats
69W - 50L
1,506 Elo+
Solo
Amaterasu
Amaterasu
DawnOfHope
Amaterasu
Level 88
God Stats
2W - 1L
1,329 SR
Queue Stats
28W - 34L
1,494 Elo+
Solo
Chang'e
Chang'e
SirMeepalot
Chang'e
Level 67
God Stats
4W - 2L
1,586 SR
Queue Stats
70W - 65L
1,556 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
doodydoodle
Morgan Le Fay
Level 106
God Stats
51W - 46L
1,546 SR
Queue Stats
585W - 559L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
4 / 8 / 1
10,032
456
13,725
14,682
4,561
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 1 / 1
8,866
403
7,797
6,160
2,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
DimonII
Chaac
17
2 / 6 / 0
10,065
458
11,540
18,988
17,010
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
EDMs
Bakasura
15
2 / 5 / 2
9,697
441
8,277
17,600
7,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
YaBoyTH
Fafnir
13
1 / 4 / 4
9,107
414
7,596
17,919
20,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ciganeeee
Medusa
18
7 / 6 / 1
12,614
573
8,510
20,956
7,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Cookisia
Aphrodite
16
3 / 1 / 12
12,017
546
9,784
13,243
8,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
DawnOfHope
Amaterasu
20
6 / 0 / 6
14,604
664
14,126
25,540
27,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
SirMeepalot
Chang'e
18
4 / 3 / 6
12,059
548
12,596
19,126
7,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
doodydoodle
Morgan Le Fay
20
4 / 0 / 4
12,885
586
10,988
10,441
4,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
10
Kills
24
24
Deaths
10
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
8
1
0.56
L
1
1
1
1.5
W
Medusa
Ciganeeee
Medusa
7
6
1
1.25
W
Aphrodite
Cookisia
Aphrodite
3
1
12
9
W
Amaterasu
DawnOfHope
Amaterasu
6
0
6
9
L
Chaac
DimonII
Chaac
2
6
0
0.33
L
Bakasura
EDMs
Bakasura
2
5
2
0.6
W
Chang'e
SirMeepalot
Chang'e
4
3
6
2.33
L
Fafnir
YaBoyTH
Fafnir
1
4
4
0.75
W
Morgan Le Fay
doodydoodle
Morgan Le Fay
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,935
Damage
56,004
75,349
Taken
89,306
51,956
Mitigated
56,515
18,525
Healing
51,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
13,725
7,430
0
3,775
14,682
4,561
205
6,083
8,530
0
60,016
L
7,797
700
0
2,922
6,160
2,578
30
2,923
3,073
57,514
0
W
Medusa
Ciganeeee
Medusa
8,510
2,720
177
5,918
20,956
7,735
4,037
2,145
18,811
0
93,421
W
Aphrodite
Cookisia
Aphrodite
9,784
886
8,178
8,129
13,243
8,654
1,734
3,502
9,434
40,586
0
W
Amaterasu
DawnOfHope
Amaterasu
14,126
6,933
0
11,334
25,540
27,757
4,596
1,244
23,609
533
122,793
L
Chaac
DimonII
Chaac
11,540
846
0
3,935
18,988
17,010
0
7,581
11,340
0
63,919
L
Bakasura
EDMs
Bakasura
8,277
5,606
0
3,916
17,600
7,477
0
8,416
9,039
0
52,573
W
Chang'e
SirMeepalot
Chang'e
12,596
1,897
5,026
7,553
19,126
7,708
3,952
6,668
11,828
71,895
0
L
Fafnir
YaBoyTH
Fafnir
7,596
975
0
3,977
17,919
20,330
0
8,082
9,539
21,760
0
W
Morgan Le Fay
doodydoodle
Morgan Le Fay
10,988
970
0
5,440
10,441
4,661
1,204
1,921
8,520
112,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,767
Gold Earned
64,179
450
Minions Killed
749
0
Camps Cleared
0
1,877,810
Distance Traveled
2,176,495
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,032
456
98
4
0
369,380
4
L
Agni
8,866
403
102
5
0
433,287
5
W
Medusa
12,614
573
153
7
0
370,849
3
W
Aphrodite
12,017
546
57
3
0
443,038
2
W
Amaterasu
14,604
664
228
10
0
442,990
2
L
Chaac
10,065
458
119
5
0
360,262
0
L
Bakasura
9,697
441
107
5
0
308,613
0
W
Chang'e
12,059
548
138
6
0
419,270
4
L
Fafnir
9,107
414
24
1
0
406,268
7
W
Morgan Le Fay
12,885
586
173
8
0
500,348
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role