Player Matchup

Artemis
Artemis
Brattykitten839
Artemis
Level 29
God Stats
121W - 106L
1,464 SR
Queue Stats
150W - 148L
1,414 Elo+
Solo
Kumbhakarna
Kumbhakarna
ChainSmoke504
Kumbhakarna
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,282 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mr__Knyaz__
Tsukuyomi
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
118W - 173L
1,309 Elo+
Solo
Izanami
Izanami
SakuraKuromi
Izanami
Level 22
God Stats
62W - 57L
1,475 SR
Queue Stats
130W - 121L
1,416 Elo+
Solo
Merlin
Merlin
demigod1395
Merlin
Level 4
God Stats
0W - 3L
1,111 SR
Queue Stats
6W - 24L
1,097 Elo+
Solo
Team Averages
Level 18
1,410 SR
1,304 Elo+

VS

Team Averages
Level 14
1,647 SR
1,417 Elo+
Hel
Hel
AliaEnore
Hel
Level 17
God Stats
42W - 45L
1,440 SR
Queue Stats
44W - 55L
1,358 Elo+
Solo
Kukulkan
Kukulkan
CardiBB
Kukulkan
Level 18
God Stats
7W - 7L
1,528 SR
Queue Stats
148W - 150L
1,449 Elo+
Solo
Ganesha
Ganesha
Typicaltyphoon
Ganesha
Level 23
God Stats
46W - 45L
1,980 SR
Queue Stats
225W - 283L
1,423 Elo+
Solo
Chernobog
Chernobog
Umm okay7193
Chernobog
Level 7
God Stats
4W - 3L
1,785 SR
Queue Stats
8W - 13L
1,354 Elo+
Solo
Neith
Neith
gipcydanger456
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 10
17,148
1,072
33,480
11,299
4,867
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
ChainSmoke504
Kumbhakarna
20
0 / 1 / 13
13,913
870
2,972
11,575
16,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
Mr__Knyaz__
Tsukuyomi
20
4 / 2 / 12
14,348
897
12,250
18,313
6,997
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
SakuraKuromi
Izanami
20
10 / 5 / 14
16,826
1,052
36,494
23,295
8,906
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
20
2 / 18 / 12
13,911
869
12,913
25,775
10,936
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

21

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 11
16,517
1,032
17,879
19,057
10,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
CardiBB
Kukulkan
20
10 / 0 / 11
17,516
1,095
33,462
14,405
7,088
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
1 / 3 / 17
14,726
920
13,786
35,274
52,960
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
Umm okay7193
Chernobog
20
5 / 21 / 6
14,147
884
20,238
34,630
18,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
0 / 1 / 0
11,474
717
95
807
182

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
72
30
Kills
27
27
Deaths
30
61
Assists
45
Player
Kills
Deaths
Assists
KDA
W
11
5
11
3.3
L
14
1
10
19
W
Kukulkan
CardiBB
Kukulkan
10
0
11
15.5
L
Kumbhakarna
ChainSmoke504
Kumbhakarna
0
1
13
6.5
L
Tsukuyomi
Mr__Knyaz__
Tsukuyomi
4
2
12
5
L
Izanami
SakuraKuromi
Izanami
10
5
14
3.4
W
1
3
17
3.17
W
Chernobog
Umm okay7193
Chernobog
5
21
6
0.38
L
Merlin
2
18
12
0.44
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,109
Damage
85,460
90,257
Taken
104,173
48,470
Mitigated
89,092
4,814
Healing
16,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,879
359
1,152
5,601
19,057
10,475
0
4,346
14,711
39,530
0
L
33,480
17,902
0
334
11,299
4,867
0
7,758
3,541
0
50,955
W
Kukulkan
CardiBB
Kukulkan
33,462
2,331
0
0
14,405
7,088
0
4,782
9,623
117,484
0
L
Kumbhakarna
ChainSmoke504
Kumbhakarna
2,972
582
0
2,126
11,575
16,764
0
8,847
2,728
11,245
0
L
Tsukuyomi
Mr__Knyaz__
Tsukuyomi
12,250
2,776
0
85
18,313
6,997
0
12,571
5,742
0
26,629
L
Izanami
SakuraKuromi
Izanami
36,494
28,410
0
2,269
23,295
8,906
0
14,437
8,858
0
109,062
W
13,786
360
39
7,487
35,274
52,960
0
3,195
32,079
28,930
0
W
Chernobog
Umm okay7193
Chernobog
20,238
10,436
0
1,857
34,630
18,387
0
3,562
30,333
0
39,662
L
Merlin
12,913
2,461
0
0
25,775
10,936
0
21,514
4,261
33,124
0
W
95
38
0
40
807
182
0
0
807
0
754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,146
Gold Earned
74,380
318
Minions Killed
339
7
Camps Cleared
6
1,257,682
Distance Traveled
1,102,264
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
16,517
1,032
62
4
2
279,565
0
L
Artemis
17,148
1,072
42
3
3
270,559
2
W
Kukulkan
17,516
1,095
228
14
3
306,187
0
L
Kumbhakarna
13,913
870
16
1
0
171,777
0
L
Tsukuyomi
14,348
897
23
1
4
318,122
0
L
Izanami
16,826
1,052
196
12
0
287,286
0
W
Ganesha
14,726
920
1
0
1
282,044
0
W
Chernobog
14,147
884
48
3
0
219,236
0
L
Merlin
13,911
869
41
3
0
209,938
0
W
Neith
11,474
717
0
0
0
15,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role