Player Matchup

Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Angelochang
Fenrir
Level 100
God Stats
14W - 10L
1,503 SR
Queue Stats
563W - 417L
1,556 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JOJO-777-POPO
Cu Chulainn
Level 158
God Stats
3W - 2L
1,648 SR
Queue Stats
742W - 493L
1,573 Elo+
Party 1
Ne Zha
Ne Zha
nomis379
Ne Zha
Level 125
God Stats
37W - 20L
1,713 SR
Queue Stats
941W - 671L
1,609 Elo+
Party 1
Team Averages
Level 116
1,573 SR
1,548 Elo+

VS

Team Averages
Level 109
1,553 SR
1,548 Elo+
Thor
Thor
FriendlyFace
Thor
Level 78
God Stats
10W - 14L
1,459 SR
Queue Stats
49W - 62L
1,478 Elo+
Solo
Ganesha
Ganesha
JamesTalayGaming
Ganesha
Level 129
God Stats
3W - 4L
1,570 SR
Queue Stats
300W - 247L
1,606 Elo+
Solo
Mercury
Mercury
LoiteringInLane
Mercury
Level 115
God Stats
31W - 20L
1,576 SR
Queue Stats
198W - 182L
1,646 Elo+
Solo
Hel
Hel
Oxyhaemoglobin
Hel
Level 64
God Stats
45W - 32L
1,621 SR
Queue Stats
76W - 68L
1,578 Elo+
Solo
Neith
Neith
Stalone62
Neith
Level 160
God Stats
52W - 54L
1,540 SR
Queue Stats
812W - 932L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 0 / 4
7,497
682
5,666
3,225
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
 
Danzaburou
12
1 / 1 / 3
7,290
663
4,264
5,982
2,030
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
12
5 / 1 / 6
7,085
644
4,933
6,259
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
JOJO-777-POPO
Cu Chulainn
12
3 / 2 / 2
7,198
654
4,857
6,265
3,508
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
nomis379
Ne Zha
9
2 / 0 / 5
5,862
533
1,716
5,324
1,888
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,066
551
1,857
7,690
2,289
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 0
4,924
448
1,850
5,648
2,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 5 / 0
6,119
556
1,839
7,329
2,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 3 / 0
5,205
473
1,778
5,625
1,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
Stalone62
Neith
11
0 / 1 / 1
5,766
524
2,745
5,164
1,218
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
14
Kills
3
4
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
4
5
W
Danzaburou
 
Danzaburou
1
1
3
2.5
W
Fenrir
5
1
6
8
L
1
3
1
0.5
W
Cu Chulainn
JOJO-777-POPO
Cu Chulainn
3
2
2
2
L
0
2
0
0
L
2
5
0
0.4
L
0
3
0
0
L
Neith
Stalone62
Neith
0
1
1
0.5
W
Ne Zha
nomis379
Ne Zha
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,436
Damage
10,069
27,055
Taken
31,456
10,489
Mitigated
9,915
8,309
Healing
7,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,666
391
0
1,333
3,225
880
0
1,126
2,099
50,418
0
W
Danzaburou
 
Danzaburou
4,264
1,629
0
2,211
5,982
2,030
0
654
5,328
0
53,943
W
Fenrir
4,933
1,191
0
705
6,259
2,183
0
439
5,820
0
40,091
L
1,857
309
0
1,761
7,690
2,289
0
258
7,050
0
28,412
W
Cu Chulainn
JOJO-777-POPO
Cu Chulainn
4,857
574
0
1,904
6,265
3,508
44
207
6,058
4,285
36,352
L
1,850
134
0
355
5,648
2,612
0
1,589
3,955
14,326
0
L
1,839
643
0
125
7,329
2,209
0
1,309
5,869
0
33,994
L
1,778
0
959
1,476
5,625
1,587
0
1,833
3,702
27,710
0
L
Neith
Stalone62
Neith
2,745
1,363
99
3,018
5,164
1,218
0
611
4,455
0
32,968
W
Ne Zha
nomis379
Ne Zha
1,716
506
129
2,027
5,324
1,888
0
1,202
4,122
0
13,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,932
Gold Earned
28,080
386
Minions Killed
317
0
Camps Cleared
0
1,231,310
Distance Traveled
1,099,529
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,497
682
114
10
0
265,401
7
W
Danzaburou
7,290
663
110
10
0
229,221
0
W
Fenrir
7,085
644
67
6
0
246,580
7
L
Thor
6,066
551
75
7
0
210,659
3
W
Cu Chulainn
7,198
654
81
7
0
237,095
4
L
Ganesha
4,924
448
13
1
0
227,637
6
L
Mercury
6,119
556
83
8
0
231,707
1
L
Hel
5,205
473
70
6
0
220,218
3
L
Neith
5,766
524
76
7
0
209,308
0
W
Ne Zha
5,862
533
14
1
0
253,013
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role