Player Matchup

Ganesha
Ganesha
DareX_81
Ganesha
Level 66
God Stats
2W - 1L
1,562 SR
Queue Stats
114W - 100L
1,518 Elo+
Party 2
Sun Wukong
Sun Wukong
Kyuubi016
Sun Wukong
Level 25
God Stats
4W - 3L
1,462 SR
Queue Stats
54W - 44L
1,486 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RxdBeard
Tsukuyomi
Level 22
God Stats
5W - 1L
1,827 SR
Queue Stats
50W - 53L
1,444 Elo+
Party 2
Tiamat
Tiamat
SasukeXY
Tiamat
Level 16
God Stats
6W - 6L
1,500 SR
Queue Stats
35W - 33L
1,419 Elo+
Party 2
Hachiman
Hachiman
pandablazey
Hachiman
Level 6
God Stats
1W - 4L
1,136 SR
Queue Stats
2W - 6L
1,226 Elo+
Solo
Team Averages
Level 27
1,497 SR
1,419 Elo+

VS

Team Averages
Level 23
1,560 SR
1,520 Elo+
Merlin
Merlin
FlyinGorilla713
Merlin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 38L
1,511 Elo+
Party 1
Zeus
Zeus
G2-_-nauzet
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,504 Elo+
Solo
Hachiman
Hachiman
Ramon_Aguado
Hachiman
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
34W - 52L
1,879 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SAU 212
Morgan Le Fay
Level 29
God Stats
2W - 2L
1,802 SR
Queue Stats
33W - 29L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
gudvin2020
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DareX_81
Ganesha
18
4 / 0 / 13
11,899
595
13,652
16,649
15,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Kyuubi016
Sun Wukong
19
12 / 1 / 5
12,980
649
12,343
13,304
10,991
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
RxdBeard
Tsukuyomi
17
10 / 3 / 5
11,518
576
9,793
15,058
5,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
SasukeXY
Tiamat
14
2 / 5 / 5
9,313
466
3,232
7,579
3,941
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
pandablazey
Hachiman
15
4 / 11 / 0
9,448
472
2,768
14,270
4,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 0
8,954
448
10,092
12,452
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 6 / 2
11,545
577
16,484
12,158
4,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
Ramon_Aguado
Hachiman
9
0 / 6 / 0
7,258
363
1,364
6,860
1,886
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
SAU 212
Morgan Le Fay
13
5 / 8 / 3
8,841
442
12,095
15,574
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
gudvin2020
Cthulhu
8
0 / 6 / 2
6,598
330
3,611
9,589
6,411
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
32
Kills
20
20
Deaths
34
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DareX_81
Ganesha
4
0
13
10.5
L
5
8
0
0.63
L
10
6
2
1.83
W
Sun Wukong
Kyuubi016
Sun Wukong
12
1
5
14.5
L
Hachiman
Ramon_Aguado
Hachiman
0
6
0
0
W
Tsukuyomi
RxdBeard
Tsukuyomi
10
3
5
4.17
L
Morgan Le Fay
SAU 212
Morgan Le Fay
5
8
3
0.81
W
Tiamat
SasukeXY
Tiamat
2
5
5
0.9
L
Cthulhu
gudvin2020
Cthulhu
0
6
2
0.17
W
Hachiman
pandablazey
Hachiman
4
11
0
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,788
Damage
43,646
66,860
Taken
56,633
41,106
Mitigated
20,314
13,005
Healing
6,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DareX_81
Ganesha
13,652
1,302
0
3,352
16,649
15,917
766
11,488
5,161
56,761
0
L
10,092
801
0
2,068
12,452
3,796
428
4,884
7,386
46,868
0
L
16,484
1,457
0
778
12,158
4,043
593
2,875
9,136
82,008
0
W
Sun Wukong
Kyuubi016
Sun Wukong
12,343
4,041
0
3,648
13,304
10,991
4,641
5,689
7,615
0
75,111
L
Hachiman
Ramon_Aguado
Hachiman
1,364
1,204
0
0
6,860
1,886
566
576
6,025
0
18,232
W
Tsukuyomi
RxdBeard
Tsukuyomi
9,793
3,344
0
3,630
15,058
5,749
526
9,112
5,946
0
62,769
L
Morgan Le Fay
SAU 212
Morgan Le Fay
12,095
1,692
0
2,900
15,574
4,178
1,699
7,120
8,349
41,624
0
W
Tiamat
SasukeXY
Tiamat
3,232
1,224
0
564
7,579
3,941
1,124
5,747
1,832
19,765
0
L
Cthulhu
gudvin2020
Cthulhu
3,611
451
59
717
9,589
6,411
125
1,429
8,002
14,102
0
W
Hachiman
pandablazey
Hachiman
2,768
1,786
0
1,811
14,270
4,508
2,311
10,512
3,758
0
45,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,158
Gold Earned
43,196
440
Minions Killed
336
0
Camps Cleared
0
1,835,807
Distance Traveled
1,325,773
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,899
595
55
3
0
396,569
7
L
Merlin
8,954
448
74
4
0
308,701
1
L
Zeus
11,545
577
136
7
0
275,465
1
W
Sun Wukong
12,980
649
166
8
0
408,114
0
L
Hachiman
7,258
363
42
2
0
183,361
0
W
Tsukuyomi
11,518
576
91
5
0
401,241
3
L
Morgan Le Fay
8,841
442
58
3
0
342,645
0
W
Tiamat
9,313
466
41
2
0
287,012
0
L
Cthulhu
6,598
330
26
1
0
215,601
2
W
Hachiman
9,448
472
87
4
0
342,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role