Player Matchup

Fafnir
Fafnir
STEEZYASFFFKK
Fafnir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,596 Elo+
Solo
Izanami
Izanami
TNThijs
Izanami
Level 21
God Stats
7W - 12L
1,856 SR
Queue Stats
138W - 134L
1,565 Elo+
Solo
Mercury
Mercury
Uchiwa982
Mercury
Level 25
God Stats
2W - 1L
1,327 SR
Queue Stats
16W - 3L
1,728 Elo+
Solo
King Arthur
King Arthur
jusaguy
King Arthur
Level 24
God Stats
13W - 20L
1,510 SR
Queue Stats
181W - 185L
1,573 Elo+
Solo
Poseidon
Poseidon
keepiin
Poseidon
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 106L
1,628 Elo+
Solo
Team Averages
Level 20
1,539 SR
1,618 Elo+

VS

Team Averages
Level 24
1,453 SR
1,558 Elo+
Hera
Hera
CH1LLEX
Hera
Level 28
God Stats
12W - 9L
1,130 SR
Queue Stats
55W - 41L
1,542 Elo+
Solo
Charybdis
Charybdis
Carsio
Charybdis
Level 28
God Stats
4W - 4L
1,584 SR
Queue Stats
65W - 66L
1,552 Elo+
Solo
Hercules
Hercules
Ironmanss0n
Hercules
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
125W - 96L
1,712 Elo+
Solo
Heimdallr
Heimdallr
andryviys
Heimdallr
Level 24
God Stats
2W - 2L
1,554 SR
Queue Stats
96W - 124L
1,503 Elo+
Solo
Nemesis
Nemesis
the-Ti_CasS
Nemesis
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
159W - 216L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 12
8,174
545
4,472
11,286
13,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
TNThijs
Izanami
13
0 / 2 / 4
8,028
535
4,982
10,376
3,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
Uchiwa982
Mercury
13
11 / 1 / 7
8,577
572
9,259
10,062
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
jusaguy
King Arthur
15
5 / 1 / 5
8,843
590
7,920
11,646
9,346
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
keepiin
Poseidon
13
6 / 2 / 14
8,181
545
9,382
9,508
3,661
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
CH1LLEX
Hera
10
0 / 7 / 4
6,660
444
9,030
8,645
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
Carsio
Charybdis
13
3 / 4 / 0
7,782
519
8,946
7,811
3,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Ironmanss0n
Hercules
11
3 / 3 / 2
7,384
492
5,943
12,690
8,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
andryviys
Heimdallr
11
0 / 4 / 2
6,538
436
6,117
9,828
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
the-Ti_CasS
Nemesis
8
1 / 8 / 5
6,539
436
2,597
9,320
3,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
26
Kills
7
7
Deaths
26
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hera
CH1LLEX
Hera
0
7
4
0.29
L
Charybdis
Carsio
Charybdis
3
4
0
0.75
L
Hercules
Ironmanss0n
Hercules
3
3
2
1.33
W
4
1
12
10
W
Izanami
TNThijs
Izanami
0
2
4
1
W
Mercury
Uchiwa982
Mercury
11
1
7
14.5
L
Heimdallr
andryviys
Heimdallr
0
4
2
0.25
W
King Arthur
jusaguy
King Arthur
5
1
5
7.5
W
Poseidon
keepiin
Poseidon
6
2
14
6.5
L
Nemesis
the-Ti_CasS
Nemesis
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,015
Damage
32,633
52,878
Taken
48,294
33,255
Mitigated
21,614
18,855
Healing
7,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
CH1LLEX
Hera
9,030
2,197
0
1,091
8,645
3,082
0
3,761
4,884
28,573
0
L
Charybdis
Carsio
Charybdis
8,946
5,496
0
456
7,811
3,550
0
773
7,038
0
42,665
L
Hercules
Ironmanss0n
Hercules
5,943
646
0
3,402
12,690
8,386
0
3,384
9,306
8,303
20,683
W
4,472
1,108
0
3,718
11,286
13,376
12
2,085
9,089
18,556
0
W
Izanami
TNThijs
Izanami
4,982
3,870
278
4,053
10,376
3,192
232
438
9,938
0
61,118
W
Mercury
Uchiwa982
Mercury
9,259
4,107
0
3,030
10,062
3,680
69
2,789
7,075
0
42,401
L
Heimdallr
andryviys
Heimdallr
6,117
1,830
0
2,135
9,828
2,862
550
2,808
7,020
0
40,374
W
King Arthur
jusaguy
King Arthur
7,920
1,021
0
3,157
11,646
9,346
476
883
10,739
0
51,646
W
Poseidon
keepiin
Poseidon
9,382
2,021
0
4,619
9,508
3,661
390
3,960
5,176
43,623
0
L
Nemesis
the-Ti_CasS
Nemesis
2,597
429
0
542
9,320
3,734
482
3,128
6,192
0
14,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,803
Gold Earned
34,903
391
Minions Killed
280
0
Camps Cleared
0
1,620,981
Distance Traveled
1,311,881
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,660
444
63
4
0
254,527
2
L
Charybdis
7,782
519
74
5
0
228,765
3
L
Hercules
7,384
492
41
3
0
273,525
5
W
Fafnir
8,174
545
24
2
0
344,027
6
W
Izanami
8,028
535
124
8
0
346,701
0
W
Mercury
8,577
572
77
5
0
357,755
7
L
Heimdallr
6,538
436
72
5
0
260,907
3
W
King Arthur
8,843
590
104
7
0
299,895
2
W
Poseidon
8,181
545
62
4
0
272,603
1
L
Nemesis
6,539
436
30
2
0
294,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role