Player Matchup

Sol
Sol
ArcticFoxSekki
Sol
Level 12
God Stats
13W - 17L
1,849 SR
Queue Stats
60W - 62L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
Doggydogboy
Gilgamesh
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 144L
1,439 Elo+
Solo
Nemesis
Nemesis
Warakas
Nemesis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,301 Elo+
Solo
Neith
Neith
blackprima
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,120 Elo+
Solo
Artio
Artio
equalizzer00
Artio
Level 25
God Stats
26W - 13L
1,490 SR
Queue Stats
165W - 174L
1,402 Elo+
Solo
Team Averages
Level 15
1,568 SR
1,338 Elo+

VS

Team Averages
Level 10
1,647 SR
1,351 Elo+
Thor
Thor
Boomxray
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,331 Elo+
Solo
Ah Puch
Ah Puch
Hiljok
Ah Puch
Level 3
God Stats
1W - 2L
1,475 SR
Queue Stats
1W - 2L
1,429 Elo+
Solo
Jormungandr
Jormungandr
SUCHYBOBEK
Jormungandr
Level 14
God Stats
2W - 1L
1,811 SR
Queue Stats
111W - 113L
1,213 Elo+
Party 1
Odin
Odin
SacrisRed
Odin
Level 18
God Stats
3W - 1L
1,721 SR
Queue Stats
20W - 13L
1,476 Elo+
Solo
Chiron
Chiron
Smudlicek01
Chiron
Level 12
God Stats
2W - 2L
1,729 SR
Queue Stats
110W - 131L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
10,044
529
10,521
9,489
3,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Doggydogboy
Gilgamesh
17
3 / 4 / 3
10,594
558
12,123
16,708
13,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Warakas
Nemesis
14
7 / 0 / 5
9,835
518
7,737
10,702
5,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
13
3 / 2 / 7
8,432
444
6,788
7,453
2,463
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
4 / 1 / 8
8,795
463
6,954
14,180
11,330
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
0 / 8 / 0
6,120
322
1,754
13,910
5,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Hiljok
Ah Puch
3
0 / 0 / 0
5,479
288
347
1,410
462
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
SUCHYBOBEK
Jormungandr
12
4 / 5 / 1
8,455
445
9,210
18,810
15,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
16
2 / 3 / 4
9,053
476
12,200
13,684
10,276
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
12
2 / 5 / 4
7,651
403
9,632
15,408
5,518
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
21
Kills
8
9
Deaths
21
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
L
Thor
0
8
0
0
W
Gilgamesh
Doggydogboy
Gilgamesh
3
4
3
1.13
L
Ah Puch
Hiljok
Ah Puch
0
0
0
0
L
Jormungandr
SUCHYBOBEK
Jormungandr
4
5
1
0.9
L
Odin
2
3
4
1.33
L
Chiron
2
5
4
0.8
W
Nemesis
Warakas
Nemesis
7
0
5
9.5
W
Neith
3
2
7
3.25
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,123
Damage
33,143
58,532
Taken
63,222
36,301
Mitigated
37,707
20,591
Healing
10,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,521
3,859
0
3,414
9,489
3,984
7,086
2,681
6,415
57,395
0
L
Thor
1,754
287
0
3,809
13,910
5,893
0
2,683
11,227
0
21,222
W
Gilgamesh
Doggydogboy
Gilgamesh
12,123
3,156
0
4,877
16,708
13,117
870
3,309
13,399
0
64,006
L
Ah Puch
Hiljok
Ah Puch
347
0
0
250
1,410
462
0
462
948
4,134
0
L
Jormungandr
SUCHYBOBEK
Jormungandr
9,210
1,568
0
250
18,810
15,558
120
6,724
11,930
36,730
0
L
Odin
12,200
2,603
0
530
13,684
10,276
0
3,212
9,757
15,768
42,079
L
Chiron
9,632
4,137
1,050
4,263
15,408
5,518
495
4,394
10,864
0
32,114
W
Nemesis
Warakas
Nemesis
7,737
3,790
0
2,627
10,702
5,407
337
1,520
9,104
0
74,808
W
Neith
6,788
3,500
0
2,443
7,453
2,463
0
2,454
4,916
0
35,143
W
6,954
462
796
6,434
14,180
11,330
38
2,401
11,254
32,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,700
Gold Earned
36,758
442
Minions Killed
243
0
Camps Cleared
0
1,802,555
Distance Traveled
1,390,112
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,044
529
123
6
0
308,321
0
L
Thor
6,120
322
25
1
0
318,088
2
W
Gilgamesh
10,594
558
136
7
0
343,141
4
L
Ah Puch
5,479
288
8
0
0
54,885
0
L
Jormungandr
8,455
445
44
2
0
348,063
1
L
Odin
9,053
476
113
6
0
337,951
4
L
Chiron
7,651
403
53
3
0
331,125
2
W
Nemesis
9,835
518
92
5
0
446,514
4
W
Neith
8,432
444
61
3
0
302,941
0
W
Artio
8,795
463
30
2
0
401,638
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role