Player Matchup

Ra
Ra
Silver III
Danieltr_05
Ra
Silver III
Level 69
God Stats
2W - 0L
1,516 SR
Queue Stats
184W - 196L
980 MMR
Solo
Neith
Neith
Silver III
JJF4567
Neith
Silver III
Level 100
God Stats
11W - 11L
1,912 SR
Queue Stats
220W - 234L
842 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
NDrew2k
Sun Wukong
Silver II
Level 116
God Stats
55W - 54L
1,551 SR
Queue Stats
634W - 642L
1,004 MMR
Solo
Thor
Thor
Silver III
fonso999
Thor
Silver III
Level 76
God Stats
2W - 5L
1,316 SR
Queue Stats
428W - 445L
883 MMR
Solo
Bacchus
Bacchus
Silver III
x23original
Bacchus
Silver III
Level 63
God Stats
37W - 26L
1,589 SR
Queue Stats
189W - 208L
780 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 85
1,577 SR
898 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,579 SR
907 MMR
Ne Zha
Ne Zha
Bronze II
FunnyAR
Ne Zha
Bronze II
Level 63
God Stats
2W - 3L
1,701 SR
Queue Stats
23W - 54L
769 MMR
Solo
Chaac
Chaac
Silver III
Joe01x
Chaac
Silver III
Level 70
God Stats
0W - 1L
1,527 SR
Queue Stats
130W - 140L
899 MMR
Party 2
Kali
Kali
Silver V
RozFloz
Kali
Silver V
Level 55
God Stats
0W - 1L
1,728 SR
Queue Stats
13W - 30L
712 MMR
Party 1
Jormungandr
Jormungandr
Silver IV
Sandoyle
Jormungandr
Silver IV
Level 105
God Stats
0W - 1L
1,484 SR
Queue Stats
24W - 33L
1,012 MMR
Party 1
Ah Puch
Ah Puch
Silver I
SexyBanshee
Ah Puch
Silver I
Level 109
God Stats
1W - 7L
1,455 SR
Queue Stats
429W - 430L
1,145 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,581
558
3,195
3,917
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
JJF4567
Neith
10
2 / 0 / 7
5,866
587
6,560
5,843
1,610
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
NDrew2k
Sun Wukong
11
3 / 0 / 0
6,022
602
3,823
6,477
2,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thor
10
2 / 0 / 5
5,674
567
1,157
5,301
1,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
x23original
Bacchus
9
8 / 1 / 1
6,610
661
6,153
5,894
4,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
Morgan Le FayArachneGilgameshAthenaScylla

VS

Bans
IzanamiDanzaburouLokiBakasuraFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FunnyAR
Ne Zha
8
0 / 2 / 1
4,745
475
1,720
5,881
1,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Chaac
Joe01x
Chaac
9
0 / 3 / 0
4,970
497
3,056
7,212
4,830
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
RozFloz
Kali
8
0 / 5 / 0
4,610
461
1,791
6,385
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Sandoyle
Jormungandr
6
0 / 4 / 1
4,550
455
2,688
7,257
3,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
SexyBanshee
Ah Puch
9
3 / 2 / 0
5,531
553
4,978
6,356
2,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
16
Kills
3
3
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
Ne Zha
FunnyAR
Ne Zha
0
2
1
0.25
W
Neith
JJF4567
Neith
2
0
7
5.5
L
Chaac
Joe01x
Chaac
0
3
0
0
W
Sun Wukong
NDrew2k
Sun Wukong
3
0
0
3
L
Kali
RozFloz
Kali
0
5
0
0
L
Jormungandr
Sandoyle
Jormungandr
0
4
1
0.13
L
Ah Puch
SexyBanshee
Ah Puch
3
2
0
1.5
W
Thor
2
0
5
4.5
W
Bacchus
x23original
Bacchus
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,888
Damage
14,233
27,432
Taken
33,091
12,045
Mitigated
14,404
12,651
Healing
7,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,195
693
72
729
3,917
1,312
511
2,536
1,381
30,674
0
L
Ne Zha
FunnyAR
Ne Zha
1,720
489
0
1,051
5,881
1,568
0
1,037
4,844
0
19,858
W
Neith
JJF4567
Neith
6,560
2,109
0
3,691
5,843
1,610
231
2,030
3,813
0
32,013
L
Chaac
Joe01x
Chaac
3,056
486
0
1,998
7,212
4,830
0
0
7,212
0
25,911
W
Sun Wukong
NDrew2k
Sun Wukong
3,823
1,076
0
3,293
6,477
2,712
774
0
6,477
0
30,088
L
Kali
RozFloz
Kali
1,791
708
0
944
6,385
2,229
0
2,155
4,230
0
20,081
L
Jormungandr
Sandoyle
Jormungandr
2,688
818
0
904
7,257
3,319
0
2,022
5,235
15,449
0
L
Ah Puch
SexyBanshee
Ah Puch
4,978
593
0
3,094
6,356
2,458
0
4,134
2,222
24,295
0
W
Thor
1,157
485
0
2,392
5,301
1,481
0
487
4,814
0
19,868
W
Bacchus
x23original
Bacchus
6,153
1,004
0
2,474
5,894
4,930
0
2,613
3,281
16,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,753
Gold Earned
24,406
285
Minions Killed
220
0
Camps Cleared
0
924,259
Distance Traveled
859,737
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,581
558
82
8
0
174,083
0
L
Ne Zha
4,745
475
47
5
0
168,627
2
W
Neith
5,866
587
60
6
0
166,282
4
L
Chaac
4,970
497
54
5
0
163,079
0
W
Sun Wukong
6,022
602
66
7
0
203,080
4
L
Kali
4,610
461
44
4
0
199,651
1
L
Jormungandr
4,550
455
25
3
0
156,052
0
L
Ah Puch
5,531
553
50
5
0
172,328
1
W
Thor
5,674
567
46
5
0
191,409
1
W
Bacchus
6,610
661
31
3
0
189,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role