Player Matchup

Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
SneakyFingerIn
Scylla
Level 119
God Stats
53W - 74L
1,473 SR
Queue Stats
1,260W - 1,499L
1,508 Elo+
Solo
Hun Batz
Hun Batz
garrettto
Hun Batz
Level 101
God Stats
8W - 5L
1,585 SR
Queue Stats
357W - 369L
1,525 Elo+
Party 2
Khepri
Khepri
iShambler
Khepri
Level 148
God Stats
32W - 27L
1,641 SR
Queue Stats
223W - 223L
1,506 Elo+
Party 2
Nemesis
Nemesis
kompadre098
Nemesis
Level 63
God Stats
1W - 1L
1,736 SR
Queue Stats
123W - 130L
1,437 Elo+
Solo
Team Averages
Level 108
1,587 SR
1,495 Elo+

VS

Team Averages
Level 101
1,488 SR
1,469 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Giovanni7130
Bacchus
Level 125
God Stats
2W - 5L
1,472 SR
Queue Stats
203W - 306L
1,441 Elo+
Party 1
Bellona
Bellona
Manderlorian
Bellona
Level 67
God Stats
11W - 4L
1,714 SR
Queue Stats
153W - 191L
1,513 Elo+
Solo
Ra
Ra
afresh9
Ra
Level 63
God Stats
4W - 5L
1,319 SR
Queue Stats
284W - 367L
1,431 Elo+
Party 1
Rama
Rama
СиренА
Rama
Level 91
God Stats
2W - 3L
1,437 SR
Queue Stats
101W - 92L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 7 / 0
6,549
437
4,801
8,508
2,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
2 / 5 / 1
7,193
480
5,147
8,698
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
garrettto
Hun Batz
11
1 / 4 / 1
6,912
461
4,570
9,780
2,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Khepri
iShambler
Khepri
10
0 / 2 / 2
6,515
434
2,469
8,282
4,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
kompadre098
Nemesis
13
3 / 6 / 0
8,141
543
8,628
15,042
8,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
13 / 1 / 6
9,659
644
15,547
12,192
5,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Giovanni7130
Bacchus
11
0 / 1 / 12
7,235
482
3,443
9,402
9,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Manderlorian
Bellona
13
3 / 3 / 7
7,863
524
8,889
11,304
10,390
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 1 / 4
8,062
537
3,855
6,211
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
6 / 0 / 1
8,729
582
6,035
7,927
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
6
Kills
24
24
Deaths
6
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
7
0
0
W
Thanatos
 
Thanatos
13
1
6
16
W
Bacchus
Giovanni7130
Bacchus
0
1
12
6
W
Bellona
Manderlorian
Bellona
3
3
7
2.17
L
2
5
1
0.5
W
2
1
4
4
L
Hun Batz
garrettto
Hun Batz
1
4
1
0.38
L
Khepri
iShambler
Khepri
0
2
2
0.5
L
Nemesis
kompadre098
Nemesis
3
6
0
0.5
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,615
Damage
37,769
50,310
Taken
47,036
20,695
Mitigated
30,162
8,865
Healing
24,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,801
1,665
0
776
8,508
2,034
0
504
8,004
0
39,687
W
Thanatos
 
Thanatos
15,547
3,772
0
12,455
12,192
5,678
352
2,942
9,074
0
62,929
W
Bacchus
Giovanni7130
Bacchus
3,443
797
0
1,311
9,402
9,220
17
1,177
8,151
19,475
0
W
Bellona
Manderlorian
Bellona
8,889
3,454
0
4,106
11,304
10,390
155
1,083
10,181
1,663
35,340
L
5,147
703
0
1,337
8,698
1,890
0
1,577
7,065
32,532
0
W
3,855
830
776
2,690
6,211
2,272
230
2,518
3,462
54,571
0
L
Hun Batz
garrettto
Hun Batz
4,570
973
0
500
9,780
2,961
0
1,731
7,917
0
48,245
L
Khepri
iShambler
Khepri
2,469
385
0
963
8,282
4,964
0
2,646
5,290
21,791
0
L
Nemesis
kompadre098
Nemesis
8,628
2,173
0
5,289
15,042
8,846
157
920
13,213
3,861
40,248
W
6,035
5,087
0
3,089
7,927
2,602
641
521
7,406
0
56,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,310
Gold Earned
41,548
359
Minions Killed
420
0
Camps Cleared
0
1,399,669
Distance Traveled
1,449,591
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,549
437
83
6
0
274,988
5
W
Thanatos
9,659
644
96
6
0
319,058
1
W
Bacchus
7,235
482
25
2
0
298,606
7
W
Bellona
7,863
524
75
5
0
284,405
1
L
Scylla
7,193
480
71
5
0
247,568
7
W
Ra
8,062
537
111
7
0
278,936
7
L
Hun Batz
6,912
461
85
6
0
304,493
2
L
Khepri
6,515
434
29
2
0
303,646
4
L
Nemesis
8,141
543
91
6
0
268,974
1
W
Rama
8,729
582
113
8
0
268,586
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role